Artifact Creature — Construct
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
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Verdurous Gearhulk Discussion
4 hours ago
Hey djnewellmit, our decks do fold to Fatal Push, but so do just about all decks in Standard. A double Push opening hand from our opponent is very hard to come back from. One way to get around Push is to play more 3 drops since requires some work from our opponent to first trigger revolt which is actually difficult to do. This is one of the reasons I'm a big fan of Rishkar, Peema Renegade.
I would prefer to add more 3 drops than 4 or 5 drops because I still want to keep the mana curve low. You mentioned Tireless Tracker who's a great suggestion. Tracker can be incredible I'm currently playing three in the sideboard, but I could see her being an excellent main deck addition. It's possible that I should switch Narnam Renegade and Tracker around between main and sideboard. Both are excellent in the Golgari Constrictor matchup which is the reason I'm main decking Narnam. Narnam brings some added aggression which I like since him turn one into any 2 drop into Rishkar brings the beats.
Due to the way my three color manabase is built my removal options are very limited to just Push, making Grasp of Darkness in my opinion not a viable option because of the double black in it's cost. Botanical Sanctum is the problem I could replace it with Evolving Wilds, but this slows down the deck a lot and is not what I really want when using so many 2 drops. Noxious Gearhulk and Ob Nixilis Reignited are my sideboard removal answers to big creatures that are out of the range of Push. I don't need them until later in the game where double black is completely doable, but in the early game it's not. I feel 4x Push main deck, if you have them, should be the norm.
I like your suggestion of combating Push with Woodland Wanderer there's also Peema Outrider who goes more with the Elf theme. The problem is finding room for these creatures main deck or even sideboard. Aethersphere Harvester also plays a similar role like these creatures. It doesn't die to Push without a revolt trigger and it survives Grasp. It has the added benefit of being a great way to gain life with lifelink. I'm a big fan of Harvester and after sideboard I can go up to three copies of it. I recommend you add it main deck or sideboard because getting counters on it from a Rishkar or Verdurous Gearhulk makes it even more amazing and resilent. With Mimic gone the counters strategy is now on the shoulders of both Rishkar and Verdurous. Creatures that enter the battlefield or can make their own counters with an ability are very good because they can get bonuses from Winding Constrictor without needing other cards.
One of the best things going for this deck is it's ability to keep up with other decks or overtake them with board position in gameplay. Using a very low mana curve made up of mostly 2 drops who are all powerful for their two mana costs. I've taken a different approach after cutting Mimic without it Armorcraft Judge loses a lot and has also been cut. Using Mimic with Winding Constrictor I was finding that some set-up was required before playing other cards. This took away from the aggression. Ignoring this set-up now and just focusing on playing these great 2 drops getting them on the battlefield and being aggressive with them simplifies the strategy. I've cut all main deck draw instead putting it all in the sideboard. This might be a mistake, but I've done this to keep the curve as low as possible for game one of a matchup.
It's possible that Metallic Rebuke should be playing a bigger role here like you suggest. Being able to counter a turn five Verdurous from my opponent in the Golgari Snake matchup or turn four Gideon, Ally of Zendikar in Vehicles seems very good and a huge swing in my favor. I haven't really explored the possibilities with Rebuke it's really here for the Saheeli Combo matchup and Torrential Gearhulk Control matchups.
Metallic Rebuke got worse with the cutting of Metallic Mimic because he's fine in control matchups because he's an artifact which can get into play as early as turn two. Having 8x possible turn two artifacts, 4x Mimic and 4x Walking Ballista was very good to improvise Rebuke early. Rebuke is still amazing even with Mimic gone because of it's synergy with Ballista, Aethersphere Harvester and Tireless Tracker. Although Tracker is by far the slowest of the options to get an artifact into play. Choosing to main deck Rebuke is fine option and it would for sure help to give more uses for Mimic if you're using Mimic.
1 day ago
1 day ago
Some of the really good cards in standard that put counters on thing are (off the top of my head): Drana, Liberator of Malakir, Winding Constrictor, Verdurous Gearhulk, Walking Ballista. And depending on if you want to do a graveyard matters/delirium deck you could try to fit Yahenni, Undying Partisan. Have fun!
