Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.

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Searing Blood Discussion

Gilgamesh_McCoolio on No mercy, No surrender

1 week ago

I don't know if you're looking for cards that your local game store doesn't have, but if you just want general recommendations, I have a few.

Some highly recommended burn spells: Incinerate, Searing Blood, Magma Jet, Magma Spray, Pillar of Flame

Some good creatures: Ash Zealot, Stromkirk Noble, Firedrinker Satyr, Zurgo Bellstriker, Vampire Lacerator

Some other strong options:Duress, Doom Blade, Tragic Slip, Disfigure

This is if you want to make an extremely aggressive deck. All of these recommended cards are somewhere in a budget range, with nothing over 50 cents (on TCG player).

You also should cut 4 cards no matter what, because you currently have 64. You should probably get rid of Seismic Stomp, Madcap Skills, Mugging, and Act of Treason. The first 3 are sub-par, the last one is a more niche card.

If you're going to make that hyper-aggressive deck, I think 19-20 lands is preferable. And the 3 and 4 drops aren't going to cut it.

If you want to keep Exava and add planeswalkers, the deck is going to be a lot slower. If you do go that direction you should add some of the control elements like doom blade and duress. You should also probably take some of the 3-drops from the deck you linked to: Shambling Remains, Hellhole Flailer, Ashenmoor Gouger.

Just my 2 cents.

Chopwood on Goblin Gang

1 week ago

I would skip Frogtosser Banneret, all your spells are so cheap that it's not really relevant to make them even cheaper on turn 4. I'm not sure what to think about Krenko's Enforcer, it's not that strong by itself so I would recommend to add two additional Goblin Chieftains or Goblin King, who would make all your goblins stronger and unblockable if you're playing against a red deck. Go up to 4x bolt, at the expense of Doom blade. I think you have too much removal, you don't really need 7 kill spells, replace most of them with burn, so that you can both kill early blockers and burn your opponent.

Some other cards that are worth to look at:

Goblin Guide - expensive but it's pure win.

Goblin Wardriver - A bit slow, but he can really boost your attackers.

Searing Blood - Good early burn, can kill a blocker and damage your opponent at the same time.

Skullcrack - Sideboard

Quest for the Goblin Lord - Not the best 1-drop, but if you have maybe one or two of them it can boost you small goblins quite a bit.

If you want you can check out my goblin deck and compare. The only card I'm not sure about is Ib Halfheart, Goblin Tactician, but he's actually performed all right.

LoneCrusader399 on Red Lightning

1 week ago

Young Pyromancer seems better than either of the vampires in this deck and you should play all 4 copies.

I'd also get rid of the enchantments and play more burn spells like Lava Spike, Searing Blaze and Searing Blood. This will all play better with a full play set of Guttersnipes and Young Pyromancers.

Since you're mono-red, I would recommend one enchantment; Blood Moon. You should also have Valakut, the Molten Pinnacle in the deck.

Darth_Savage on Mono-Red Burn

2 weeks ago

You really want to remove Fire Servant, Pyromancer's Goggles and Guttersnipe replace them with 4x of any 2 of the following Searing Blood, Searing Blaze the previously mentioned Eidolon of the Great Revel, Monastery Swiftspear or Vexing Devil. Basically you want a cheap fast deck and that means you want most cards to cost 1 or 2, none should cost 5 unless you can cheat them out faster.

giz.moo on That 70s Burn (consistent 10 damage by Turn 2)

2 weeks ago

alrighty, considering i just made a burn deck that is somewhat similar i think i can offer some advice, i think it would be nice to add some Chain Lightning to your deck, Searing Blood is a little more consistent than searing blaze but that's personal preference, also for creatures its not bad to consider Kiln Fiendor Chandra's Spitfire or even Guttersnipealthough the creatures you have now are nice. If you're looking for a planeswalker that's low cost i'd suggest Chandra, Pyromaster. additionally another good burn card that's super fun is Book Burning which isn't too common so it works really well. Lastly i'd suggest adding a few Reverberate burn tends to struggle against life link, a good way to counter this if you come to this problem is Leyline of Punishment

PixelatedScarecrow on Shock and Awe(R/W Burn)

1 month ago

Searing Blood is almost useless in a lot of match ups and blanks a lot more than Lightning Helix. A lightning bolt that's overpriced by one mana and gains you some life is better imo.

xyr0s on Shock and Awe(R/W Burn)

1 month ago

How about playing Searing Blood, perhaps instead of Lightning Helix? helix belongs in the sideboard, I think: In a race, it has a relevant lifeswing of 6. But in any other situation, it's just an overpriced Lightning Bolt. Searing Blood on the other hand, gets you past blockers and deals damage... it just seems more like a mainboard card.

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