Gaea's Herald

Gaea's Herald

Creature — Elf

Creature spells can't be countered.

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Legality

Format Legality
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
1v1 Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Casual Legal
Block Constructed Legal
Custom Legal
Highlander Legal
Duel Commander Legal
2019-10-04 Legal
Limited Legal
Leviathan Legal
Vintage Legal
Unformat Legal

Gaea's Herald occurrence in decks from the last year

Gaea's Herald Discussion

abby315 on 41* Lands and a Chasm

5 months ago

Wonder if you want Destiny Spinner over Gaea's Herald? It's got a bigger booty and you might occasionally use the activated ability. Also, some of the spell-lands in the new set might fit the deck well: Turntimber Symbiosis  Flip and Bala Ged Recovery  Flip especially!

Great looking deck!

sub780lime on Multani, Yavimay's Avatar - The Land is Angry

5 months ago

LeaPlath thanks for the feedback. I totally agree on Destiny Spinner. Cheap card to get one if I don't already have it and just a better version of Gaea's Herald.

On Field of the Dead, I'll be honest, I've kept it out of the deck simply for flavor/card design consistency. I run 21 Godzilla forests. It's true, the deck might win a bit more, play more competitively, etc., but those Godzilla lands just look so pretty and that sounds very much like a social EDH decision to me :). I am running enough utility I could probably still run it if there's something else I decide to pull.

Scavenger Grounds needs to be in every deck. Still struggling to decide what to pull out

golgarigirl on Neyith of the Dire Hunt - Fight

6 months ago

Based on my first impression of the deck list:

I am not sure about things like Gargos, Vicious Watcher and Apex Altisaur in the deck...Gargos wants spells that target him and you play 7. Altisaur wants to be delt damage, and if you're wasting your fight triggers on that, it feels kind of bad (especially since you're not playing many). That goes double for Stuffy Doll.

I would shy away from Sakura-Tribe Elder in a deck that can force a fight on an ETB. Sylvan Ranger and Wood Elves are good replacements. That's something to consider for a lot of your creatures.

You're not gonna like this, but your hardcore focus on 'can't be countered' effects is a bit much. They're super narrow and not as helpful as you think. Most blue decks even play other colors that those cards will do nothing against, or even play relatively few counterspells in total. That slot is then wasted against a.) all your other opponents and b.) 90% of the blue deck. If you really want that style of effect, instead of Gaea's Herald and Destiny Spinner (who don't save your big non-creature spells from counters), I would run the much more versatile Veil of Summer and Red Elemental Blast/ Pyroblast instead.

Finally, I'm not seeing much to force combat. Effects like Nemesis Mask so you actually get value out of all the keywords you're putting on your things. Also Invasion Plans.

ColoredEmrakul on Freyaleez! Freyaleez! Freyaleez!

7 months ago

So, I've got a couple of suggestions, just off the top of my head that I think could greatly help you out, in both short term and long term:

-1 Nissa Revane +1 Karn Liberated My reasoning here is relatively simple. You're deck isn't focused on life gain and you don't run Nissa's Chosen. Her ultimate is wonderful, if, you can get there. But I think you can remove her because her ultimate is more of a dream than a reality.

-1 Lotus Cobra +1 Fauna Shaman I personally think that the cobra isnt really needed since you produce so much mana as it is. I think Fauna Shaman personally just helps you get there, a lot faster, and additionally its a Survival of the Fittest on a stick. Never hurts to have a second answer in case your first one gets blown up.

-14 Forest +14 Snow-Covered Forest I see that you're going for the Extraplanar Lens answer here which I can greatly appreciate, but since they are much easier to fins now, I would trade out all of your regular Forests for the Snow-covered Forests, or vice versa.

-1 Nissa, Vital Force +1 Asceticism Outside of the fact that we are dropping a same CMC permanent, I think Asceticism is going to do a LOT more for you in the grand scheme of things. Sure, Nissa, Vital Force makes a hasty, 5/5 elemental land for you, but its not something that I would rely on. The same can be said for her second ability. It's a more expensive Eternal Witness card altogether and I don't think it does enough in the deck to keep its spot. Asceticism protects your creatures in a couple of ways which is extremely advantageous in your case.

