Archetype of Finality

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Archetype of Finality

Enchantment Creature — Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

Housegheist on Life & Death by Taxes

3 months ago

Cuts:

I would cut Archetype of Finality and Elesh Norn, Grand Cenobite. Even though they are great cards, they don‘t fit your theme and are pretty high in cmc

Swap:

Farewell instead of Merciless Eviction

Why using 3cmc counterspells if you can use Counterspell?

Gidgetimer on Do Monstrous effects count as …

4 months ago

Fleecemane Lion doesn't have the key word abilities hexproof and indestructible. It has an ability that grants those abilities. So, Kathril, Aspect Warper will not distribute counters from it.

The same is true for things that will have a keyword ability from an unconditional static ability at all times when they are on the battlefield. The Archetypes (Archetype of Endurance, Archetype of Finality, Archetype of Courage) do not have keyword abilities to distribute the keyword counters from.

Polaris on Question About Ezuri's Predation

10 months ago

The fights all happen together. No creatures die and no triggered abilities go on the stack until after you've created the Beast tokens and they've all fought things.

The fights happen as the card says. Each Beast gets paired with a different opponent's creature, then each pair fights. There's no fighting with multiple creatures, so if all you're doing is casting Ezuri's Predation with no other setup, you'll only kill 4 toughness or less creatures.

However, there are multiple ways you can increase the effectiveness of the spell with static effects. Beastmaster Ascension with seven quest counters will apply +5/+5 to all your creatures including the entering Beasts, making them 9/9s that will kill a lot more stuff. Archetype of Finality will have them enter with deathtouch, which means they'll kill everything that doesn't have indestructible. Eldrazi Monument will make them 5/5s with indestructible, so they'll at least survive fights with larger creatures, and so on.

You can also use Parallel Lives or similar to get more Beasts. Notably, the rulings cover this situation by pointing out that if you have more Beasts than opponents' creatures because of an effect like this, some of them won't have a "different creature" to fight, so the extra Beasts just won't fight anything.

griffstick on Card creation challenge

1 year ago

Lazav, Agent of peril

Legendary creature - Shapeshifter

When Lazav, Agent of peril enters the battlefield search an opponents library for a card and Exile it. If that card is a creature, Lazav, Agent of peril becomes a copy of it but its name is still Lazav, Agent of peril. If the exiled card is an instant, or sorcery, you may cast it and spend mana of any color to cast it. If it's not a creature, instant, or sorcery, create a clue token.

2/2


Create a new archetype of cycle (Archetype of Finality). that is ally colors. that is of Mythic rare quality. I hope we can finish the cycle of ally colors. The first ally color combination will be

GoldenDiggle on Warweaver's Chant

1 year ago

How's it going man? I like Thanatis and believe the spider is an interesting way to promote table interaction, in more ways than one.

Timeless Witness is a self recurring Eternal Witness, which is useful as recursion, and may be psudeo 'unblockable' as killing it means it gets both beefier and extra value.

Kamahl, Heart of Krosa, Ruric Thar, the Unbowed and Grand Warlord Radha all fit in nicely here. Kamahl literally beats face with your team, notwithstanding his land pump ability. Ruric Thar is good hate on noncreatures, directly making the casting player an easier target (great with lifelink). Radha is just a creature Druids' Repository. Sure, she may be 1 cmc more, but she pays for herself the turn she is played by attacking.

Archetype of Endurance can help you protect your field, as both an anthem and form of protection, it has great usage. The other two Archetypes, Archetype of Aggression and Archetype of Finality are slightly redundant, as you have other options, but could be useful. Urabrask the Hidden is an honorable mention as well, but messes with Thanatis a bit.

Ring of Thune seems underwhelming, aside from giving cheap vigilance, I'd suggest Avarice Amulet, as it shifts focus off of your better creatures and provides a value engine for your opponents to squabble over. There's always Glaive of the Guildpact if you're set on equipment, but I prefer a creature with a pushing effect such as God-Eternal Rhonas or Sigardian Zealot

My main point is, in an aggressive deck, having creature value engines is best as they can attack, though I'm sure you already know that. Either way, deck looks sweet, keep at it my man!

DrukenReaps on What are the best defensive …

1 year ago

Archetype of Courage , Archetype of Finality , and the others but those 2 in particular. Gisela, Blade of Goldnight , Grand Abolisher , Kazuul, Tyrant of the Cliffs , and Palisade Giant . Anything that goads or has indestructible is worth a look too.

iammute on ping home the bacon (Zagras EDH)

1 year ago

Thanks for your comments.

GrimlockVIII if Death Pits wasn’t symmetrical I would consider but I think it’s a bit risky as it is. If I were looking for an alternative to Zagras I would probably go with Archetype of Finality .

seshiro_of_the_orochi I’m not really a fan of shroud on the Cloak because it turns off Undying Evil effects on Zagras. It’s why I’m only running Swiftfoot Boots over Lightning Greaves . Maskwood Nexus is a very cool card but I don’t think it does enough here unfortunately.

GrimlockVIII on Creatures that ping upon death …

1 year ago

How does this work?

Say I have Footlight Fiend and Archetype of Finality out on the field, and Footlight Fiend dies.

Will the fiend's ping trigger upon death still be counted as deathtouch damage or not since it's getting sent to the graveyard?

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