Reidane, God of the Worthy

Legendary Creature — God

Flying, vigilance

Snow lands your opponents control enter the battlefield tapped.

Noncreature spells your opponents cast with converted mana cost 4 or more cost more to cast.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Reidane, God of the Worthy Discussion

Ebonezra on

2 weeks ago

Sadly, I feel like Bishop of Wings and Divine Visitation are the weakest cards- even though I love the combo so much! After thinking about it, the first three on the chopping block are the following:
Bishop of Wings
Divine Visitation
Reidane, God of the Worthy  Flip

Thoughts?

Shamplade on Budget Pioneer Azorious Flyers

1 month ago

For sideboard ideas, I would recommend seeing what your opponents play. For large events you'd research the meta online, but local events can look much different. For example if you saw very few controlly blue decks today (by some miracle), then just cut Mystical Dispute .

Some other sideboard ideas are Reidane, God of the Worthy  Flip as a 1 or 2 of, and Disdainful Stroke .

ahthornev2 on Death & Taxes

3 months ago

I like Glorious Protector as a card, Reidane, God of the Worthy  Flip is good too, Sigrid, God-Favored is good as well. I think there are a handful of aggressive white cards that seem worth playing as well - Usher of the Fallen for one. I like the Angel sub-theme too but that's playing a cheekier deck for sure. Not sold on Halvar, God of Battle  Flip although I'm sure it's good in some cases.

DanMcSharp on Free Fly (Arena Standard)

4 months ago

Hello again,

Honestly I don't know if my insight is so great that you should eagerly look forward to it like this, but I certainly don't mind, always glad to help as I can!

First thing I notice is that you don't have a lot of 1 and 2 drops. The deck mostly starts to come online at turn 3 or 4, and then you try to get the most out of cards like Watcher of the Spheres and Warden of Evos Isle (8 of these seems like a bit much btw, you could remove a few Warden of Evos Isle ) which would imply that you want to use all your mana every turn, otherwise they didn't achieve much. You also don't have anything to play at instant speed as it is, so if I was you I would replace the 4 Alseid of Life's Bounty with 4 Selfless Savior because taxing yourself 1 mana for each Alseid of Life's Bounty that you want to use really hurts since you have nothing else to do with the mana if you end up not using it. Getting hexproof is nice, but you run so many creatures that I'm pretty sure you should be more worried about board-wipes, and Selfless Savior usually helps more with that anyway. Sure Alseid of Life's Bounty has lifelink, but it's not getting any bigger or enchanted in this deck, so I wouldn't count on it to keep you alive with its life gain.

I have to admit I'm not a big believer in Archon of Absolution myself, but I can see how useful it can be with today's meta since mono-white life gain/agro is everywhere. But I must say I feel like it's dead weight in any control matches, and it only having 2 toughness at 4cmc makes it too easy to remove for anything that's not white. If it works well for you, I'm glad to hear it though!

Reidane, God of the Worthy  Flip seems like a fine addition. It's probably annoying enough to play against for you to run some, and with all the snow cards around these days it's the best time to try it out.

If you're concerned about protecting your creatures, the first thing that comes to mind for you in this deck would be Lofty Denial , but if you feel fancy you could try adding 1 or maybe 2 Flicker of Fate . It can save a creature from targeted removal, return a stolen card back to your side of the battlefield, mess with the opponent's enchantments, +1/+1 counters and equipments, could be a combat trick for your Watcher of the Spheres by bouncing another flier, could draw you a card with Cloudkin Seer or bounce another target with Riddlemaster Sphinx and more interestingly, it could turn your Hakka, Whispering Raven into Alrund, God of the Cosmos  Flip at instant speed!

This would already give you a few instant speed things to do if case you'd rather keep Alseid of Life's Bounty in the deck. If you go that route you could also consider Skycat Sovereign since it's a good 2 drop anyway, and it would give you more things to do with any leftover mana. Actually, 1 or 2 castles like Castle Ardenvale or Castle Vantress probably wouldn't hurt either.

I'm more used to seeing azorius flier played as a low curve agro deck, but it can probably work fine this way too. Actually you could also try slotting in like 2 Mazemind Tome , it's usually a fine addition for midrange decks that don't have much control elements, and it's also life gain!

Hopefully this gives you some food for thought.

Cheers.

Blotterhead on Free Fly (Arena Standard)

4 months ago

DanMcSharp - Sorry to bother you again, I won't make a habit of it! But since you were so helpful before, maybe you could take a look at my main Arena deck?

It really does well for me, but Reidane, God of the Worthy  Flip might have a better option? I keep going back and forth with that and Jubilant Skybonder . The reason Reidane, God of the Worthy  Flip seemed to be a good fit was that 1.) a lot of players are using snow lands, 2.) it's a 3 CMC flying, and 3.) I don't have any life gain or control so the artifact can help with damage control, and helps protect my creatures that rely on their abilities to make the deck work.

I also realize 4x Gust of Wind may seem like a lot, but the extra card draw along with something that can bounce back Planeswalkers or destroy large token creatures for CMC 2 has been working like a champ.

Maybe even Riddlemaster Sphinx has a better option, but it seems to work very well, especially when I can cast it for cheap.

Also want to add that I experimented with Vryn Wingmare and it only made things worse. Any input would be appreciated, thank you!

TheRoaringRegisaur on The Crazy Ex

4 months ago

Looks good! for Kaldheim, I'd replace Shatter the Sky with Doomskar (because you'll never draw with Shatter . I'd also add Saw It Coming and put Drannith Magistrate (deals with adventure, escape, and foretell) and Reidane, God of the Worthy  Flip (deals with Snow) in your sideboard.

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