Maybeboard

Planeswalker (1)

Creature (1)


Description

your text here
""The sun shines bright upon the strong.""

Introduction

    Can I tell you something about myself? I really enjoy making tokens. The first iteration of this deck made use of creating mass amounts of tokens and various burn effects. It had a natural resiliency because of the amount of non-creature token generators. However, after the release of Kaladesh and Aether Revolt, I had the urge to creature a deck that abused energy counters. Luckily for me, this deck was already primed and ready for energy shenanigans. I played with it for awhile and it was, well, cute. I really like the energy mechanic, but I will make a different deck for that. After coming to that conclusion, I realized that I have another route that I havent tried; Elfballl. Elves ramp very hard and can get out of control quickly, which is what a Marath deck like this really needs. Once again, Same deck as before, just with more synergy ..


Marath: King of Tokens

your text here

Children of the Knotvine: Naya Elves

your text here

The Non-Elf Creatures

your text here

The Superfriends


The Artifacts

your text here

The Instants and Sorceries

your text here

The Enchantments

your text here

Thank you for the visit

I am always open to suggestions (+1 are nice too).
your text here

Check out my other decks

Transcendent Perfection

Control/Superfriends


Calamity Red

Mono-Red Storm


Perpetual Dynamo

Artifact Combo


Three Baneful Queens

Control/Combo


Please Ban Torpor Orb

Rainbow Twin


Favor of the Heavens

Hatebears


Akiri and Silas House of Exotic Wares

Stoneblade


Jeskai Raceways: A Johnny Experience

Vehicle Aggro


All Hail the Legion

Human Aggro

Suggestions

Updates Add

Add:Architect of the Untamed, Decoction Module, Daretti, Scrap Savant , Ajani Unyielding, Cultivator of Blades, Rishkar, Peema Renegade, Solemn Simulacrum, Animation Module, Wrath of God, Oviya Pashiri, Sage Lifecrafter, Fabrication Module, Wurmcoil Engine, Angel of Invention, Metallic Mimic, Aether Hub, Gavony Township, Fortified Village, Game Trail, and Krosan Verge.

Cut:Rampaging Baloths, Devout Invocation, Emeria Angel, Secure the Wastes, Regal Behemoth, Titania, Protector of Argoth, Azusa, Lost but Seeking, Skyshroud Claim, Nissa, Vastwood Seer, Austere Command, Tireless Tracker, Nahiri, the Harbinger, Birds of Paradise, Descent of the Dragons, Brushland, Karplusan Forest, City of Brass, Mana Confluence, and Ancient Tomb

Comments

I really like the way this build looks, seems pretty straightforward and fun

October 27, 2015 1:34 p.m.

Have you considered Basilisk Collar for the sake of one-shot deathtouch pings with Marath?

April 27, 2016 7:42 a.m.

To ManSauce:

I've thought about including Basilisk Collar for that exact purpose. However in most situations, I only care about Elesh Norn, Grand Cenobite. If I find a card isn't pulling its weight, I may include this card instead.

April 28, 2016 8:50 p.m.

I find in a token deck, The Great Aurora makes for a nightmarish play, it allows you to draw a ton and put essentially all your lands on the field.

May 17, 2016 10:10 p.m.

To JXB,

I was debating whether or not to put The Great Aurora into the deck. I finally got to play tonight and drew Aurora. Not gonna lie, it felt real good when I had 10 lands and a fist full of action while the control player had only 2 lands.

May 19, 2016 1:02 a.m.

Also, Tokens count as permanents so...

May 19, 2016 4:54 p.m.

Hi. I love your build, aside maybe from all the messing around with energy counters. I know this is sacrilige to some but I hate the damn things, haha. So I'm going to copy a part of what you're doing :) Keep up the nice work. And as a side note, shouldn't Anointed Procession be in here too?

June 13, 2017 8:28 a.m.

Have you considered Anafenza, Kin-Tree Spirit? If your commander has two counters, and you spend 1 to produce an elemental you can bolster your commander allowing you to repeat the process since your commander will be at 1 toughness each time for the bolster effect to give it a +1/+1 counter.

If you give your commander Illusionist's Bracers your commander gets double the effect without needing to spend double the mana. Imagine that set up with Cathars' Crusade? Producing 1 token will give your commander an extra counter rather than spending 1.

Basilisk Collar is also cute. Since you can equip it to your commander and your commander can ping creatures for 1 mana with deathtouch. That gives you a repeatable killing machine for cheap.

July 13, 2017 7:19 a.m.

To NV_1980,Thanks! Much appreciated! At first, I figured that I didn't really need another double effect cause I had Doubling Season and Parrel Lives. I then realized that was a silly thought and added Anointed Procession.

To StopShot,

I can't use Anafenza, Kin-Tree Spirit because she requires non-tokens to enter the field.

As for Illusionist's Bracers and Basilisk Collar, I've done some mental juggle with whether or not I want to include either of this cards into the build. Illusionist's Bracers only interacts with two cards (Oviya Pashiri, Sage Lifecrafter and Marath). Without Marath on the field, Basilisk Collar will most likely be slapped on a 1/1 of some variety, which is ok. This two cards really don't fit well with what most of the deck is trying to accomplish. Thus, I've been weary about adding them.

However,

Illusionist's Bracers on Marath just seems busted. When equipped to Marath, I can double Marath's counters or double the amount of 1/1s I create. This deck depends on Marath in all stages of the game, so Illusionist's Bracers applicability is constant. Basilisk Collar with Marath is just great removal. I'm more inclined to include Illusionist's Bracer, just because the Marath synergy makes me giddy inside. Thanks for stopping by!

July 13, 2017 8:14 a.m.

Actually, Illusionist's Bracers work with Architect of the Untamed as well. Missed that.

July 13, 2017 8:25 a.m.

Absolutely love this. I've always wanted to make a tokens deck and a superfriends deck and you made both! +1 and I'm building this immediately.

November 22, 2017 12:10 p.m.

Also, with fewer lands than I thought, how well does the deck play? Do you ever get mana-screwed?

November 22, 2017 12:39 p.m.

Thanks, chiri. I'm glad you like this deck. It's a blast to play. I very rarely get Mana screwed. Between the elves, Cryptolith Rite, and most of the deck being green, I don't have an issue getting the deck up and running. The only problem I've ran into is forgetting to fetch for a red source. I only need one, but it is a must have for an early Marath play.

November 22, 2017 12:54 p.m.

Awesome to hear that. Marath was the first precon I ever got and it's great to see a list with so much love. It's been years since I played with him so it'll be awesome to revisit an old friend again. :)

November 26, 2017 11 p.m.




Compare to inventory
Date added 2 years
Last updated 3 days
Exclude colors UB
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.29
Tokens 1/1 Elf Druid, 1/1 Elf, 1/1 Elf Warrior, 1/1 Elemental, 2/2 Wolf, Arlinn, 0/1 Plant, 5/5 Wurm, 3/3 Beast, 1/1 Soldier, 4/4 Angel, 6/6 Dragon, 2/2 Satyr, Elspeth, Chandra
Folders EDH I'm Playing, Commander Folder, marath, New Deck Ideas, Commander, Interesting Commander Decks, EDH (Counters), Token Commander, Playgroup plans
Votes
Ignored suggestions
Shared with
Views

Revision 35 See all

3 days ago)

-1 Green Sun's Zenith main
+1 Arlinn Kord  Flip main
+1 Green Sun's Zenith main
-1 Arlinn Kord  Flip main
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  • 
  •