Invisibility

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Oldschool 93/94 Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Magic 2015 (M15) Uncommon
Eighth Edition (8ED) Uncommon
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Invisibility

Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Invisibility Discussion

WumpusEATSu on Zur the Charming Warden

1 year ago

Things to consider replacing with the items on the Maybe Board: 2 lands Traveler's Amulet Empress Galina and Leyline of Singularity Invisibility Portcullis, as this usually does more harm than good anyway Pacifism Braingeyser

jozef on Animar Big Stuff

1 year ago

Some suggestions to consider: take out Manalith, Opaline Unicorn, Embodiment of Spring, and Gruul Keyrune, replace with Gruul Signet, Simic Signet, and Izzet Signet, and Sol Ring. For flying, Wonder provides a similar effect to Archetype of Imagination, and is a little harder to deal with. You will want to add more lands to this deck in order to cast your big creatures on time. I would say 35-38 lands, and cut some of your sorceries for ramp spells like Rampant Growth, Farseek,Cultivate, Kodama's Reach, Explosive Vegetation, or Skyshroud Claim. Thassa, God of the Sea is a more reliable way to make creatures unblockable than Invisibility or Way of the Thief. I always include a copy of Decimate in any deck that can play it. The same goes for Cyclonic Rift and Chaos Warp. Lastly, a few creatures that you could upgrade your deck with: Sakura-Tribe Elder, Joraga Treespeaker, Sylvan Caryatid, Courser of Kruphix, Genesis, Avenger of Zendikar, Prime Speaker Zegana, and Progenitor Mimic.

TheMadRocketeer on Mind Aids

1 year ago

I like this. Consuming Aberration plus a loaded up Isochron Scepter or two make a wicked combo against aggro decks with low land counts. If you found room for Flight or Invisibility, the Consuming Aberration will be evasive on top of growing into a huge beatstick. Cards like Drain Life can help buy you extra turns against aggro while you're getting set up.

TheMadRocketeer on What do you call that? A Goblipede?

1 year ago

Thanks Cajek. I imagine if you get an Aberration down and start swinging a Scepter or two, things would swing your way quickly. Wicked combo against aggro decks with low land counts. And if you found room for Flight or Invisibility, the Aberration will be a huge evasive beatstick. Cards like Drain Life abound in black and can buy you those extra turns against aggro to get set up and outclass them.

I've not finished my ideas for the Sideboard yet, but the 3 cards identified so far (Blood Moon, Elixir of Immortality, and Shattering Blow) would be pretty helpful in this matchup. I've given no thought yet on what they would swap in for, though.

SaltySpecula on zur voltron

1 year ago

Not bad! May want to change to EDH type and you have to add your landbase. I'd suggest 36 lands, so you'll need to cut a few others.

I'd also suggest some extra support cards, specifically Retether and Three Dreams.

3 or less CMC value cards to consider ( not auto-includes, just value to consider )

Blessing of Leeches lose 1 life on your upkeep, unlimited regenerate creature. Too powerful not to include.

Asha's Favor Vigilance, First Strike

Aspect of Gorgon +1/+3 and Deathtouch

Cartouche of Ambition Lifelink and a -1/-1 counter on a creature of your choice.

Awesome Presence Offensive version of Propaganda.

Cho-Manno's Blessing Protection from colour of choice. Good for preventing damage and becoming unblockable.

Chromatic Armor Protection from colours of choice on the fly for mana.

Cloak of Mists Unblockable

Crab Umbra Pay 3 mana to untap Zur and it has totem armor.

Curiosity Draw cards when Zur deals any damage.

Daily Regimen 2 mana to put a permanent +1/+1 counter on creature as many times as you want.

Daybreak Coronet Bit more expensive, but 2 mana, +3/+3 first strike, vigilance and lifelink.

False Demise Cheat death once.

Glistening Oil infect for 2 mana.

Infinite Authority punishes opponents and rewards you with +1/+1 counters if they attack or block you.

Invisibility unblockable

Kithkin Armor 1 mana unblockable by power 3 or greater and sac the aura for prevention of damage to zur from one source

Pemmin's Aura On demand 1 mana shroud for turn and 1 mana to untap zur

Pretender's Claim tap down all lands defending player controlls

The 5 scarabs Red Scarab Blue Scarab Black Scarab Green Scarab White Scarab

Sadistic Glee +1/+1 counter every time any creature dies.

Shade's Form Pay 1 black as many times as you want to give creature +1/+1 until end of turn and when creature dies, return it to the battlefield under your control.

Skeletal Grimace +1/+1 and pay 1 black to regenerate this creature.

Sleeper's Robe Fear and draw a card when you deal combat damage

Strange Augmentation +1/+1 base, potentially +3/+3 for one mana if you have a few different types of cards in your graveyard.

Sultai Runemark +2/+2 deathtouch

Traveler's Cloak Draw a card and Zur gets landwalk for a land type of your choice.

Triclopean Sight Untaps Zur, gives him +1/+1 and vigilance.

Unholy Strength 1 mana +2/+1

auto-includes:Pariah Save's your ass. Pair with indestructability to ignore damage.

Auramancer's Guise +2/+2 for each enchantment. Very overpowered.

Entangler Zur can block all the creatures.

Righteous Authority Esper has +1/+1 buff problems. This will buff Zur significantly and give you additional card draw. With blue and black in your arsenal, card draw shouldn't be a problem.

Sage's Reverie Big +1/+1 buff and big card draw. Play late to mid game to turn Zur from a wimp into one shot killer.

thewyzman on Saint Traft, Tiny All-Father of Tokens

2 years ago

I broke out my GST deck and looked again at this.Am just curious:

Spear of Heliod gives anthem and plays a little defense.

There are quite a few cards I like in your list that I don't yet have, like Invocation of Saint Traft and Godsend.

Cards I'm not sure of: Chasm Skulker feels unsynergistic without extra draw effects and a token theme with Phantom General or something. -- Thalia's Lieutenant is okay with a few other humans, but would feel better with a more widespread theme to support it. I see the Strionic Resonator, but every deck I know carries removal for just such a creature. -- Is Call to Mind really good with only four other inst/sorcs in the deck? -- I haven't played with Burnished Hart, but sinking 6 mana into the effect feels questionable to me?

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