Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Printings View all
|Guilds of Ravnica (GRN)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Creeping Chill occurrence in decks from the last year
All decks: 0.06%
Creeping Chill Discussion
1 month ago
Okaaay, now that I've had a chance to think about things and take a look around I've got some more thoughts. Somehow I managed to forget the new Ashiok, Ashiok, Nightmare Muse, who's a definite bae if you go in for that sort of thing. Thought Erasure is great disruption spell and four copies would really not be too many! Mission Briefing could be an interesting one-of that acts as another copy of whatever you need, and at the very worst would give you Surveil 2. Considering how deep you're going on said mechanic you might want a pair of Enhanced Surveillances - did serious work for me at the set pre-release and gets exponentially better if you jump on the Creeping Chill/Narcomoeba train! There's also good interaction with Syr Konrad, the Grim who will drain your opponent when you surveil your own creatures, make your opponent discard theirs and when you activate the second part of Enhanced Surveillance. Nightveil Predator is cool but mana intensive, so honestly I think you're better going one further in Doom Whisperer or Konrad. Connive / Concoct is a beefy surveil card but probably better for the sideboard along with the other two copies of Deadly Visit and Unexplained Disappearance (plus maybe Doomfall?). Almost at the end now, but I'd add Drowned Catacombs to strengthen the mana base and perhaps some of the Eldraine land cycle, and even a single Arguel's Blood Fast Flip considering you've mentioned how low your life gets!
1 month ago
Pretty solid, though I'd personally look at getting the full set of Sprites and an extra Blood Operative, dropping the Whisper Agents. I'd also say you could happily drop two or even three lands considering how low to the ground you are. Other cards to looks into would be Doom Whisperer, Sinister Sabotage, Unmoored Ego, Ashiok's Erasure, Ashiok, Dream Render, Creeping Chill and Narcomoeba.
I know this is for Arena, but here's some ideas for an exile-based Dimi control deck for Pioneer that Thief of Sanity would fit into:
OR if you want to see what this archetype (originally Dredge) looks like in Modern:
Though I'll admit that this second line my own thing and I've strayed a bit from the norm..
1 month ago
The deck looks good but it is too slow for the meta. Aggro decks are probably going to destroy you (especially mono red) and you are very vulnerable to board wipes making the white/blue control a hard matchup as well.
I would personnaly cut all 4 copies of Nightveil Sprite because it is way too slow for little upside.
An interesting idea would be to add 3 copies of Cauldron Familiar, 4 Witch's Oven and 4 Emry, Lurker of the Loch. You only need 1 cat in the graveyard to keep sacrificing it to the oven, emry is a very good card that does what the deck wants and can get the oven back from the graveyard and the oven/cat combo is very good against aggro. The cauldron also as other upsides like preventing your creatures from being exiled from banishing light (for the shepherd). It is just an idea though, it might be bad because emry is also quite a slow card and the cauldron and cat doesn't synergise very well with the rest of the deck apart from energizing with themselves. I think it is worth a try though.
Also I think Ashiok, Dream Render is worth considering as well. Oh and Doom Whisperer can be an insane finisher, if you surveil for a long time with Creeping Chill and probably kill them if you have Devourer of Memory in play (instant speed removal would be a disaster though).
That being said I really like the idea of the deck and been thinking about building something similar for a while.
1 month ago
Creature - Giant Beast
When Worldshaker enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Forecast : Create a 3/3 green Beast token creature.
2 months ago
I'm not sure what your stance is, but you may want to consider using proxies. You could also consider Manaless Dredge. It's cheaper and more efficient than this list. If neither of these options strikes your fancy, then I have some suggestions for your list. Take out the 4 Creeping Chill s. Replace 1 with another Hogaak, 1 with another Putrid Imp , and the other 2 with Flayer of the Hatebound . Flayer will be your main reanimation target for Dread Return and should close out the game if you reanimate it. A Dread Return package in the maindeck is certainly not ideal though. You should definitely be playing Cephalid Coliseum . It's an uncounterable "Dredge 15ish" that you can usually play around turn 2-3. I'd consider taking out your fetches for these. Those are all the changes I'd make to the maindeck and the next changes are all for the sideboard. Chain of Vapor is what I personally run to deal with permanent-based graveyard hate but that usually fits better into the more explosive lists that can run Lion's Eye Diamond . Therefore, you'd probably have more success running 2 Serenity and 2 Nature's Claim . 4 Leyline of the Void is always a good idea. 3 Silent Gravestone in the sideboard doesn't hinder your plans as long as you don't run it alongside Dread Return and it protects your graveyard against Surgical Extraction . Playing 3 Lotus Petal in your sideboard can help your deck be more explosive when it needs to be. Lastly, 1 Ashen Rider should be in the sideboard as a reanimation target if you suspect that your opponent may have or may board in an Ensnaring Bridge to stop your zombie army. Once again, I'd reccommend that you either proxy the LEDs or play Manaless Dredge (both of which are better options than playing this list), but if that's not an attainable goal, then making these changes to the deck should be the best thing you can do for the deck. I hope this helped you out! Have a wonderful day!
3 months ago
3 months ago
Creeping Chill seems "just okay." The mill trigger doesn't count as a cast for Phoenix, though.
4 months ago
I would lessen the number of Gaea's Blessing to one, Mausoleum Secrets to two, and Murderous Cut to two or three. From there you can add more creatures such as Prized Amalgam , maybe a Syr Konrad, the Grim as honorary Liliana's Indignation s, and possibly Gurmag Angler to beat into the opponent. Any way to increase your creature count to increase the power of your Indignations. Cycling creatures could prove worthwhile for both finding Indignation and increasing its power such as Windcaller Aven and Street Wraith . Lastly more mill rocks could prove worthwhile as it will make Creeping Chill and Narcomoeba better, things like Shriekhorn