|Commander / EDH||Legal|
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|Magic Origins (ORI)||Rare|
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Creature — Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
1 week ago
This is kind of a Hodge-podge mess. It is hard to give advice, because your deck lacks cohesion (and organization).
Maybe put together some comments about what you're hoping the deck to do with specific plays and combos.
At the very least, I suggest you play Willbreaker
1 month ago
I do not see any issue to keep it in. All I am saying is that it's rather a late game card and usually stack decks close out the game through complete lock down as time passes, in which case a cyclonic rift is no longer game changing but rather a win-more card.
Let's say you have one or multiple of the following cards out as the game progresses: Winter Orb , Stasis , Nature's Will , Static Orb , Willbreaker , Hokori, Dust Drinker , Trinisphere ect you name it... a cyclonic rift is not needed anymore since your opponents have access to perhaps one, two mana at most and will not be able to go off or pose much of a threat unless your board gets answered.
However, since above deck is very light on removal, it is perhaps wise to keep it in to answer early threats. However, this only grants a temporary delay if the spell is not expensive.
1 month ago
Very nice deck you got there. Please, allow me to give some input as a fellow cEDH player. First off, I see all stax cards in your deck there is but very few removals. Hence, I kindly would like to share some input on balancing the decks versatility.
Copperhorn Scout doesn't fly, is likely to die and doesn't add much to the deck since you already get to untap with your commander. I would rather suggest to instead add some removal in the form of Ulvenwald Tracker , which adds tremendous values combined with all the untaps
Ethersworn Canonist chances are that your opponents won't play a lot of spells due to Winter Orb ect... and you already got the best one of all ( Eidolon of Rhetoric ), therefore I would rather swap it for some better hate in cEDH which would be Spirit of the Labyrinth
Vryn Wingmare same goes here. I wouldn't play any stax pieces with CMC 3 or higher (too slow and you get better effects for same CMC). For 3 CMC can get Recruiter of the Guard , Eternal Witness , Knight of the Reliquary , Knight of Autumn , Banisher Priest / Fiend Hunter . Note: In your case I would go for removal effects, since you have only Gilded Drake . A Yisan deck would crush yours since it is not affected by stax (since it's a stax deck as well) and would tutor Ulvenwald Tracker and kill all your flyers and dorks.
Archon of Valor's Reach I think this is a classic win-more card which you don't really need to win the game. An alternative would be Gaddock Teeg . However, if you insist on having a high CMC mana drop that completely destroys the game board in your favor, I would like to introduce Willbreaker
Utopia Sprawl / Wild Growth : Since you are a creature deck I would much rather play the remaining mana dorks in order to have more hitters for untap triggers but more importantly, to not be affected by your own stax. Remaining dorks are: Boreal Druid , Priest of Titania ,
Nature's Claim since you are a creature deck and you will be slowing down the game tremendously, I strongly believe that Aura Shards is a better option to go with. It is recurrent and you are very light on removal. What can you do against a Cursed Totem or Humility ?
Tangle Wire I believe you don't really need this stax piece. It's one of the weakest and only holds up a very short time. Instead try for example Nature's Will - this has proven to be quite devastating. Or Living Plane if you seek to lock out all lands of your opponents together with Linvala, Keeper of Silence
Cyclonic Rift seems fine but could also be a win-more card. I presume you would cast this very late in the game and only as an emergency for 2 CMC. Hence, you can ask yourself if this card is really needed to win or if you perhaps would rather have another card that helps to set you up in the early game. I.e. Sylvan Tutor / Fauna Shaman ect...
I hope this was insightful to you. And no, I am not playing Derevi myself ;) But I do actually play a lot against it.
1 month ago
Willbreaker totally blind-sided me. I haven't been on tappedout in a while, and I guess it wasn't making the rounds in Derevi lists back when I was using the site before.
It's very strong and I would definitely consider playing it. My strategy with Derevi is never to really maximize his tap/untap, which is a shame, beyond using him to abuse things like Birthing Pod or Knight of the Reliquary .
What do you suggest taking out for Willbreaker ? And are there any other cards that abuse his tap/untap ability (though I do not care for stax) that you would recommend?
1 month ago
Your deck looks well balanced, although Willbreaker works so well with Derevi's ability that it should be a staple in any Derevi deck. Thoughts?
2 months ago
Having no experience with Pingers, I do think you could use some more draw. You may have gone this route, but there's a whole avenue you can open up to ping yourself for value. I see Silverclad Ferocidons , but maybe consider Nin, the Pain Artist or Niv-Mizzet, the Firemind for on-them draw. Izzet Staticaster would be at home here with upside vs tokens, as does Willbreaker or Cowardice . I would look for untaps too, a la Intruder Alarm or Freed from the Real , but I can't think of many in these colors. The ol' dramatic scepter wincon (I use it in my awful Shu Yun deck) is popular, and can be sniffed out early, so pack loads of control to ensure you get it through.
5 months ago
If Willbreaker is a big part of what you want your deck to do, then you'll need to protect her. Diplomatic Immunity , Swiftfoot Boots , Lightning Greaves , and Mask of Avacyn are all good ways to do this. More card draw appears to be a must here. Rhystic Study is a blue staple, and Coastal Piracy will fit your theme of running unblockable creatures.
5 months ago
Hey, saw your forum topic asking for help. If one of your first Commander decks well done.
Consider more cards that can help blue devotion, give you value when your creatures are unblockable or be upgrades for cards here? Budget cards ($4 or less each) to consider adding:
- Teferi, Mage of Zhalfir : counts for three devotion, flash in your creatures including Thassa and prevent your opponents from casting cards at instant speed.
- Tempest Djinn : counts for three devotion, flying and gets more power as you play more Islands.
- Bident of Thassa : draw a lot of cards with unblockable creatures or flying creatures.
- Mystic Remora : one of the best enchantments for repeatable draw in multiplayer Commander.
- Mirage Mirror : good with Willbreaker , repeatable source of targeting, target an opponent creature for 2 mana to steal it while also making Mirror a copy of that creature until EOT.
- Retreat to Coralhelm : good with Willbreaker, repeatable no mana cost source of targeting an opponent's creature on your turn as long as you can play a land.
- High Tide
- Frantic Search
- Blue Sun's Zenith
- Thada Adel, Acquisitor
- Surrakar Spellblade
- Silent Submersible
- Broodbirth Viper : draw with myriad.
- Curious Obsession
- Ophidian Eye
- Sower of Temptation
- Roil Elemental : counts for three devotion, steal an opponents creature just by playing a land.
If you like some of these suggestions I offer more help to make cuts. Good luck with your deck.
Willbreaker occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%