|Commander / EDH||Legal|
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|Modern Masters (MMA)||Rare|
|Time Spiral (TSP)||Rare|
|Promo Set (000)||Rare|
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Suspend 3 (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
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|Have (17)||Lucretian , fireborne1986 , sonnet666 , Sparky41 , rikertchu , golgarigirl , Swamy , perrin515 , Lindough , cryptoplasm , silvereh , Vasbear1 , , jrschnoebelen , Duct-Tape-Guardian , warcry02 , Axtel|
|Want (4)||TheGrayMerchant , ryuzaki32667 , Nemesis , mafmatician|
Lotus Bloom Discussion
2 days ago
it does hit your own Bloodbraid Elf on the cascade trigger, which is a problem. But personally I like how many different archetypes it hits. That cascade tax also hits Living End and Restore Balance, for example. Even messes with the Greater Gargadon a little there with Balance. The tax obviously stops Storm, but it also hoses eggs, equipment combo, and any other random deck that "goes off". The tax is a pretty big hit to Ad Nauseam, they have to pay an extra for the Angel's Grace and then 2 extra for the Lightning Storm. That's an entire extra Lotus Bloom. The land neutering is obviously for Tron and Primetime, but even there it could have some additionally play against, say a Nykthos, Shrine to Nyx deck.
tl:dr I think a lot of people are evaluating this card wrong, it's not a silver bullet that's going to instantly kill Tron and Storm but it's a solid sideboard multi-tool that can come in against a ton of different decks. That's what I like about it.
1 week ago
Jhoira is kind of an all in CMDR here are some suggestions in that all in route. Your mana curve is way too high you need to take out all of your mana rocks that are 3 and above. Take out all of your creatures except the mana reducers, 0 mana ones, Scrap Trawler, and Walking Ballista. Metalworker and Lotus Bloom is honestly way too slow. Take out Storm the Vault Flip Power Artifact Alhammarret's Archive Thoughtcast Blinkmoth Infusion Wayfarer's Bauble Jaya's Immolating Inferno Cyclonic Rift. And go down to like 25 lands.
And then just put in Semblance Anvil Chromatic Sphere Codex Shredder Helm of Awakening Memory Jar Windfall Wheel of Fortune Chain of Vapor Mental Misstep Myr Retriever Frantic Search Gamble Riddlesmith Tormod's Crypt Artificer's Intuition Sensei's Divining Top Defense Grid Pentad Prism Junk Diver Force of Will Ponder Preordain Aether Spellbomb Pyrite Spellbomb Void Snare Red Elemental Blast Pyroblast and slot in any number of counter spells and bounce spells...
these are just a few suggestions think of them what you will. But just know that Jhoia is going to be targeted super hard. A lot of the cards are just win more cards but the things is that once you ever get to resolve a jhoria and play a turn it should be a guaranteed win. And your only other trouble will be taxes and or stax pieces like Blind Obedience and those will basically make your lose almost 100% unless you have removal which you don't have enough.
2 weeks ago
3 weeks ago
My biggest problem with this deck is that you don't have many effective ways to make mana. While you have many artifacts/ spells that are mana neutral, like Manamorphose, Pentad Prism, and Memnite/ Ornithopter plus Springleaf Drum, you don't have as many cards that actually GAIN you mana, which means you will constantly be decreasing the amount of mana in your pool until you just run out of stuff to do. I do think that one or two Lotus Blooms would be extremely effective in combination with your Whir of Inventions. I might also suggest more mana production cards, like Infernal Plunge, which capitalizes on your 0 mana creatures, or even rituals like Pyretic Ritual or Desperate Ritual. If you don't like the idea of spells to add mana, something like Semblance Anvil in combination with effective 2 drop artifacts could help. I really do like this idea, and I have firmly believed for a while that aetherflux reservoir can find a place in modern.Best of luck!
3 weeks ago
4 weeks ago
Nice, first deck I have seen with the new Dominaria cards.
Decree of Silence with this general is pretty close to a lock
Mystic Remora becomes better because you don't have to keep paying high Cumulative upkeeps
Standstill could be a good end of second main phase play to keep drawing cards
Lotus Bloom - not sure about the rules but can you cast this from the graveyard for 0?
Executioner's Capsule repeatable kill
Mindslaver - Opponent Lock
Tangle Wire - Annoying tapping effect to play around, where you get the benefit to tap tangle wire and skip the first turn at 4.
I feel like this deck is trying to do two different things with Elves and a Dimir Mill theme. You also want to limit your sorceries and instants and maybe replace them with creatures, artifacts, or enchantments that do the same effect for repeatability with your general.
1 month ago
Apologies for the delay, I had to write this twice.One time mana sources make a lot of sense since you do need 11 mana to play your commander and equip all in the same turn.Basalt Monolith, Grim Monolith, Lion's Eye Diamond, Mana Vault, Pyretic Ritual, Desperate Ritual, Seething Song, Lotus Bloom, Lotus Petal, Treasonous Ogre, Vessel of Volatility, Simian Spirit Guide
EquipmentHammer of Nazahn, Helm of the Host, Lightning Greaves all good but how do you feel about Sword of Feast and Famine + Aggravated Assault backup strategy? Sword of the Animist is a good equipment for this strategy as well but depending on the table may not be fast enough.
Love the counter package, no Dualcaster Mage?Fork, Burnout, Pyroblast, Red Elemental Blast, Reverberate, Ricochet Trap, Glorious End, and of course Possibility Storm. Not a big fan of Veilstone Amulet in cedh but the makeup of your local meta will make or break this card. Active Volcano is probably too much.
Maybe too many colorless lands? I think you could cut one land overall but I understand you want to hit each land drop. Ancient Tomb, Buried Ruin, Cavern of Souls, City of Traitors, Command Beacon, Crystal Vein, Dwarven Ruins, Gemstone Caverns, 25xMountain, Sandstone Needle, Scorched Ruins, Sequestered Stash
Kuldotha Forgemaster is a good way to tutor the equipment into play.
Sphere of Resistance is a fantastic protection card but can make it easier for others to combo if you leave it out.
xyr0s on Snow White
1 month ago
@ Disciple_of_Doran I agree, that in a fully competitive local meta, this deck would lose every game where opponent didn't either flood or starve out of mana (like most decks that are tagged with both "budget" and "competitive"). OTOH, presumably martyr proc (to take another monowhite deck) also started out as someones idea of how to make a budget friendly deck, and developed through play into a fringe deck that sees some play. My guess is, that if anyone played this deck a lot, it would drift toward a more staple-based monowhite control shape - sweepers, leyline, path, and so on, and less and less jank. I also agree on Akroma, Angel of Wrath being a slightly random beatstick - there are other big creatures that do more for the rest of your team, than akroma does.
@ ChainerKozah Actually... drawing cards, and all that... there's something funny about Eidolon of Rhetoric and Temple Bell: Tap bell in opponents turn for card advantage. There's also Mikokoro, Center of the Sea that works in roughly the same way. Handing your opponent cards is just gonna get you killed by some of the midrange decks, since each non-land card they draw is rather powerful, and sometimes they have even more card advantage (Bloodbraid Elf into Liliana of the Veil, you sac a creature, then attack with BBE).
How is Lotus Bloom working? Outside of the very first turn of the game, it seems quite strange. Is it just there for extra mana?