Diregraf Captain

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Diregraf Captain

Creature — Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies *(is put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist), target opponent loses 1 life.

legendofa on Coulfner's Urn

1 month ago

That many paragraphs and I didn't mention Zombies...

Zombies tend to be relatively low toughness, although there are plenty of ways to raise that (Cemetery Reaper, Diregraf Captain, Lord of the Undead, etc.). They also tend to do a lot of work from the graveyard, rather than exile, so if you do decide to something with them, make sure the Urn doesn't interfere with the Zombies' own abilities.

Renzisherekiddo on Thraximundar raid boss

7 months ago

Nice deck, I've got a similar one to it.

have you thought about using Phyrexian Altar? you've also got a Gravecrawler and you could sac the gravecrawler to altar generating one black mana, and so long as you control Thraximundar, cast gravecrawler from the graveyard and repeat, if done right it should net you infinite counters on Thraximundar, and infinite damage if you've got something like Diregraf Captain out. though can definite understand people who don't want to do infinite combos, not a fan of them myself unless they fit the theme of the deck.

legendofa on Grave Infestation

8 months ago

Welcome to the club, CaptainGuppy! As I see it, the plan is to use Squee, Goblin Nabob, Master of Death, Genesis, and Stinkweed Imp to fuel Zombie Infestation and Cryptbreaker. If this is right, I'm not sure Bastion of Remembrance and Feaster of Fools are quite right for this deck.

Since your return-from-graveyard-to-hand creatures can only recur themselves at your upkeep/draw step, and since Cryptbreaker is a mana+tap effect, I expect this deck to be putting out maybe 2-3 Zombie tokens each turn, at best. I would suggest focusing on making those tokens bigger and better. Diregraf Captain would be a replacement for Bastion, and something like Corpse Cobble for Feaster. Corpse Cobble also has flashback, so it can be discarded to Infestation and still be used. Cemetery Reaper is another source of Zombies that can eat your opponents' graveyard.

Genesis feels a little redundant; its most worthwhile target is the Cryptbreaker. If you like the effect, maybe try Wonder.

sdtech58 on The Scarab God Zombie Tribal

8 months ago

Ayara, First of Locthwain - ETB payoff, sac outlet, card draw. Only drawback is that it's not a Zombie.

Blood Artist - Death trigger payoff. Borderline include for me in this build.

Cemetery Reaper - Zombie Lord, token creator, graveyard hate

Cryptbreaker - Discard outlet, token creator, draw engine

Death Baron - Zombie Lord, deathtouch to discourage attackers

Diregraf Captain - Zombie Lord, death trigger payoff

Diregraf Colossus - Token creator

Ghoulcaller Gisa - Token creator, sac outlet

Gisa and Geralf - Graveyard love, reanimation source. Borderline include here IMO due to TSG's ability

Gleaming Overseer - Token, hexproof and menace for tokens. Borderline include IMO

God-Eternal Bontu - sac outlet, card draw, big body

Grave Titan - token creator, star of many MTG Memes...yes, I like him

Graveborn Muse - card draw and life loss is NOT optional. Don't kill yourself!!

Gravecrawler - automatic include in any Zombie build. Begging to go infinite in a number of ways

Yokaiinu on Zombie help

8 months ago

Zombies are honestly one of my favorite tribes.

If it's not too much power for your playgroup, consider a decent sac outlet and Gravecrawler. It can add very nice synergies when you cast it, including infinite combos with the precon included Rooftop Storm, Diregraf Colossus, and Diregraf Captain. All around a great Zombie card for death triggers, Zombie cast triggers etc.

I honestly wouldn't focus too much on the mill aspect. Instead, focus on creatures, tokens and protection for those things. Cheap counterspells go a long way. With things like Endless Ranks of the Dead and Diregraf Colossus, creating bodies is a breeze usually. Though this is just stuff from the precon. The precon by itself is a great starting point. Cleaver Skaab can create an extra Diregraf Captain or Diregraf Colossus which nets value, threat and board presence in one move. Graf Harvest is an amazing Zombie card to keep opponents wary of you. DeathBaron solidifies an offensive position for you. A nice little combo from the precon to consider is Cleaver Skaab + Gisa and Geralf . This let's you make cheeky tokens of the same non-token Zombie multiple times. Great use on Colossus, Deathbaron, Cemetery Reaper, Captain or other important zombies. Even better on Fleshbag Marauder.

I think that's all I got right now. I have the precon and a mono black Zombie deck on my profile if you want to check them out. The precon will soon be an upgraded version.

multimedia on Black blue deck

10 months ago

Hey, I saw your forum topic asking for help. Fine start on a low budget, but do you want a Dimir Zombie deck or a control deck?

I ask because you're not playing a Zombie as 4x instead all the instants you're playing are 4x. If playing Champion of the Perished my advice is focus more on Zombies and less on control to better trigger Champion. Right now the core of your deck are instants, not Zombies which isn't helping Champion. Be more aggressive with Zombies and Champion, relying less on control? More control can go in your sideboard for certain matchups, but it doesn't have to be main deck.

Honestly, on a low budget you're better off playing mono black Zombies with all basic Swamps rather than having a less than ideal slow two color Dimir manabase with many lands that come into play tapped. The problem is all the blue spells that aren't Zombies. You can get enough blue sources for blue Zombies with tribal lands such as budget Unclaimed Territory, but it can't cast Counterspell.

You can get control from just black playing Legacy with main deck Hymn to Tourach. It's a powerful effect for two mana since your opponent has no choice over what they discard. 4x Duress in the sideboard is good for control on a budget. Hymn is better control with Zombies than Counterspell because it's black.


Consider 1x more Champion of the Perished? You want to have the most chances of having it turn one and it's the reason you're playing Zombies. Champion can benefit from more one drop and two drop Zombies which can increase the aggression to make Diregraf Captain pack more of a punch. Hordewing Skaab is more powerful when you have more Zombies. Dread Wanderer can reanimate itself and Diregraf Ghoul is fine on a budget as another one drop Zombie.Bladestitched Skaab is 2/3 two drop Zombie lord and it's a good reason to play blue with Zombies.

Don't be afraid to use your life as a resource for Undead Augur who can be repeatable draw when your Zombies die. The effect lets you keep swinging with Zombies and it's board wipe recovery. Graf Reaver is a 3/3 two drop Zombie who can pick off a Planeswalker if needed and it's good with Zombie lords.

Dark Ritual can help to have fast starts when playing more one drop and two drop black Zombies and it also lets you reduce the amount of lands since it's ramp. Turn one cast Ritual to cast up to three one drop Zombies or a one drop Zombie and Hymn to Tourach, etc. Ramp out Hordewing Skaab turn three with three lands after playing a Zombie turn one and turn two, etc.

Infernal Grasp is a better main deck creature removal than Doom Blade since Grasp can destroy any targetable creature. Doom is more of a sideboard card if played at all to bring in against mono green, white or red decks.

Tainted Isle is now a budget Dimir land that enters the battlefield untapped that cares about basic Swamps. Choked Estuary can enter the battlefield untapped if you reveal a basic Swamp from your hand. These dual lands are some budget upgrades to consider.


This is an example of a budget Zombie core to start with for Champion of the Perished:

If you're interested I'll continue with more advice in another comment including some cuts to consider. Good luck with your deck.

Xalor90 on Fully Loaded Zombie Throwing Caution to the Wind

10 months ago

God-Eternal-Magic-Player I love Diregraf Captain and have included him in Dimir combo decks before, but I decided for this deck I wanted to keep it simple and just go mono-black.

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