-1 Garruk's Uprising +1 Boseiju, Who Shelters All

Garruk's Uprising is just alright. It does some beneficial things, but not consistently. In some cases, I think you're going to find that the card is just dead in your hand more times than you would like. Another use commented that you need to be running more lands, and I think that that is true to a certain extent. Boseiju, Who Shelters All can let you cast an uncounterable Chord of Calling and more importantly, Tooth and Nail. Not to mention there are just other things in your deck that this also greatly synergies with.

-1 Wooded Foothills +1 Cavern of Souls Think of it as Boseiju, Who Shelters All but for creatures. Most likely naming elves.

-1 Glistener Elf +1 Yavimaya Hollow Simple explanation. Glistener Elf just doesnt quite fit the theme here, where I think Yavimaya Hollow can help you avoid certain critical or GG situations.

-1 Garruk, Unleashed +1 Wirewood Lodge This Garruk isn't really doing anything for you. I think that he performs rather slow, and there are just better things that you can replace him with. We are still on the topic of lands so I think Wirewood Lodge is a pretty obvious choice. That card has an astronomical amount of value.

-1 Collective Unconscious +1 Maze of Ith Pretty easy reasoning. Maze of Ith helps you not take hits from potent creatures and I think that this card is far more critical than Collective Unconscious. You also have multiple ways to draw. It won't hurt to lose just one of them.

-1 Kogla, the Titan Ape +1 Vigor As much as I think Kogla can do some work, I think Vigor will serve you better. He's a literal pain to get rid of and things only get worse from that point forward. Kogla, the Titan Ape has targeted removal and in some cases I think that you may not be able to target some of your opponents more critical creatures.

-1 Deranged Hermit +1 Gaea's Herald
While Deranged Hermit is good for some token generation, I don't think he does that much else for you. It may synergy with Earthcraft but that's about it. I would remove him and replace him with Gaea's Herald just because that's more pressure you're putting on your opponents' to deal with you.

-1 Earthcraft +1 Ulamog, the Infinite Gyre While Earthcraft is a very good card, I don't think the price tag justifies having it in your deck, particularly for what it does. I think adding in the original Ulamog can do just as much, if not more than Earthcraft can for you.

Cariddis on Kamahl, Fist of Krosa EDH

8 months ago

DecadeFire I saw that card some days ago! I was going to use Gaea's Herald since it synergizes with Skyshroud Poacher, but apparently WotC gave us with a far better card :) Looking forward to use it!

Cariddis on Kamahl, Fist of Krosa EDH

8 months ago

DecadeFire this is why I want to insert Gaea's Herald, an anti counter card fetchable with Skyshroud Poacher

I don't know about Freyalise, Llanowar's Fury: it costs 5, cannot be tutored, seems very underpowered. But if you love PWs then I think you should run it :)

Thanks for the comment and the feedback, I really appreciate it!

Rasaru on High Risk, Higher Reward

10 months ago

Profet93 -

My concern for running more than 2 Planeswalkers is that I really don't have a lot of ways to protect them.Vivien Reid takes 4 turns to ult and will very likely be targeted quickly. Additionally, it costs 5, and doesn't contribute to reducing my commander's cmc.

I added Wren's Run Vanquisher for a couple of reasons. 1. Elf Synergy 2. Playing it is like playing an additional forest for my commander's sake (costs 2, but has a 3 power) 3. Deathtouch, which doesn't synergize well, but would maybe deter an opponent from just swinging in with something. Additionally, with all of the elf synergy, I can't help but think this 3/3 will be closer to a 5/5 or 6/6+ the majority of the time.

I looked a bit for some additional elves that could provide support. What do you think of Gaea's Herald or Wood Elves?

What do you think of replacing Emerald Medallion with Herald's Horn? Costs 1 more for the same effect, but adds card draw potential.

Hexaflexagon on Multani, Yavimay's Avatar - The Land is Angry

1 year ago

Hey there!

I really like your current list, for a start, especially City of Solitude. It was played against me once, and I hated it so much, that I actually liked it (after the game was over, of course).

To replace Paradox Engine, I suggest that you add in some more landfall effects such as Architect of the Untamed (although it might be too slow with the wrong hand), or Retreat to Kazandu (which I think is better, it gives you choices and can pump up Multani).

I also think that you should replace Gaea's Herald with Prowling Serpopard. For just one extra mana, you get a bigger body, and the snake itself can't get countered.

You could also try Crash of Rhino Beetles, but I don't really know what to replace for it.

I wish you and this deck luck (especially City of Solitude)

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