Creature — Hippogriff
Flash *(You may cast this spell any time you could cast an instant) *
Creatures entering the battlefield don't cause abilities to trigger.
|Have (3)||sonnet666 , Mortiferus_Rosa , metalmagic|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Hushwing Gryff occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Hushwing Gryff Discussion
2 days ago
Your main problem when it comes to sideboarding is going to be facing the two degenerate combo decks in the format. One involves a storm style combo with Underworld Breach and the other is a two-card combo deck with Inverter of Truth and Thassa's Oracle. Luckily because you're playing an artifact-centric deck you have some options. Graveyard hate can slow down both decks, and you're in white so you could play Rest in Peace, but that is going to be super expensive. Tormod's Crypt is a 0 mana artifact and an instant-speed answer. For the Underworld Breach deck specifically, Damping Sphere is a good sideboard choice. The Inverter of Truth deck though is tough to deal with. Your best bet is stuff that shuts down ETB effects, and in white you have access to Hushwing Gryff. You also might want to play something that deals with Bogels. Shadowspear is a great equipment that you could even consider as a mainboard opion. Sorcerous Spyglass is a good answer to planeswalkers and an artifact so that could also be good.
1 week ago
1 month ago
Thanks! Avenger of Zendikar is definitely good with Chulane, but in addition to already having two decks with heavy Panharmonicon /ETB strategies, I also have a landfall deck already. So I tried to stay away from that strategy too, even though Chulane is also basically the perfect Bant landfall commander.
My thought was Chulane has an on-cast trigger for creatures and he can return creatures to your hand. What other strategy might benefit from a commander like that? Turns out Bant has a ton of good flash creatures, many of which just have good static effects or ETB effects that don't really benefit from being doubled, like Frilled Mystic . I even included (for now) Hushwing Gryff to shut down other decks with heavy ETB strategies. My thought is that you should be able to just return it to your hand with Chulane before it becomes too much of a non-bo with the rest of the deck, but we'll see how it actually works. I'm hoping to order the remaining cards I need soon.
1 month ago
KayneMarco It's been in my maybeboard since its release. However, a lot of creatures in this list have ETBs. This means Hushwing Gryff is simply better than other options because it has flash, and I can hold it back until it becomes relevant rather than having a Hushbringer or other similar cards sitting there getting in my way. This deck needs to control but also be flexible and responsive and things like Tocatli Honor Guard and Hushbringer don't offer me flexibility, despite the latter do a bit more.
1 month ago
Speaking of old artifact effects that have essentially become white, what about Torpor Orb ? Why isn't there a legendary creature in the model of Hushbringer / Hushwing Gryff / Tocatli Honor Guard ? I say if Sultai's identity is it can essentially do whatever the hell it wants (e.g. Yarok, the Desecrated ), white should get some universal smackdown.
Crotchety Mom, 2W, Legendary Creature - Human Cleric Noble, 0/5, "Permanents entering or leaving the battlefield don't cause abilities to trigger. 2W, tap: Exile Crotchety Mom. Return it to the battlefield at the beginning of the next end step."
2 months ago
You need more reliable ways to deal with Torpor Orb , Hushwing Gryff , and Hushbringer because if they land they will make your deck quite useless. That Reclamation Sage in your hand would love to blow up Torpor Orb... too bad it doesn't work anymore. Good spot removal like Abrupt Decay , Beast Within , Return to Nature , Assassin's Trophy , etc. These are ESSENTIAL for a Yarok deck because the above cards really do wreck you.
You might want to invest in some lower cost mana ramp options like 1 CmC mana dorks and some more of the 2 CmC draw creatures. This ism aninly to lower your mana curve and let you go off a bit faster.
3 months ago
It’s true that Walking Ballista is weak just as a removal spell, but it allows you to be proactive since it is a creature, and against control decks, for example, it is a great card rather than a dead draw like most removal spells would be. I would argue that Hushwing Gryff is not actually any better at beating Felidar Guardian combo decks than Walking Ballista is. Walking Ballista allows you to kill Saheeli Rai when she uses her -2, before she is exiled again. Also, I don't believe that your deck has a bad matchup against those combo decks anyway. You have plenty of ways to pressure their life total (e.g. Grim Flayer , Smuggler's Copter , etc.) and plenty of ways to disrupt the combo (e.g. Abrupt Decay , Murderous Rider , and Fatal Push + Fabled Passage ). I would focus the sideboard on dealing with dedicated control decks or other decks that can go over the top of what you're doing. I think a second planeswalker ( Elspeth, Sun's Champion ?) or another copy of Veil of Summer might be worth playing on the sideboard. Perhaps Knight of Autumn or other artifact/enchantment hate would be worthwhile as well.