Trash for Treasure


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Mirrodin (MRD) Rare

Combos Browse all

Trash for Treasure


As an additional cost to play Trash for Treasure, sacrifice an artifact.

Return target artifact card from your graveyard to play.

Price & Acquistion Set Price Alerts




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Trash for Treasure Discussion

filthyc4sual on Competitive Score?

4 weeks ago

Yeah, it says my deck Whack them bushes is more competitive than my most competitive deck, Cloudy with a Chance of Elfball, which is the same as my incredibly inconsistent janky combo deck built around Trash for Treasure. I like that it exists, but I don't think it's right.

ibstudent2200 on Daretti: One Scrappy Chap

1 month ago

I would argue that Darksteel Forge + Nevinyrral's Disk is a reason to run the Disk, while Mycosynth Lattice + Disk is a combo you want to avoid unless you already have the Forge in play.

Past in Flames seems a little strange when you only have about 7 spells you would ever want to cast with it (Chaos Warp, All Is Dust, Wheel of Fortune, Blasphemous Act, Trash for Treasure, Gamble, and Scrap Mastery), and some of those are a little too expensive when you need to cast them on the same turn as Past in Flames. Personally, I'd rather play Codex Shredder and pay 1-2 more mana in exchange for being able to cast the card at a later time (and I'm not a fan of running Codex Shredder). Otherwise, Recoup covers everything but Chaos Warp and Comet Storm (which I would rarely want to cast off of Past in Flames).

ej133 on Tee-4-Tee

1 month ago

hey there!

Yeah, your list was essential part of the building process of this deck. I've been stalking you for a while, actually.


So, about Gifts: yes, it feels wrong, right? I mean, I thought so too at first, but once I got a Trash countered, I realized I'd need a backup plan and that's exactly what this is. With Gifts Ungiven, I can fetch up a Snapcaster Mage, a Goblin Dark-Dwellers, a Trash for Treasure and any other thing I need, even a land. This way my opponent will always give me what I need on turn 4, then I get the combo on 5. It's sorta too late sometimes, I understand the argument, but I'm running this and I like it.

Thanks for the attention.

TepigAggro on R/B artifact deck feat. Pia's revolution

1 month ago

Dude Trading Post, Rakdos Carnarium, and Trash for Treasure are not standard. Also, your sideboard can only be 15 cards.

batdawg on Budget Breya: Need help cutting!!!

2 months ago

Trash for Treasure: Refurbish does the same thing for one more mana but avoids the rough situation where you don't have any spare things to sac.

Vedalken Engineer: Most mana rocks are better here just because they fulfill the condition of being an artifact for other effects.

Calliber on Sen Triplets or Breya Etherium ...

2 months ago

Yes, red actually does bring enough to the table to make Breya, Etherium Shaper an excellent choice. Cards like: Reckless Fireweaver, Trash for Treasure, Daretti, Scrap Savant, Hellkite Tyrant just to name a few because there's some very good interactions to work with in red. Red acts in a very different manner when incorporated into her deck and it's quite fun and unexpected.

That's not to take away from Sen Triplets. That card is a stand-alone card. As commander you don't even need to build around it and have a completely different strategy in the 99. You could include it in any deck as a 99 that runs Esper colors and always be happy to draw it.

You have no bad choice here. Breya gives you more options to choose from, that's about it.

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