Creature — Faerie Rogue
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
|Want (2)||Jmhilo , Birdiebots|
Printings View all
|Core Set 2020 (M20)||Common|
|Magic Origins (ORI)||Common|
Combos Browse all
|Commander / EDH||Legal|
Faerie Miscreant occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Faerie Miscreant Discussion
13 hours ago
Gleeock idk, I think you're looking at this wrong. If you have cheap creatures in a deck already, then mutating them for cheap gives you a cheap threat that comes with some sort of valuable ability. In a deck that runs enough mutate creatures, you could also make the choice to mutate onto an already mutated creatures for those lovely triggers at the cost of additional pressure.
A spell heavy deck that plays cheap creatures like Ornithopter or Krenko's Command with Sea-Dasher Octopus and Lore Drakkis could work nicely. Another angle in the same vein is Faeries. You play Bitterblossom, Spellstutter Sprite, Faerie Miscreant and then ninja in the mutate creatures. Also a B/W midrange deck with Bitterblossom, Lingering Souls, and Necropanther would be cool, and you could even go Esper to get access to the other mutate creatures. Think of an Abzan deck with Sawtusk Demolisher and tokens. That's a 4 CMC 6/6 Trampler AND a Beast Within.
2 weeks ago
Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God
//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor
//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain
1 month ago
Mana curve seems a bit high on this even with Warden of Evos Isle. There are a few Azorius Flyer decks out there, but they seem to go wide with cheap creatures and buff them with Rally of Wings, Staggering Insight, and Empyrean Eagle. This will help you put a lot more pressure on your opponent early in the game. Cheap and wide also makes you less vulnerable to removal.
You may want to try something like this: 4 Empyrean Eagle 4 Faerie Guidemother 4 Faerie Miscreant 4 Faerie Vandal 4 Healer's Hawk 4 Loyal Pegasus 4 Spectral Sailor 2 Winged Words 4 Rally of Wings 4 Staggering Insight 9 Island 9 Plains 4 Tranquil Cove
1 month ago
Thanks for the recommendations! I tossed in Brazen Borrower since it fits perfectly in the deck theme, and Cavalier of Gales to replace those higher cmc creatures. I found the mechanic on the Cavalier interesting, since it is like a dynamic scy 3 draw 1 that lets me put other things in my hand away instead.
I tried Faerie Miscreant out and while it did combo off nice a few times, when I only had 1 or 2 I didn't find myself lacking mana and kept Cloudkin Seer instead. I also have Warden of Evos Isle, so if that is out it can lower the cost and was wasted on my 1 cmc creatures.
Faerie Formation looked really tempting too since it included a way to draw cards, and making flyers is a nice bonus. I felt it might work better in a deck that focused more on buffing many things/all flyers though, and the other options at the same cmc worked better for this deck concept.
1 month ago
What about Brazen Borrower?
Cerulean Drake is a must-have for the sideboard in a deck like this.
1 month ago
Looks fun! Surprised to see Dismember in place of Fatal Push though - with all your little 1 toughness creatures, Revolt will basically always be active. You could run Faerie Miscreant to start the beats early, help keep your hand full later in the game, and make a T2 Spellstutter counter a 2 drop rather than just a 1 drop. I don't think you need the shadowspears at all in mainboard, but if you're intent on keeping them I'd drop to 1 of at most. Cyc rift is pretty weak for modern - by turn 7+ you should already have killed your opponent with flying beaters. Consider runnning countermagic or removal in this slot - something like Drown in the Loch, Mana Leak, or Murderous Cut. Quickling is also pretty weak for modern - I'd consider replacing it with something like Vendilion Clique or Snapcaster Mage. Insidious Will is fun, but is outclassed in just about every aspect by Cryptic Command. Hand disruption would also fit nicely in this deck, something like 5-7 total copies of Thoughtseize, Inquisition of Kozilek, and/or Collective Brutality.
These are all just suggestions though - you should play the deck however you find it most fun! If you want more specific suggestions on what I'd cut and what I'd include, feel free to let me know! Whatever you decide to do, good luck and have fun!
2 months ago
I'd bump up the Phantasms to a full playset, same with Counterspell.
Something to consider with Mystic Sanctuary is Deprive -- It's an effective combo for pauper, being able to have a counterspell in your hand each turn. With that in mind, you can then cut the Didn't Say Please and get the Chronic Flooding in -- Mills for the exact same amount and occurs more often. I love the curse tech, but running a full set of Flooding might work better, though you could always run both.
Tome Scour seems a good pick as a mill 5 for 1 blue mana, though you could also use Thought Scour for mill plus draw -- I'd be inclined to then cut the Mind Sculpts and get some card draw in -- Set of Opt or Accumulated Knowledge. You can have all the mill in the world, but it means nothing if you're topdecking to do it.
If you wanted to go all-in on Sanctuary, you could side a couple of Tragic Lesson just in case.
Are the automatons just a quick and easy one drop? You might get more from a set of Faerie Seer / Faerie Miscreant / Sage of Epityr or even something like a set of Screeching Sliver or Drowner Initiate
That Rotcrown Ghoul seems nice, but if you need a bit of muscle to back up your draw, check out Makeshift Mauler or Stitched Drake -- They don't mill your opponent, but you have enough of that already for a side-option. Sometimes you need a bit of bulk!