3 days ago
I'm glad you liked it, and sure I'll tell what to sideboard and such. But you also have to learn to read your opponent, what they play how they play and so on. If you want to win you need to think 2-4 steps ahead. Sometimes you need to play cards that (bait) out a kill spell or a counter spell.
Anyway, you need to know what are the decks played right now.B/G, B/G Delirium, G/W tokens, U/B Improvise, Copy Cats Deck, and Mardu Vehicles. Those are the decks that you will encounter at least 3 of them 100%.
Sideboarding is a skill and here is how you make this deck work for you. When you play against B/G (Delirium) you will encounter Verdurous Gearhulk and Winding Constrictor that's their combo. For the Delirium B/G you will encounter Mindwrack Demon and Grim Flayer both decks will run Walking Ballista. So make sure you kill those creatures, and then you sideboard Transgress the Mind and Kalitas, Traitor of Ghet and make sure you say vampire when you play Metallic Mimic when you have kalitas, because Gifted Aetherborn Yahenni, Undying Partisan are both vampires and will get counters also. But if you don't have kalitas in just say aetherborn.+2 Kalitas -2 Gonti +3 Trangress -3 Glint-sleeve
Against Mardu Vehicles makes sure to save your Yahenni's Expertise it'll wipe the floor with those small shitty creatures, sideboard Kalitas and Expertise in.+2 Kalitas -2 Gonti+1 Expertise -1 Glint-sleeve
Against any deck that plays any of these 3 colours blue/red/whiteThey either play saheeli/Felidar or something with Gideon plainswalker.This is important you do it right or you will lose 100%+4 Hope of Ghirapur -4 Glint-sleeve +3 Lost Legacy -3 Vengeful Rebel+3 Transgress -3 Fatal Push
Now To switch out liliana if you dont have to the money, I would play Live Fast to get your cards, it might do 2 dmg to you, but you will get 2 energy to full for glint-sleeve or to Demon of Dark Schemes. If you want to play westvale abbey, then I would take out all 3 vengeful rebel and add 3 Weaponcraft enthusiast since he gives you enough creatures to sac for the abbey. The rest of the cards you mentioned are not good.
Hope this helps you out.
4 days ago
I love this deck but it really needs Unlicensed Disintegration, easily the best removal in Standard right now, stopping Saheeli Combo, Breaks big Verdurous Gearhulks and shuts down Mardu Vehicles. Just so good. Probably would shrink Reckless Fireweaver down to 3, 1 implement and 1 other, I could adjust, to run 3 Disints, 1 in the SB for sure. Just my personal attache to this deck.
5 days ago
Thanks a lot, clayperce! It's definitely a lot of fun, I'm going to be sad when it rotates.
- The previous list was actually running two Ruins of Oran-Rief, but when I swapped for 2 Mirrorpools I found that the list couldn't handle more than 2 ETB tapped lands, so Mirrorpool was the obvious choice there.
- Spidersilk Net is an interesting option, but I think my best bet against the current flyers being played is to just stay aggressive and pack more removal - so you may be right about mainboarding Titan's Presence, it is very good. The bigger flyers are all vehicles, so that extra removal (even if it can't hit the flyer) will help get rid of anything that could crew it. I might honestly up TP to 4, hmm...
- I actually really considered Walking Ballista, but eventually decided against it because it's only about 1/3 as effective in this deck vs the other strategies running it. The lack of Rishkar, Peema Renegade, Winding Constrictor, and Verdurous Gearhulk really hurts it's usefulness, and many times it can only do as much damage as half of the mana spent to cast it. There might be some sideboard potential there, but for now 4 Warping Wail and 3 Titan's Presence has been enough for the Saheeli combo.
- I hadn't even considered Bane of Bala Ged, that's an interesting option. I'm not sure if I'd favor it over Deceiver of Form, but the exile clause is potentially very powerful, I'll look into that!
5 days ago
Ay I'm interested in your Verdurous Gearhulk. I have a Tezzeret and a couple other things. Lemme know.
5 days ago
Hey RubyStrings, not sure if you got my message on your binder but my Verdurous Gearhulk is from Kaladesh. I also have a Scrapheap Scrounger. I'm interested in your Sacred Foundry, Watery Grave, Steam Vents and Blood Crypt if we can work some combination out.