Searing Blood

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon

Combos Browse all

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.

Price & Acquistion Set Price Alerts

BNG

Ebay

Have (65) ironax , joshw335 , dbp512 , Epochalyptik , angesoir , Gabeph , Archegos , jparker-sartori21 , DEER , duff87 , KingMathoro , rikertchu , nakni , admizell , wizardpch , MattN7498 , mziter501 , Cazaz0816 , ExaByteOctopus , itheoryz , ChrisH , mlouden03 , geazykagar , Venser_the_Sojoner , Ryfestone , mandoso , ninjaclevs13 , MyrunDise , Sparky41 , ibraJG84 , CoolBeansBrattah , robbnoble , Wazerwifle , Ferritt , Justinaut , StevenDF16 , TheRealPeaches , jstn.mrrtt , a_murpheus , Dimarx , continuum , sonnet666 , coyler2016 , orzhov_is_relatively_okay819 , jhTheMan99 , perrin515 , warcry02 , REV666 , Roadhog , Puzzlemayor , Antiat , KipIsKosher , MrCrazzyc , TehDelta , thetechzombie , RazortoothMtg , JAT0 , Supremespeed , gildan_bladeborn , DruneGrey , PhotogenicParasympathetic , Jauntu , abby315 , Forkbeard , Zomgasa
Want (141) thefinalstair , KEGenesis , Sasuin , Benisgayy , Gypsyhatten , Coopenhagen , Yeashua , Garrukspride10 , N3M0 , gamerhat , Georgez96 , KingMathoro , sleepy104 , bartawe , hidoggie90 , vishnarg , VampSlayer , Black_Honn , Drizztleo , PurePlasma , gosora , skaspels , Daynthebold , Maliande , bigblue32123 , Legoarf , CryAll , CarlyRaeJepsenMTG , Turtlelover73 , relzek , Kogan1911 , Venemouse , november11 , epic-jargon , hyrulian , flarestarwingz , zachi , JakeHarlow , Drakeslade12 , afeuling , masada631 , SirFowler , miked49er , yerfdog1935 , Dr_Jay , Darklowi , jtaddeo , Markwiz , NobleSlay3r , XxCataclysmiCxX , kovellen , itheoryz , opsi , SirSharkington , AliThain , Elode , Skydra2 , Xunfor6iv3nX , Theyneverknow , Wyldekarde , griffinrosen , king0fclubs , linejumpr , VampireArmy , Aheb , Orbrunner , BlazeRider , abascon , chikimom , BeastV1 , Clockwork_Control , hitechredneck1590 , TheDwarvenAxe , DjethroUnchained , randalfmorn , metljoe , radiantthunder , EdwinSmithIV , LordTsukune , KyleKim , Gegegreen , AlbinoLion , Shad0w721 , Nissa_Is_Best , TheHighTomTitty , WhiteLance , gershom , RoninH3RO , Geridious , wundermelon , jlortie , jrichardson1990 , SketchyScribbler , Rynvord , Dk1997 , BioTutorBrian , MrBubbles110 , Donevan , philktoken8998 , Kruze , Kuni , EDWlNNING , Uncommon_Courtesy , caiap , olivebagel , xorthias , ryaniskool , bussey111 , klplank , psoliver , Blue_Otaku_No.1 , x4drianx , xdnonames , JGMFC , marsp44 , bburt17 , BlckRck , Danielj111 , turtlezbehatin , ElTeddomaximus , Stryfe_ , TheLegend0713 , Sivart , Misdirekted , journcy , kodie53 , TiredTofu , absciss , MementoMuffin , Nemesis , fireborne1986 , Waldeaux , DarthMeatloaf , loganbowers , Demonblade52402 , Purplemandown , plumptons , Queltherio , darthnuchi , Vukodlak , NoSolution

Searing Blood Discussion

Dete on Prowess - Mono Red Kiln Fiend

2 weeks ago

you should cut down Searing Blood, Wizard's Lightning and Kari Zev's Expertise to add Manamorphose Mutagenic Growth and some protection like Apostle's Blessing/ Bathe in Light/ Shelter, since you want to go full on aggro and probably dump your hand the moment you attack with Kiln Fiend adding Fling back to the deck in the post board or in the main board can give you just enough reach to kill the opponent if you couldn't in the early game. (some of the suggestions need you to splash a color)

wallisface on Trigge(red)

1 month ago

Some suggestions below. I’ve assumed you’re trying to make a budget build?

