Elvish Promenade

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Elvish Promenade

Kindred Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

garruk3 on

1 year ago

Good deck overall! Heritage Druid turns your tokens into useable mana, which can crank out tons of elves early on (although it is a bit pricier). Elvish Promenade is basically Elven Ambush but as a sorcery, making for another token generator. Throne of the God-Pharaoh also works really well, considering you are either attacking or tapping creatures for mana most of the time. I would also cut the deck down to 60 cards rather than keep it at 66, just to keep the deck more consistent.

carpecanum on Elf Tribal

1 year ago

Elvish Promenade can give you a lot of elves, and Sylvan Offering

Might of the Masses and Wirewood Pride can give you a one time mana boost or make a combat hit more deadly. Crown of Skemfar or Blackblade Reforged does it more permanently.

If you go token heavy you can have a big advantage in the number of permanents and that makes The Great Aurora an incredible card. You will reset the board with a massive land advantage.

BossUltinuc on Golgari Elves (Commander/EDH)

2 years ago

Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.

One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?

Commander: - Abomination of Llanowar

Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell

Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves

Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality

Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade

Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere

Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair

Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13

RadicalCrawdadx on The Elven Swarm Drain

2 years ago

Balaam__ Yeah I don't struggle really haha I think the one Harald Unites the Elves I'm gonna swap out for Elvish Promenade to test it out. otherwise this is one of my favorite homebrews :)

carpecanum on Golgari Lathril Upgraded

2 years ago

Rogue's Passage, Elvish Promenade, Might of the Masses, Alpha Authority

If you end up with a ton of elves but still need a boardwipe, The Great Aurora favors the player with the most permanents on the board

Coward_Token on Commander Legends: Battle for Baldur's …

2 years ago

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Caerwyn on Kinship Question

2 years ago

I have a few additions to the above response--it answered your main question, but I wanted to make sure your question of "what exactly is a creature type?" was fully explained as well.

"Creature Types" are the subtypes relevant to Creatures and Tribal Cards (ex. Elvish Promenade). The 261 (as of the time of writing) different types of creature type are defined by Rule 205.3m, which is fairly lengthy so I have covered it by the spoiler block below.

As noted in the above answer, each of these exist independently from one another, so a creature that "Creature - Elf Warrior" is both an Elf and Warrior.

However, there are a few points I think are also worth mentioning:

  1. If your Winnower Patrol gains a creature type, such as with Angelic Destiny, then it will be a Creature - Elf Warrior Angel, and any of those three creature types could implicate Kinship. Or if it loses creature types, such as with Darksteel Mutation, it will only have the relevant creature types (Insect in this example).

  2. As noted above, Tribal cards also have creature type. Winnower Patrol's kinship ability will "see" Elvish Promenade because Promenade shares the Elf creature type, even though it is not a creature.

  3. Changeling is a characteristic defining ability that means the card has all creature types. Kinship will see a card with changeling, such as Woodland Changeling or Crib Swap.

Creatures and tribals share their lists of subtypes; these subtypes are called creature types. The creature types are Advisor, Aetherborn, Ally, Angel, Antelope, Ape, Archer, Archon, Army, Artificer, Assassin, Assembly-Worker, Atog, Aurochs, Avatar, Azra, Badger, Barbarian, Bard, Basilisk, Bat, Bear, Beast, Beeble, Beholder, Berserker, Bird, Blinkmoth, Boar, Bringer, Brushwagg, Camarid, Camel, Caribou, Carrier, Cat, Centaur, Cephalid, Chimera, Citizen, Cleric, Cockatrice, Construct, Coward, Crab, Crocodile, Cyclops, Dauthi, Demigod, Demon, Deserter, Devil, Dinosaur, Djinn, Dog, Dragon, Drake, Dreadnought, Drone, Druid, Dryad, Dwarf, Efreet, Egg, Elder, Eldrazi, Elemental, Elephant, Elf, Elk, Eye, Faerie, Ferret, Fish, Flagbearer, Fox, Fractal, Frog, Fungus, Gargoyle, Germ, Giant, Gnoll, Gnome, Goat, Goblin, God, Golem, Gorgon, Graveborn, Gremlin, Griffin, Hag, Halfling, Hamster, Harpy, Hellion, Hippo, Hippogriff, Homarid, Homunculus, Horror, Horse, Human, Hydra, Hyena, Illusion, Imp, Incarnation, Inkling, Insect, Jackal, Jellyfish, Juggernaut, Kavu, Kirin, Kithkin, Knight, Kobold, Kor, Kraken, Lamia, Lammasu, Leech, Leviathan, Lhurgoyf, Licid, Lizard, Manticore, Masticore, Mercenary, Merfolk, Metathran, Minion, Minotaur, Mole, Monger, Mongoose, Monk, Monkey, Moonfolk, Mouse, Mutant, Myr, Mystic, Naga, Nautilus, Nephilim, Nightmare, Nightstalker, Ninja, Noble, Noggle, Nomad, Nymph, Octopus, Ogre, Ooze, Orb, Orc, Orgg, Otter, Ouphe, Ox, Oyster, Pangolin, Peasant, Pegasus, Pentavite, Pest, Phelddagrif, Phoenix, Phyrexian, Pilot, Pincher, Pirate, Plant, Praetor, Prism, Processor, Rabbit, Ranger, Rat, Rebel, Reflection, Rhino, Rigger, Rogue, Sable, Salamander, Samurai, Sand, Saproling, Satyr, Scarecrow, Scion, Scorpion, Scout, Sculpture, Serf, Serpent, Servo, Shade, Shaman, Shapeshifter, Shark, Sheep, Siren, Skeleton, Slith, Sliver, Slug, Snake, Soldier, Soltari, Spawn, Specter, Spellshaper, Sphinx, Spider, Spike, Spirit, Splinter, Sponge, Squid, Squirrel, Starfish, Surrakar, Survivor, Tentacle, Tetravite, Thalakos, Thopter, Thrull, Tiefling, Treefolk, Trilobite, Triskelavite, Troll, Turtle, Unicorn, Vampire, Vedalken, Viashino, Volver, Wall, Warlock, Warrior, Weird, Werewolf, Whale, Wizard, Wolf, Wolverine, Wombat, Worm, Wraith, Wurm, Yeti, Zombie, and Zubera.
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