Creature — Elf
Creature spells can't be countered.
|Have (2)||thirdwhirly ,|
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|Commander / EDH||Legal|
Gaea's Herald Discussion
2 months ago
I actually made an entire deck around this concept that works surprisingly well. Steve Argyle is a particularly great resource for this topic. In addition to Liliana of the Veil and Chosen of Markov Flip, he's also done Deadly Allure , Guul Draz Vampire , Naya Battlemage , and Night Revelers . Other notable artists are Jason Chan ( Deathpact Angel , Fires of Undeath , Kiora, Master of the Depths , Mayael the Anima , Maul Splicer , Treasured Find ) and Volkan Baga ( Elspeth, Knight-Errant , Korozda Gorgon , Stoic Angel , Student of Warfare ). I ended up going with vampires + knights and some other cards I included are Hero of Bladehold , Knight Exemplar , Teysa, Envoy of Ghosts , Elenda, the Dusk Rose , and possibly the most ridiculous piece of Magic art ever created: Soul Collector . Some cards that came close to making the cut are Angel of Despair , Bloodflow Connoisseur , Drana, Kalastria Bloodchief , Knight of Dusk , Magister of Worth , Avacyn, Angel of Hope , Vampire Hexmage , and Veteran Cavalier .
Other cards that I like (sorted by type) include Exava, Rakdos Blood Witch , Lyzolda, the Blood Witch , Kemba, Kha Regent , Sunspear Shikari , Elvish Champion , Gaea's Herald , Quirion Dryad , Nimbus Naiad , Dreamborn Muse , Mistral Singer , Shipwreck Singer , Siren of the Fanged Coast , Akroma, Angel of Wrath , Archangel of Strife , Basandra, Battle Seraph , Razia, Boros Archangel , and Ire Shaman . Looking at this list now, it's clear I've spent far too much time researching this subject.
10 months ago
Wonder if you want Destiny Spinner over Gaea's Herald? It's got a bigger booty and you might occasionally use the activated ability. Also, some of the spell-lands in the new set might fit the deck well: Turntimber Symbiosis Flip and Bala Ged Recovery Flip especially!
Great looking deck!
11 months ago
On Field of the Dead, I'll be honest, I've kept it out of the deck simply for flavor/card design consistency. I run 21 Godzilla forests. It's true, the deck might win a bit more, play more competitively, etc., but those Godzilla lands just look so pretty and that sounds very much like a social EDH decision to me :). I am running enough utility I could probably still run it if there's something else I decide to pull.
Scavenger Grounds needs to be in every deck. Still struggling to decide what to pull out
11 months ago
Based on my first impression of the deck list:
I am not sure about things like Gargos, Vicious Watcher and Apex Altisaur in the deck...Gargos wants spells that target him and you play 7. Altisaur wants to be delt damage, and if you're wasting your fight triggers on that, it feels kind of bad (especially since you're not playing many). That goes double for Stuffy Doll.
You're not gonna like this, but your hardcore focus on 'can't be countered' effects is a bit much. They're super narrow and not as helpful as you think. Most blue decks even play other colors that those cards will do nothing against, or even play relatively few counterspells in total. That slot is then wasted against a.) all your other opponents and b.) 90% of the blue deck. If you really want that style of effect, instead of Gaea's Herald and Destiny Spinner (who don't save your big non-creature spells from counters), I would run the much more versatile Veil of Summer and Red Elemental Blast/ Pyroblast instead.
1 year ago
So, I've got a couple of suggestions, just off the top of my head that I think could greatly help you out, in both short term and long term:
-1 Nissa Revane +1 Karn Liberated My reasoning here is relatively simple. You're deck isn't focused on life gain and you don't run Nissa's Chosen. Her ultimate is wonderful, if, you can get there. But I think you can remove her because her ultimate is more of a dream than a reality.
-1 Lotus Cobra +1 Fauna Shaman I personally think that the cobra isnt really needed since you produce so much mana as it is. I think Fauna Shaman personally just helps you get there, a lot faster, and additionally its a Survival of the Fittest on a stick. Never hurts to have a second answer in case your first one gets blown up.
-14 Forest +14 Snow-Covered Forest I see that you're going for the Extraplanar Lens answer here which I can greatly appreciate, but since they are much easier to fins now, I would trade out all of your regular Forests for the Snow-covered Forests, or vice versa.
-1 Nissa, Vital Force +1 Asceticism Outside of the fact that we are dropping a same CMC permanent, I think Asceticism is going to do a LOT more for you in the grand scheme of things. Sure, Nissa, Vital Force makes a hasty, 5/5 elemental land for you, but its not something that I would rely on. The same can be said for her second ability. It's a more expensive Eternal Witness card altogether and I don't think it does enough in the deck to keep its spot. Asceticism protects your creatures in a couple of ways which is extremely advantageous in your case.
Garruk's Uprising is just alright. It does some beneficial things, but not consistently. In some cases, I think you're going to find that the card is just dead in your hand more times than you would like. Another use commented that you need to be running more lands, and I think that that is true to a certain extent. Boseiju, Who Shelters All can let you cast an uncounterable Chord of Calling and more importantly, Tooth and Nail. Not to mention there are just other things in your deck that this also greatly synergies with.
-1 Garruk, Unleashed +1 Wirewood Lodge This Garruk isn't really doing anything for you. I think that he performs rather slow, and there are just better things that you can replace him with. We are still on the topic of lands so I think Wirewood Lodge is a pretty obvious choice. That card has an astronomical amount of value.
-1 Collective Unconscious +1 Maze of Ith Pretty easy reasoning. Maze of Ith helps you not take hits from potent creatures and I think that this card is far more critical than Collective Unconscious. You also have multiple ways to draw. It won't hurt to lose just one of them.
-1 Kogla, the Titan Ape +1 Vigor As much as I think Kogla can do some work, I think Vigor will serve you better. He's a literal pain to get rid of and things only get worse from that point forward. Kogla, the Titan Ape has targeted removal and in some cases I think that you may not be able to target some of your opponents more critical creatures.
-1 Deranged Hermit
+1 Gaea's Herald
While Deranged Hermit is good for some token generation, I don't think he does that much else for you. It may synergy with Earthcraft but that's about it. I would remove him and replace him with Gaea's Herald just because that's more pressure you're putting on your opponents' to deal with you.
-1 Earthcraft +1 Ulamog, the Infinite Gyre While Earthcraft is a very good card, I don't think the price tag justifies having it in your deck, particularly for what it does. I think adding in the original Ulamog can do just as much, if not more than Earthcraft can for you.
1 year ago
1 year ago
I don't know about Freyalise, Llanowar's Fury: it costs 5, cannot be tutored, seems very underpowered. But if you love PWs then I think you should run it :)
Thanks for the comment and the feedback, I really appreciate it!
1 year ago
My concern for running more than 2 Planeswalkers is that I really don't have a lot of ways to protect them.Vivien Reid takes 4 turns to ult and will very likely be targeted quickly. Additionally, it costs 5, and doesn't contribute to reducing my commander's cmc.
I added Wren's Run Vanquisher for a couple of reasons. 1. Elf Synergy 2. Playing it is like playing an additional forest for my commander's sake (costs 2, but has a 3 power) 3. Deathtouch, which doesn't synergize well, but would maybe deter an opponent from just swinging in with something. Additionally, with all of the elf synergy, I can't help but think this 3/3 will be closer to a 5/5 or 6/6+ the majority of the time.