Ice Over

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Ice Over

Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Ice Over Discussion

Flooremoji on Persistent Control

7 months ago

And the Ice Over didn't see that one, AER and KLD also rotated!

Right now, Alligence, Guilds, Core Set 2019, Dominaria, Rivals, and Ixilan are standard I belive.

Njirk on Dragonlord Silumgar

8 months ago

Hi there, I'm from the advertise your commander thread.

I used to have a Nin, the Pain Artist deck based on stealing and copying your opponents stuff. I always liked to win using your opponents cards, so its nice to see a deck with a similar theme.

I think your current build has a lot of room for optimization as there are many cards that have strictly or subjectively better counterparts. These are some suggestions for cards I would replace and what with:

I would probably drop the flicker subtheme you currently have because you dont run a lot of creatures and go down a few lands (37 should be fine) in favor of more draw (Rhystic Study & Mystic Remora are nice). Also, one of the good things about black is the access to tutors. By adding tutors you increase the consistency of your deck, as they effectively serve as an extra copy of all the other cards in your deck. Lim-Dul's Vault, Beseech the Queen and Dark Petition are some good relatively cheap ones. (If you want to invest a bit of money in it, Demonic Tutor and Vampiric Tutor are great.)

I hope this helps and good luck with deckbuilding!

PS. Dont forget to comment on the previously posted deck in the 'advertise your commander deck' thread. ;)

Iehovah on I Made a deck but ...

1 year ago

Sideboards are where you put your more narrow answers that might be good against a few decks.

Aethersphere Harvester against aggro

Sleep Against tokens

Also it could be handy to have different removal like:

Deep Freeze, Ice Over, Expel from Orazca, Select for Inspection, or Spell Pierce.

Good luck

TypicalTimmy on Card creation challenge

1 year ago

I've got a two-part card. One for when Jace realizes his daughter went missing, and one for when he finds her.


Unending Search

Legendary Sorcery

Scry X where X is the number of non-land permanents you control. Whenever you Scry this turn, reveal those cards to your opponent.

"I can still hear her. I don't know where she is, but I swear I will not stop until I find her again." - Jace Beleren.


Reunion

Legendary Sorcery

Search your library for any Planeswalker card and reveal it. Put it into your hand. Planeswalker spells you cast cost less until end of turn.

Planeswalkers you control enter the battlefield with an additional loyalty counter on them until end of turn.

"You're safe now." - Jace to Shandra

(Cheesy WOTC flavor text, admittedly. But it fits so meh.)


And because I recognize the Shandra I made is quite OP, especially her +2, I've decided to make the Planeswalker deck version of her. You know, a more "common" and less OP one. Also, I'm just suuuuper bored right now.


Shandra, Mental Static

Legendary Planeswalker - Shandra

+1 Exile target creature or artifact. It gains Suspend 2.

-3 Tap or untap up to two permanents. They don't untap during their controller's next untap step.

-9 Exile all player's hands. You draw cards equal to the number of cards you exiled. You get an emblem with: "You may cast non-land cards from any player's exile zone."

5


And, screw it. Just because every good set needs some sort of reprint of Ice Over / Claustrophobia / Encrust / Sleep Paralysis / Eternity Snare / Bonds of Quicksilver / Containment Membrane / Unquenchable Thirst / Encase in Ice / Frozen Solid / Ice Cage / Malfunction ... well, you get the idea...

Trapped Between States

Enchantment - Aura

Enchant creature or artifact.

The next time enchanted creature or artifact would become tapped, exile it. It gains Suspend X. When it returns to the battlefield, it enters the battlefield tapped.

Cornered and fearing for her life, Shandra's mind crippled her posture in an agonizing and piercing pain. After her screams subsided, she looked up from her tears and saw her attackers merely ceased to be.


So her magic would be focused around phasing material objects in and out, sort of control over the Suspend mechanic. Using her mind to connect and erase / move objects across space but not so much across time.

Well, this is honestly like the third time we've done something like this. Before this it was The Newcomers, and now it's this whole NewWatch... so, I don't really know.

Continue their story, I suppose. Make a series of cards that explore their powers and personalities. If you want, make more than one like I did.

Tezdemona on Baby's First Merfolk Deck

1 year ago

that make sense. Ice Over is cheap, but they still get one attack with it. Waterknot will probably be my go to. It also has the added benefit of not rotating out of standard in 6 months. My friend runs 3 flyers that always see play- he likes to buff them to high heaven and keep swinging, with Waterknot I could cut him off before the damage even started.

Hexaflexagon on Baby's First Merfolk Deck

1 year ago

For flying defense, I'd suggest either semi-creature removal in Waterknot or Castaway's Despair. You could also get Merfolk flyers in Wind Strider or Shaper Apprentice. But TBH, there aren't many strong flyers in Standard right now so I don't think that you need flyers or flyer defense. This is why I only have 3 flyers in my Simic Standard Merfolk V 2.0. As an afterthought, you should take Ice Over away because it doesn't tap the enchanted permanent when it ETBs.

Mice_Overseer on OTK Oathsworn B/U

1 year ago

How often does this actually go off? Seems pretty fun either way, though.

You might want to try Supreme Will - it's in your colours and doubles up as a counter and a finder, both things you're already doing. I'd also recommend Aether Meltdown over Ice Over - basically the same thing in the early-mid game, but one has Flash.

Brutal_B on Noob to Magic; need help ...

1 year ago

I play a casual blue black that utilizes a lot of "freeze/stall" spells as I like to call them. Creatures like Frost Lynx, Watertrap Weaver, and Fogwalker; Harbinger of the Tides. Enchantments such as Malfunction, Ice Over, and Claustrophobia. Play instants like Send to Sleep, Chilling Grasp, and Ojutai's Breath. As far as black...Deathstroke, Assassinate, Royal Assassin, Rathi Assassin, Stalking Assassin, Murderous Compulsion. Throw some nasty flyers in the mix and you're sure to piss off your friends.

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