Piranha Marsh

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Common

Combos Browse all

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.

When Piranha Marsh enters the battlefield, target player loses 1 life.

Tap: Add {{B}} to your mana pool.

Price & Acquistion Set Price Alerts

ZEN

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Recent Decks

Piranha Marsh Discussion

evinjkill on Rakdos, Lord of EDH

1 hour ago

blfngl to be honest I keep forgetting to put Piranha Marsh, in the deck as it does seem pretty good. The deck is trying to be pretty fast though and it does have to be the fifth mana source played in order to work, but it definitely should still be there.

In regards to Reanimate, it could probably replace Animate Dead, but Phyrexian Reclamation seems to do the job. I've found the best use for reanimation is in the early game, if a pinger gets cleared, or I want to just let Rakdos go to the graveyard. But many of our big threats shuffle the graveyard away, and more reanimation doesn't really help the combo as much.

Reforge the Soul has never worked out for me, although I believe Wheel of Fortune would be better, but I don't really want to buy it.

I used to run Wildfire as far as land distruction, but with the new upgrades and combo focus, I am usually able to win the turn of or after I cast Rakdos anyways.

Thanks for the input, they are all good suggestions. I have a hard time cutting cards at this point though, except probably Pilgrim's Eye, although there is something to be said about it.

blfngl on Rakdos, Lord of EDH

7 hours ago

I know this is a tapped land, but another way to guarantee Rakdos is with Piranha Marsh.

Ever thought about going heavy on wheels/reanimation? Reanimate, Wheel of Fortune, Reforge the Soul, etc.

Additionally, what about Armageddon style effects? I know it's unfun if it goes off (for your opponent) but if there's a severe lack of counterspells in your meta, blowing up all lands but still being able to cast your stuff thanks to Rakdos seems spicy.

t3hdarkness on My Xantcha-nizzle Dizzle Rakdos Izzle

2 weeks ago

If you want Xantcha top be your Win-Con you might need one more piece. Elixir of Immortality or any of the legendary Eldrazi should keep you from decking yourself. Especially if you take out the blue player first.

I can dig the Piranha Marsh combo. It looks harder to stop with most lockout combos or counters than Xantcha or Torment of Hailfire

I see two infinite combos. Animate Dead + Worldgorger Dragon and Sands of Time + Strionic Resonator . Am I missing another?

I feel there's another infinite mana combo using Paradox Engine and Squee, the Immortal or Endless Cockroaches with the parts you already have.

8carrotz on My Xantcha-nizzle Dizzle Rakdos Izzle

2 weeks ago

t3hdarkness you made some really good points.

Piranha Marsh was in it originally so I could recur it infinitely with Animate Dead and Worldgorger Dragon. I realized that it was kind of useless since at that point I would most likely have infinite mana anyways to kill with Xantcha.

Sands of Time is just another way to change the game a bit and potentially combo off with Strionic Resonator.

I agree with your thoughts on the one and done kind of spells so I got rid of them since they didn't really seem to do much even in the situation in which they would be good in.

The plan with the enchantments were to put them on Xantcha, Sleeper Agent since she can't attack her owner so I don't think that they would be inherently bad.

I was using Chain Reaction as a budget replacement for Blasphemous Act before but I realized that this price point it doesn't seem to make much of a difference. And really good call on the mana acceleration since I will pretty much always have a way to draw cards.

And finally, the win-con is something that I've struggled with in my decks a lot so far. For this deck I was thinking that I would be able to use Xantcha, Sleeper Agent 's ability to win through infinite mana which is why I put a couple ways in the deck to make it, although I don't think that there is enough and or it's not reliable enough since I would have to have a sac outlet to win anyways with Xantcha. So I guess the game plan is to play the more political game through the early stages and not seem like a threat and then finish off people with Xantcha, Sleeper Agent and/or Torment of Hailfire.

t3hdarkness on My Xantcha-nizzle Dizzle Rakdos Izzle

2 weeks ago

I personally don't like too many one an done effects. Rakdos colors have a lot of trouble with recursion of enchantments and non permanents without warping the deck to support them so I have a few cuts to suggest.

Piranha Marsh hurts you with that tapped land than it will your opponent's one life.

Sands of Time is cute, but since mana burn isn't part of the game any more it might no do very much. Its still probably fine if you only want to hit creatures.

Sudden Impact Is probably not good enough unless your meta is full of guys that draw their whole deck and combo off. Most of those decks win at instant speed anyway so it still doesn't really help. Supernatural Stamina and Undying Evil are equally small without some recursion effect. In a pinch you can add Charmbreaker Devils, Isochron Scepter, or Toshiro Umezawa. If you want to choose who lives and who dies while politiking on a bigger level try Cauldron of Souls.

Some of your enchantments don't do much either Bestial Fury doesn't stop the creature from hitting you while Errantry and Unnatural Hunger pretty much guarantees whatever creature you enchant will only hit you.

Blasphemous Act will usually be more damage for less mana than Chain Reaction. Only because you're running Xantcha, you can probably replace any of your card draw spells with mana acceleration.

There is one more problem I noticed, but it might just be a matter of deckbuilding philosophy. What's your win-con? How do you foresee this deck finishing the game?

BlackyMTG on Aminatou, the Combo Enabler! Part 1/4

3 weeks ago

@SynergyBuild good thing Piranha Marsh was already in the list lol.

SynergyBuild on Aminatou, the Combo Enabler! Part 1/4

3 weeks ago

I love the list, however I would argue for Sunscorched Desert over Piranha Marsh!

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