Sultai Skullkeeper

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sultai Skullkeeper

Creature — Naga Shaman

When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.

jdogz32 on Sultai graveyard

9 months ago

Stitcher's Supplier is pretty much a staple in self mill decks.

Another one I see in alot of decks is Satyr Wayfinder helps keep lands coming and mills twice the cards as Sultai Skullkeeper

You have alot of lands. For a 60 card deck typically you won't go much higher than 24. You have 33.

You have cards in your deck that aren't modern legal. Brawn Sewer Nemesis Deathrite Shaman are not modern legal. Some substitutes that are legal are Wonder instead of brawn. Lord of Extinction over Sewer nemesis. Scavenging Ooze over deathrite shaman.

Lhurgoyf is only playable in a commander setting in my opinion. You can't count on your opponents graveyard being filled with creatures at all. I'd recommend Urborg Lhurgoyf as a direct upgrade. Has a self mill abilities and cost half as much Mana.

I'd take out most of your cards that cost 5 Mana. You have quite a few and i don't really see the purpose of Consuming Aberration also your deck is mostly creatures and lands so a Grisly Salvage will get you the same effect as Sultai Soothsayer I hope this helps.

Epicurus on Card creation challenge

4 years ago

Vampiric Empath

Creature - Vampire Shaman

Flash

Whenever an opponent loses any amount of life, put a -1/-1 counter on Vampiric Empath.

: Counter target spell, put a -1/-1 counter on Vampiric Empath, draw a card and lose 3 life.

0/4


There's your mono-blue vampire, AND the rare mono-blue Shaman! He's on a short list with the likes of Sultai Skullkeeper and Balduvian Shaman, the latter of which is doubly odd because it is a non-red Balduvian and a mono-blue Shaman.

He's a psychic vampire, who shares an empathic link with the other players, and turns their spells into energy useable by their master, at a cost to their own vitality.

Make something that is a tribe and a color that doesn't make sense, but which there are other examples of.

T_Dog345 on T_Dog345

4 years ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

KatsuShibata on Demigod of Dunks

6 years ago

I haven't given it much thought, but at a glance I would consider running Collective Brutality or Bloodghast instead of Sultai Skullkeeper and Bone Picker, maybe change Forbidden Alchemy for Strategic Planning, trying to come up with a better plan, let me know what you think and I'll give you some more insight when I have time.

Tio_Infernape on My snake deck (that title took me two weeks...)

6 years ago

You know what makes me salty? Nagas. I love those freaks but they have no support for their tribal, even if they are more snake than the orochi from Kamigawa (they have 4 arms and legs! What kind of snake is that?)

Sultai Skullkeeper and Naga Oracle would be nice for the Grave plan, while Weaver of Currents is a Sol Ring with scales, but there's no point in putting then into your deck because they aren't a goddamn snake. Too bad, So sad :( but now that i'm thinking about, maybe i can do something for then...hmmm...time to make some research.

In case i didn't upvote this deck before (i think i did) i'll be sure to give a +1

MattStar on Boneyard Beasts

8 years ago

Hey! I like the deck! i prefer Returned Reveler over Sultai Skullkeeper though, but you might also like Nyx Weaver or Hedron Crab. the spider has a lot of utility, and the crab makes magic happen even without fetch-lands like Verdant Catacombs, but should still get you extra milage with your Evolving Wilds.

sunshine1223 on

8 years ago

I don't like the Sultai Skullkeeper. Otherwise, a great deck!

Sutsugua13 on Mill, Kill, Invert, Repeat

8 years ago

dustwind8I am glad you like this deck, thank you very much for the support.

I must say, I really like your suggestion of Sidisi, Undead Vizier. Not only is she great for getting that last hedron, but also at fetching removal, Inverter of Truth, and whatever else you might need at the time. Plus the fact that I would have both versions of Sidisi in the same deck! Is there a rule preventing both versions from being on the battlefield at the same time though?

I also like Dead Drop. Would be a good card for Sidisi to fetch for. I think I would rather swap a Grasp of Darkness for one Dead Drop since cut is so powerful in this deck.

Although Elvish Visionary is a great card, I think I would almost always rather play Taigam's Scheming, Corpse Churn, or Sultai Skullkeeper to get some self-mill going early on for some early-game delve cards.

Also, about your question on the Hissing Quagmire I think you should totally run them. Although the 1 life is nice from the Jungle Hollow is nice, i think the ability of quagmire to chump block huge threats is wayyyyy worth the upside. In fact, I am now debating trading for some. A hissing Quagmire would be kinda like adding more Rakshasa Deathdealers, which are huge for stalling opponent attacks.

Good luck with the deck! And may the Hedrons align in your Favor!

Load more
Have (2) ajmcnulty , reikitavi
Want (0)