Mind Sculpt

Mind Sculpt

Sorcery

Target opponent puts the top seven cards of his or her library into his or her graveyard.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Magic 2015 (M15) Common
Magic 2013 (M13) Common

Combos Browse all

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
2019-10-04 Legal
Leviathan Legal
Pauper Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Frontier Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Modern Legal
Block Constructed Legal
Unformat Legal
Pauper EDH Legal
Legacy Legal
Tiny Leaders Legal

Mind Sculpt Discussion

TypicalTimmy on New Combo

2 weeks ago

Hmm... if we are in Esper... you have the mill aspect?

Glimpse the Unthinkable and Mind Sculpt both account for an ungodly 40x and 28x cards respectively running a full playset. That's more than entire library, on top of what you have removed with the aforementioned Surgical Extraction and Extirpate.

A playset of both... that's an additional 32x (16x each for a playset of both) card potential assuming you hit something such as Lightning Bolt and Counterspell with them.

Your total removal at this point of cards is 40 + 28 + 32 = 100 cards. That is so overkill that you are guaranteed success.

Then you have Nine Lives, Solemnity and Phyrexian Unlife.

Throw in some Counterspell and possibly Negate to slow the game until you get those and you've got yourself a deck.

Call it... Nine Sighs.

You're welcome ;)

Yuri200X on Burn the Library Down

3 weeks ago

I'll share my experience with you. I tried a competitive UB mill in Pioneer for a while, but it was far too slow. There are not many great mill cards in Pioneer. So, I changed my build to combo-based with 4 Fraying Sanity and 4 Traumatize. And it started to work.

It made a great difference and I started to win. I play now Thoughtseizes, Bontu's Last Reckonings, sideboard Leyline of the Void, Fatal Push...

I think you oughta try and see for yourself. Because, let's be frank Mind Sculpt is pretty meh. And the 0/4 creatures to stop aggro don't always do the job. The only real good card is Thief of Sanity and even him is too vulnerable. The opponent won't waste removal on a wall if he can wait to target the Thief.

My best bet is that the best version of this deck is focused on combo and a possible alternate wincon with a planeswalker or a manland. Think of all the slots you'll free if you abandon the non-combo mill cards and how much you'll gain by adding cards like Cry of the Carnarium, Languish, etc.

GoblinElectromancer on MonoU Mill

2 months ago

It needs Hedron Crab and Mind Sculpt main deck.

Gilbobaggins on

3 months ago

Tome Scour is better than Mind Sculpt

Brutal_B on Phenax

3 months ago

Mindshrieker could potentially be a big flyer. Patient Rebuilding? Hedonist's Trove? Chancellor of the Spires? Mind Sculpt? Leyline of the Void so everything milled is exiled instead. Ashen Powder and Extract from Darkness are always fun in my mill deck.

Then there's always the Persistent Petitioners route...

T_Dog345 on T_Dog345

3 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

Ninjew42 on Drowned Sanity

4 months ago

Mind Sculpt or Breaking / Entering is better for mill with the same CMC as Compelling Argument unless you want the ability to Cycle.

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