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Spells you control have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)
Thrumming Stone Discussion
4 days ago
tgood4 I’ve actually ran all those in previous iterations of this deck.
Secret Salvage is lovely, but the last I used it, let’s just say there were lots of issues. Maybe I give it another shot as I always thought of it as a second Thrumming Stone and that was an older build.
Gray Merchant of Asphodel was removed only on the basis that it’s a one time shot with no real chance for recurrence in this build. Everyone will pay the 3 life to Athreos to prevent him from hitting again regardless of how much they already lost. Servitude and Salvage are also not warranted to use on him.
1 week ago
Thrumming is a game winner and a meme in this deck!
2 weeks ago
Mercuteio, running any of the "X" kill spells will also kill all my rats, so I try to avoid it, though Profane Command totally seems worth it. I run Gift of Doom because the rulings on the card make it nearly impossible to deal with, as it even gets around split-second cards. Plus, most people don't expect it. I mainly just need ways to keep Marrow-Gnawer safe. I really want a copy of Thrumming Stone , but it is so freaking expensive.
1 month ago
Before I suggest cuts, two cards that I think could be good in this deck are the new Chittering Witch and Ayara, First of Locthwain . The witch makes more rats, and she can use those rats for removal. Ayara provides card draw and can crush the table when paired with Thrumming Stone .
Also, I would up your Rat Colony count to 28-30.
O.K. now onto cuts:
First of all, I think this deck would be absolutely fine running 35-36 lands. You have a pretty low curve and aren't playing many extremely mana hungry cards.
I hope some of those suggestions help! Good luck and +1 from me.
1 month ago
I'd like to say that I am sure we all realize the need and desire to run Maralen of the Mornsong ; You get a free tutor every turn for just 3 life. You also lock down draw engines, putting a nail in the tire of any deck that wants to out-speed you.
The problem is you also give everyone an answer. They get to find that silver bullet to blow up your Thrumming Stone , to wrath your rats, to end your game.
Though they can just blow up the artifact first.
Idk. But layer yourself appropriately.
2 months ago
Like I said its an alternative win con. Assuming the initial chain gets countered. Aetherflux Reservoir can win in place of tendrils, and Thrumming Stone still triggers reservoir (ripple has been errata to cast instead of play). Ill admit salvage was a gut response the more I think about it, and will not work. With nearly 50% of the deck being apostles you can easily run the citadel to drop as many apostles going into your chain, or triggering the reservoir to go above 50 life and nuking someone.
2 months ago
killroy726 there isn't a need for those cards. this deck has only one strategy that i see and thats
- cast commander
- exploit itself
- get Thrumming Stone
- cast Thrumming Stone
- cast Shadowborn Apostle
- sac shadowborns get Rune-Scarred Demon
- tutor Tendrils of Agony
Thrumming Stone occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%