Archetype of Finality
Enchantment Creature — Gorgon
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Archetype of Finality Discussion
1 week ago
The fights all happen together. No creatures die and no triggered abilities go on the stack until after you've created the Beast tokens and they've all fought things.
The fights happen as the card says. Each Beast gets paired with a different opponent's creature, then each pair fights. There's no fighting with multiple creatures, so if all you're doing is casting Ezuri's Predation with no other setup, you'll only kill 4 toughness or less creatures.
However, there are multiple ways you can increase the effectiveness of the spell with static effects. Beastmaster Ascension with seven quest counters will apply +5/+5 to all your creatures including the entering Beasts, making them 9/9s that will kill a lot more stuff. Archetype of Finality will have them enter with deathtouch, which means they'll kill everything that doesn't have indestructible. Eldrazi Monument will make them 5/5s with indestructible, so they'll at least survive fights with larger creatures, and so on.
You can also use Parallel Lives or similar to get more Beasts. Notably, the rulings cover this situation by pointing out that if you have more Beasts than opponents' creatures because of an effect like this, some of them won't have a "different creature" to fight, so the extra Beasts just won't fight anything.
1 month ago
Lazav, Agent of peril
Legendary creature - Shapeshifter
When Lazav, Agent of peril enters the battlefield search an opponents library for a card and Exile it. If that card is a creature, Lazav, Agent of peril becomes a copy of it but its name is still Lazav, Agent of peril. If the exiled card is an instant, or sorcery, you may cast it and spend mana of any color to cast it. If it's not a creature, instant, or sorcery, create a clue token.
Create a new archetype of cycle (Archetype of Finality). that is ally colors. that is of Mythic rare quality. I hope we can finish the cycle of ally colors. The first ally color combination will be
2 months ago
How's it going man? I like Thanatis and believe the spider is an interesting way to promote table interaction, in more ways than one.
Kamahl, Heart of Krosa, Ruric Thar, the Unbowed and Grand Warlord Radha all fit in nicely here. Kamahl literally beats face with your team, notwithstanding his land pump ability. Ruric Thar is good hate on noncreatures, directly making the casting player an easier target (great with lifelink). Radha is just a creature Druids' Repository. Sure, she may be 1 cmc more, but she pays for herself the turn she is played by attacking.
Archetype of Endurance can help you protect your field, as both an anthem and form of protection, it has great usage. The other two Archetypes, Archetype of Aggression and Archetype of Finality are slightly redundant, as you have other options, but could be useful. Urabrask the Hidden is an honorable mention as well, but messes with Thanatis a bit.
Ring of Thune seems underwhelming, aside from giving cheap vigilance, I'd suggest Avarice Amulet, as it shifts focus off of your better creatures and provides a value engine for your opponents to squabble over. There's always Glaive of the Guildpact if you're set on equipment, but I prefer a creature with a pushing effect such as God-Eternal Rhonas or Sigardian Zealot
My main point is, in an aggressive deck, having creature value engines is best as they can attack, though I'm sure you already know that. Either way, deck looks sweet, keep at it my man!
5 months ago
Archetype of Courage , Archetype of Finality , and the others but those 2 in particular. Gisela, Blade of Goldnight , Grand Abolisher , Kazuul, Tyrant of the Cliffs , and Palisade Giant . Anything that goads or has indestructible is worth a look too.
6 months ago
Thanks for your comments.
seshiro_of_the_orochi I’m not really a fan of shroud on the Cloak because it turns off Undying Evil effects on Zagras. It’s why I’m only running Swiftfoot Boots over Lightning Greaves . Maskwood Nexus is a very cool card but I don’t think it does enough here unfortunately.
6 months ago
How does this work?
Will the fiend's ping trigger upon death still be counted as deathtouch damage or not since it's getting sent to the graveyard?
6 months ago
I've almost got this deck complete (minus the city of brass and said Praetors, lol!) My placeholders are fun big baddies like Archetype of Finality and Archetype of Endurance , Sun Titan , Geode Rager , Marisi, Breaker of the Coil , Admonition Angel (for fishing up Acidic Slime and Fierce Empath before the big combat). The goading from Marsi or Geode is great because it causes so much chaos after your own combat they usually forget about my Angel or when I start fishing for Door to Nothingness :)
Upon testing, I feel the deck needs some card draw and I'm not sure how to improve that with this particular gimmick. If I had a few ways to draw a bunch right before I trigger Codie that would be perfect. Faeburrow Elder and Golos, Tireless Pilgrim are amazing together so I put in Jegantha, the Wellspring for some redundancy.
6 months ago
Bubbling Muck is from the Urza's Saga expansion and therefore not Modern Legal. I don't feel like Cruel Reality is that great here because of the high mana value. Twilight Mire is not a good choice, because in order to get the you have to pay , or in this case 1 black, or 1 swamp. You can also get the same thing with swamp, swamp. When you say you have the good majority - does that include the 4 Phyrexian Obliterator ? Which ones don't you have?
Here's a good card you may want to include: Gray Merchant of Asphodel (also called Gary). In this deck, I think it would be good. In your meta, I wonder about Archetype of Finality , although the high CMC makes it questionable. A friend was talking about this deck, and was wondering if Revenge of Ravens might be something you were interested in? Or maybe Stab Wound to make a creature less powerful and cause a constant drain?