Dismal Backwater

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

: Gain or .

Browse Alters

Trade

Have (1) Smokingclays
Want (2) DamnGoodFood , JSTN64

Printings View all

Set Rarity
Ikoria: Lair of Behemoths (IKO) Basic land
Mystery Booster (MYS1) Common
Core Set 2020 (M20) Basic land
Commander 2018 (C18) Common
Commander 2017 (C17) Common
Commander 2016 (C16) Common
Eternal Masters (EMA) Common
Duel Decks: Blessed vs. Cursed (DDQ) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Dismal Backwater occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

UB (Dimir): 1.76%

WUB (Esper): 0.44%

UBR (Grixis): 0.52%

Dismal Backwater Discussion

GoblinElectromancer on Ninja Unite

1 week ago

I would definitely play discard such as Inquisition of Kozilek or Thoughtseize. Maybe cut the Void Shatters for Remands. A copy of Dismember for removal could be good. I would take out the Elixir of Immortality and Whispersilk Cloak. Gaining 5 life for isn't worth it and Whispersilk Cloak can stop some of your creatures from being ninjutsued. Even though it gives unblock able their are just better cards to play. You could include fairies by putting in Brazen Borrower and Spellstutter Sprite. Umezawa's Charm is kinda weak. Maybe play some Spectral Sailors instead. For land take out the Dismal Backwaters and Sunken Hollow and replace them with Darkslick Shoress and Watery Graves.

Good Luck!

MechanicalError on Blue Black Zombies

1 week ago

Balaam__ Thanks for the advice! I mostly play Blue Black so Polluted Delta will do great! Until I am able to get Delta and Grave, do you think Dismal Backwater will work?

greyninja on Nekusar

2 weeks ago

Looks fun +1 from me

I'd suggest you include 32-37 lands. Anything under 30 will be really tough. The 8-10 pieces of ramp you have is decent, but you will struggle without enough lands. I usually auto-include 36 lands, unless I have like 12-20 pieces of ramp

Budget options would be Evolving Wilds, Terramorphic Expanse, Crumbling Necropolis, Bloodfell Caves, Swiftwater Cliffs, Dismal Backwater, Sunken Hollow, etc

High cost: Steam Vents, Watery Grave, Blood Crypt, Fabled Passage, Prismatic Vista, Polluted Delta, Bloodstained Mire, etc

Expensive af: Scalding Tarn, Badlands, Underground Sea, Volcanic Island

T_Dog345 on T_Dog345

2 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

chrclgry on Is It Safe?

3 months ago

You 100% need Temple of Deceit as well as Dismal Backwater, the mainboard is so heavily weighted in colours.

jakeelephant006 on my fav card from oath is back baby

3 months ago

If you're looking for budget options, you could replace Thoughtseize with Duress, Specter's Shriek, Despise, Harsh Scrutiny, Agonizing Remorse, or Divest. Even Brain Maggot or Kitesail Freebooter would work. Those also work as replacements for Thought Erasure. Dig Through Time can be replaced with Treasure Cruise or Drawn from Dreams. Fatal Push could be swapped for Murderous Cut, Doom Blade, Cast Down, Ultimate Price.

For the lands, you can always run cards like Dismal Backwater, Dimir Guildgate, or Submerged Boneyard to replace some of the pricier dual lands and Evolving Wilds or Warped Landscape to take care of Fabled Passage.

xaarvaxus on Muldrotha Rats Commander

3 months ago

If you have access to Disallow, I would definitely sub it in for Dismiss, stifling triggers will come in very handy in a lot of cases.

While your commander can recycle lands, without enough outlets to get them into your graveyard, ones like Dismal Backwater are pretty subpar. Fetid Pools is probably a better dual for Muldrotha and Bad River could go fetch it if needed and be a target itself to recur.

Seal of Primordium is more removal on a stick that is a different card type to be recurred each turn so you could conceivably fire off Caterpillar and Seal each turn and really keep the field clear of opposing artifacts and enchantments.

Some more lands that can recur for effect may be good too; Blast Zone, Ghost Quarter or Glacial Chasm could provide extra value.

icionsix on Yuriko 2

4 months ago

Hey dad. I think 29 lands is a little crazy, does it work well in testing?

I'm personally not a fan of all the super high CMC cards you've added. With 29 lands and only 6 pieces of mana ramp, you will basically never get to cast them. I don't think the added damage off Yuriko really justifies having dead cards in your hand. Draco especially, you'll never ever be able to cast him and even if you do he's super weak. I'd recommend something with delve, maybe Dig Through Time if you're willing to spend the money, or Murderous Cut.

I was also thinking about it and realized I screwed up the mana base. Cards like Evolving Wilds and Terramorphic Expanse are strictly inferior to Dimir Guildgate and Dismal Backwater, since the deck thinning off a fetchland doesn't matter, and you're not playing any landfall.

My biggest hangup is only playing 29 lands. I'm worried you'll get land screwed way too much.

Load more