Destroy target creature. You gain 3 life.
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|Commander / EDH||Legal|
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Lich's Caress Discussion
9 months ago
Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God
//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor
//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain
11 months ago
Hey, you're welcome.
To start, cards to consider cutting are lands since you don't need 41 lands in an Orzhov Commander deck especially since there's so many basic lands. Consider 36 lands? Next are creatures who don't have flying or other evasion.
You want to make some choices of the kind of creatures/theme you want to play. There's a small Vampire theme here with Captivating Vampire, Malakir Bloodwitch, etc. For these Vamps to be worth playing you need a lot more Vampires because without Vamps they don't really do much. There's many Vampires who have evasion therefore if you choose you could increase the Vamps a lot and make your deck more Vampire tribal then anything else.
A reason to cut the Vamps is there's many more nonVamp creatures that are better. Neither Tymna or Ravos are Vamps which makes the tribe overall less good, no tribal synergy with your Generals. If you choose to keep the Vamps then include a lot more of them or if not then cut them.
Cards to consider cutting:
- Vicious Rumors
- Toll of the Invasion
- Lich's Caress
- Righteous Blow
- Bloodsoaked Altar
- Burglar Rat
- Corpse Knight
- Daybreak Chaplain
- Martyr for the Cause
- Tattered Mummy
- Sanctum Custodian
- Charity Extractor
- Gallant Cavalry
- Relief Captain
- Intrusive Packbeast
- Knight of Sorrows
- Evra, Halcyon Witness
- Loxodon Restorer
- Bishop of the Bloodstained
- Baird, Steward of Argive
- Firemind Vessel
I would cut all these cards, doesn't matter what direction for your deck you choose to go. There's better budget options for each one of these cards. Some cards such as Corpse Knight are good, but it doesn't go with the current strategy therefore I would cut it.
I don't recommend the Vampire direction, but if you want to play Vamps then I do offer advice for that direction.
1 year ago
You're running about the right number of lands for a standard deck. I'd reccomend upping the count to at least 35, maybe more. Bojuka Bog is a personal favorite, and Morphic Pool would probably help too.
I think you're missing out by not having Dreadhorde Invasion . Ghoulcaller Gisa and Josu Vess, Lich Knight can help you with generating tokens, and Mikaeus, the Unhallowed and Lim-Dul the Necromancer can help with reanimation.
Lich's Caress is meant for limited, not commander. I'd replace with Hero's Downfall . More versatile, cheaper, and instant speed. Paradox Engine is a bit pricey if you don't have ways to abuse it. so I'll give the maybe controversial advice to cut it. The average CMC of your deck is less than it would cost to flash a single card in with Quicksilver Amulet . If you're using it for cost reduction, I'd cut it. If you're using it for flash, Vedalken Orrery
2 years ago
Lich's Caress is only really good if you already have Lich's Mastery out. I'd recommend changing it to a 1 of or taking it out all together, and replacing them with cheaper instant speed removal. Blood Operative is an aggressive body with lifelink that gives you some grave hate and can recur itself if you include any surveil to help dig for Lich's Mastery.
2 years ago
Nermnt and FlabbyGabby I had considered going a splash of white, But I wasn't sure if I should just make the second deck Splashy from the beginning and play them both. For this deck, I based it all on Epicure of Blood magnifying the rest of the draining. with that in mind, I actually came across Exquisite Blood, which I have picked up two of for this deck. It is remarkably good in this deck as just a default addition, But If Epicure of Blood + Exquisite Blood work as I think they do, then practically my entire deck becomes a trigger for an infinite loop that would drain all the life from all opponents. Any direct combat damage, life Link Child of Night or Rush of Vitality Would set it off. Triggered abilities From; Vampire Sovereign, Vampire Neonate, Night Market Lookout, Blight Keeper, Bloodhunter Bat, Skymarch Bloodletter, Tattered Mummy, Vicious Conquistador, and Liliana, the Necromancer too. Lastly, any of my draining spells like Sovereign's Bite, Essence Extraction, and Lich's Caress ALL start an infinite drain.
2 years ago
Ok, stupid jokes aside. Thanks a lot for the feedback. I didn't yet get the chance to play this, but hopefully it will happen soon. Right now, I'm pretty unsure about Lich's Caress. Adding a Aetherflux Reservoir in exchange sounds fun. What do you think about this?
2 years ago
Hi, welcome to modern, which is a faster format than you probably think.
You will get clobbered over the head by a 4/4 Hollow One by turn 2 on a regular basis. Having Lich's Caress as you removal spell of choice is then not very useful - the golem is just about done flattening you by the time you get to kill it. So... something much easier on the mana is needed. Fatal Push is the most popular, but for more budget-conscious deckbuilders, Victim of Night, Doom Blade, Hero's Downfall, and Go for the Throat are all possible alternatives (along with a bunch of other black removal spells - there are plenty to choose from).
You can also get removal with legs. Gatekeeper of Malakir is a decent enough card in a budget meta. Fleshbag Marauder is better if you are heavily into zombies (or other creatures), that can come back from the graveyard on their own.
Discard is more or less a necessity when playing black in modern. Thoughtseize is the better option, with Inquisition of Kozilek in the second place, and Duress as the very budget alternative. Don't bother discarding creatures out of your opponents hand with Despise - you're playing black, you'll have plenty of creature removal. You can get more powerful discard effects than these... but they also cost more mana. And the strength of 1-mana discard is that you trade your discard-card for the best card on your opponents opening hand, which you can't do the same extent with more mana-expensive cards. Also of note is Collective Brutality, both for the discard, but also because it can be used for set-up with your own graveyard. Technically speaking, Smallpox is also a discard spell - pretty strong, but takes a lot of set-up.
You can try to win on discard. Then you just have a look at an 8-rack deck somewhere, and try and make that. A card that sometimes shows up instead of expensive liliana, is Necrogen Mists. I guess you could use it in a budget monoblack control deck too - if you have a lot of recurring creatures. It could also be played with Howltooth Hollow (but that's not good if you want mana out of your Cabal Stronghold or if you can't get both players discarded to 0).
In terms of card draw, someone else already mentioned Phyrexian Arena and Dark Confidant (a.k.a. Bob). There are a bunch of bob look-a-likes too (all of which are much worse, though), and if you play in a budget meta, some of those might appeal to you. Personally, I like Asylum Visitor in my 8-rack deck, but I guess it would be good in any deck that tries to set the game into top-deck-mode.
Why all the different lilianas? Mostly, they aren't really good enough for modern, Liliana, the Last Hope being an exception (not good enough = too much mana for too little effect). Also, you've forgotten one of the better lillis: Liliana, Heretical Healer Flip.
2 years ago
Ok so I'm going to say a lot of things so bear with me. If you are trying to play at a local game store, then you will need to make a lot of changes.
Card I Would Put in are (assuming you are willing to pay for them) Resplendent Angel Ajani, Adversary of Tyrants Lyra Dawnbringer Shield Mare Nightmare's Thirst Sovereign's Bite Seal Away Legion's Landing Flip Vraska's Contempt Oathsworn Vampire Famished Paladin Moment of Craving Fountain of Renewal
The basic plan of what you want to do is play low cost creatures with a few high cost creatures that benefit from gaining a lot of life gain triggers. Since there is black you can add some removal to help slow the game down to your pace. Just make sure your deck fits this idea as close as it can and you will see the synergies work together. But make sure you are playing with good cards and not just anything that says gain life.