As a general rule, if a burn spell can’t deliver 3 damage, it’s not worth it. So ditch Needle Drop, Shock and Tarfire. Consider cards like Searing Blood, Rift Bolt, and mainboard Lava Spike instead.

Pyretic Ritual seems pointless, you don’t need mana, you need damage and/or cards! Browbeat or the more expensive (but better) Risk Factor seem better in every way

Finally, Quest for Pure Flame feels hard to get full benefit from. Either more burn, or Shrine of Burning Rage would surely work better

Silverdrake on Izzet budget delver deck

4 months ago

Glad I was able to be of some help!
If Magma Jet is there just as a flexible burn spell, you could try Searing Blood instead. Double red might be hard but +3 damage is pretty much unarguably better than scry 2

Silverdrake on Goblin Burn

4 months ago

22 lands seems a little high when your curve tops out with 4x a 4 drop. I'd go down to 20 in favor of another 2x burn spells. Maybe Lightning Strike since you want it under the scepter anyway so cost doesn't really matter. Or Searing Blood, that could be good too but you can only use it so long as they're building their board too. For sideboard consider some Rebuff the Wicked or Apostle's Blessing to protect the scepter and, to a lesser extent, the bridge

Silverdrake on Candy Cane

5 months ago

Searing Blood and/or Searing Blaze are stronger removal than Path if you're looking to play the fast game. Skullcrack is also incredibly powerful, I'd play at least 2. I'd say cut 2 Path and all 4 Lightning strike for 4x your choice of Blood or Blaze (blood is my personal preference) and 2 Skullcrack.

I'm sure you're tired of people telling you to play better lands, especially if you're on a budget, but that would probably help the deck a lot. Go for the fetches (Arid Mesa) and shocks (Sacred Foundry) if you have the money for it. If not, you still have other options. Inspiring Vantage is relatively cheap and great in a fast deck like this. Clifftop Retreat is similarly good.

Whatever you decide to do, have fun and good luck!

vorpalaxe on Boros Burn

5 months ago

great deck. I'm not a fan of Searing Blood. my deck: lava spike, vorpalaxe

Wallamin on Rakdos Burn

5 months ago

Hi, as a fellow Rakdos Burn Player I'd like to offer a couple of suggestions to improve the deck, while still staying low on budget. I would cut most of the Three-Drops to improve the overall speed of the deck, killing the opponent quickly is the main advantage and appeal of playing any Burn List.I would especially lower the number of expensive creatures, the Guttersnipes in particular, but I think the Elementals and the Shredfreaks could be replaced as well.

Suitable replacements include Bloodsoaked Champion, Vicious Conquistador, Firedrinker Satyr, Zurgo Bellstriker, Soul-Scar Mage, Harsh Mentor and maybe Spike Jester.

I personally also feel that a Dark Confidant-like card benefits the Strategy and is one of the main draws to include Black in Burn. There are a variety of creatures that provide a similar effect and are very budget-friendly: Blood Scrivener, Asylum Visitor, Pain Seer, Ruin Raider. However, I had the most success with Glint-Sleeve Siphoner, which has menace to boot, supported by Gonti's Machinationss and Aether Hubs. Removing these creatures will be a high priority for your opponents, making Claim to Fame very powerful, bringing back your card advantage-tools.

I would also relegate the Terminates to the Sideboard and instead play Searing Blood in the Main, especially since you are running a playset of Graven Cairns. On a similar note, Sign in Blood could also be considered, since it does not only provide further provide card draw, but can be aimed at the opponent to deal 2 damage to the opponent in a pinch.

In terms of spells, I would definitely improve the number of Lightning Bolt-Effects. Shard Volley, Collateral Damage and Burst Lightning are fine options. And since you are willing to also play Sovereign's Bite, you might want to look into Two-Drop Burn Spells as well: Lightning Strike, Searing Spear, Incinerate, Incendiary Flow are all serviceable Burn. I would not cut the Bump in the Night for Sovereign's Bite, though. One Mana Burn is so much more important than the three Life gained. Playing both should be good, though.

And finally, I would drop the Lootings and Duresses from the Sideboard. You rarely have the time to spend your first turn looking at their hand, despite it being basically the only answer Rakdos has to cards like Worship or enchantments in general. I feel it is just too much of a tempo loss. And you can just make them lose life with Bump instead of dealing damage to them anyways. Instead I would propose you look into Molten Rain to fight Tron- and Utopia Sprawl-Decks and add more Rakdos Charms or Smash to Smithereens to fight artifacts.

Load more