|Commander / EDH||Legal|
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|Modern Masters (MMA)||Rare|
|Time Spiral (TSP)||Rare|
|Promo Set (000)||Rare|
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Suspend 3 (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
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|Have (15)||Lucretian , fireborne1986 , wackozacko , Swamy , Sparky41 , sonnet666 , golgarigirl , perrin515 , Lindough , cryptoplasm , Vasbear1 , jrschnoebelen , Duct-Tape-Guardian , warcry02 , Axtel|
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Lotus Bloom Discussion
1 week ago
From my experience of playing eggs terrarion is just a cantrip along with most of my deck. It just feels like you aren't taking full advantage of synergies inherit in eggs. You mention not being to competitive but you are running incredibly powerful cards already. Like having those spellbombs is impossible for me because you have to pay colored mana to draw while there are eggs that you can just sac and then draw a card (you already have free sac outlets).
The salvaging station combo that you have right now is weak because you don't immediately win and it is basically recurring 2 one mana artifacts which in the end it just draws you 2 cards so you might as well put in a draw spell because it will be cheaper and you pay colored mana for the spellbombs anyways.
Trinket Mage doesn't make you win and you have no interaction that you can grab with it is a tutor this is what it should be doing. Right now it just hits a cantrip which you have to sac. You don't have any significant combos with something like Sensei's Divining Top(though I guess you might have Quicksmith Genius now which is one of the best things you can grab with it. Something like Trophy Mage will grab Scrap Trawler which is one of your wincons.
If Reshape is being used for Lotus Bloom it basically amounts to a ritual effect because it is just a gain one mana of any color. The only other use of Lotus Bloom is to Goblin Welder it. Which might in itself be good enough.
You aren't taking advantage of all of the shuffle effects in your deck. You aren't running Brainstorm. It is basically a draw 3 and make 2 of the cards in your hand go away. The reason I think Fact or Fiction is bad is because your opponent will give you the worse possible hand. You might as well play Impulse or something of the sort like Ponder. These offer a much greater flexibility. You might even be able to play Ad Nauseam which can effectively let you draw 15 cards without killing yourself.
You should put in some fast mana of course then your deck would become a lot more competitive.
1 week ago
Cathartic Reunion is very useful when you have combo piece on hand and you need to put it in the graveyard. Its also a good card filtering.
Mystic Remora is a great card but last times Im playing 1vs1 or 2vs2 and it loses its power then.
Thank you for suggestion!
1 week ago
I have purposely left out all of the mana positive rocks bar Sol Ring to bring the decks power level down to a more acceptable stage for my play group. I don't want people to feel like they can't compete because of my ramp.
Clock of Omens and Voltaic Key are currently in the deck as they combo with Salvaging Station and Sensei's Divining Top as card draw engines to set up for the kill turns. Trinket Mage searches for a good chunk of the deck, so I don't know why you considered it a dead card??? Reshape is in the deck as a way to cheat Lotus Bloom into play. A well known trick which made modern eggs so powerful.
This deck isn't meant to be 100% competitive. Although some of the card choices may make it feel that way. I assure you everything is here for a reason.
1 week ago
I play eggs quite a bit as well, and I think you should put in Workshop Assistant Metalspinner's Puzzleknot, I know that theme of your deck means that you want to slap someone in the face but I think you should consider more options to killing people like Aetherflux Reservoir or Disciple of the Vault.
I think you should put in the Terrarion and Quicksmith Genius (there is a sensei's top and quicksmith combo). I find that I can dump my deck into the graveyard quickly(which is ultimately what an eggs deck wants to do).
Although I find that Quicksmith Genius is to mana intensive to play sometimes.
It might just come from a different vision of the deck but you don't have easy ways to win other than just looping artifacts with pia/jeskai on the board. You don't have easy things like Paradox Engine, Temple Bell, Mana Vault, Mana Crypt, Basalt Monolith, cheap one mana draw spells.
In addition it seems like you are unable to actually utilize most of the spellbombs because they are too colored mana intensive. You don't run all of the eggs from odyssey that you can. You also don't have any interaction with your opponents. Other than that you basically got eggs down.
3 weeks ago
When running a smooth EDH (Commander) it is recommended to run estimated 40 lands and 10 'rocks'. This isn't set in stone but my spell flinger holds 39 lands and 7 'rocks'. I have seen that alot of these decks needs the right ramp. I also didn't see a Sol Ring on your list. One other sweet mana rock fetch is Tezzeret the Seeker . His second ability is super cool with Lotus Bloom (right into play)! good luck with the deck
4 weeks ago
So I've been thinking about building Eggs (a.k.a. Sunnyside Up), and here's the list I have so far in my head:
159 VIEWS | IN 1 FOLDER
A few things I'm having trouble deciding:
Ghost Quarter vs. Flooded Strand: Ghost Quarter generates more mana with Faith's Reward, as well as the option of being used defensively vs. manlands or Tron. Flooded Strand offers a more consistent mana base.
How many copies of Whir of Invention and Reshape. Whir of Invention is especially easy to cast in the turns leading up to when you combo off because you can tap all your eggs to power out Krark-Clan Ironworks. Reshape runs into problems when you need to save eggs and don't want to sacrifice them, even if it means powering out Lotus Bloom.
Number of win conditions. Right now, I'm just using Codex Shredder to go infinite with Faith's Reward. There's the option of Bitter Ordeal and Emrakul, the Aeons Torn. I'm not really a fan of Banefire in Eggs because it doesn't do much on its own.
Elsewhere Flask, Everflowing Chalice, Prophetic Prism, and Thoughtcast are Eggs staples, but I didn't have room in this build. Thoughts on any of these? Worth cutting some cards to make room? Thoughtcast and Prophetic Prism are especially good.
1 month ago
Is there a particular reason you use Pyramid of the Pantheon over Jeweled Amulet? Pyramid makes mana once every four turns and, if you don't have it turn 1, is pretty useless from the play testing I've done with this deck (it's a dead draw if drawn after turn 4). Jeweled Amulet looks less pretty, but your window for using it is much larger: You just need to have it any time before the turn you go off which is a lot more reasonable than the faux-Lotus Bloom that is Pyramid. I playtested mine real quick with the card added and didn't like it, then I play tested yours and still didn't like it.
Anyway, that's my recommendation: Remove Pyramid for Jeweled Amulet. Holding a mana over for the next turn is better than paying 4 to get 3 on the fourth turn.
2 months ago
Maybe it's a daring idea but why not try to build a Tromokratis voltron deck? He is bulky and could easily deal 21 commander damage if you equip him with the right gear.
Play a lot of mana-rocks to get him out as early as possible like Lotus Bloom, Thran Dynamo, Caged Sun and Extraplanar Lens. Even Sapphire Medallion and High Tide help this strategy. Tromokratis wants to be blocked but that would be a set back for your gameplan so evasion is your friend. Archetype of Imagination could help your commander hit face for example.
If you go the voltron route I would definitely play these equipments:
- Swiftfoot Boots
- Lightning Greaves
- Eldrazi Conscription
- Argentum Armor
- Ronin Warclub
- Grafted Exoskeleton
Each Mirrodin sword would be an auto include but could maybe be to expensive to buy but I would at least try to fit in Sword of Feast and Famine.
Since you're in blue there are a lot of ways to search for artifacts.
And last of I would play some disruptive spells to ensure you're not overwhelmed by other tempo decks that tend to go wide like:
I love mono colored decks in EDH since they play the toughest game but excel at one main goal. It's hard to make them work against those fancy multi colored decks and it could become a big investment but from one mono-colored EDH player to another, it's worth it! +1