Chromatic Star

Chromatic Star

Artifact

(1), Tap, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.

When Chromatic Star is put into a graveyard from play, draw a card.

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Trade

Have (3) Pieguy396 , sonnet666 , Mortiferus_Rosa
Want (5) PTsmitty , Crescent , DuncanBear26 , brackcon , Gaous

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Chromatic Star occurrence in decks from the last year

Modern:

All decks: 0.14%

Green: 2.99%

Commander / EDH:

All decks: 0.01%

Chromatic Star Discussion

Farycane on Emry, Lurker of the Loch [Turn 1 Victory]

1 day ago

Hey I don't know if you are still updating this List, but I may have some ideas that may be an upgrade

Crystal Vein for an Island

Narset, Parter of Veils not exactly sure what to take out, but not let opponents draw is great

Shimmer Myr Better than Leyline in many cases, recurable with Emry

Search for Azcanta  Flip Flip ability is super interactive

Soul-Guide Lantern Finally able to play artifact based onesided grave hate! Great new card

Sculpting Steel Phyrexian Metamorph depends a little, but there are some really nice artifacts to copy. Best I got was T1 2 Manacrypts but even Thornbite or Boots/Greaves are good to have as backup

Muddle the Mixture Tutor and Interaction, would kick out Tribute Mage for that

Riddlesmith would play rather than Vedalken Archmage. 2 Mana less und you have Grave access

Counterbalance really hard to Play against

Stifle for Disallow, 3 Mana ist much for a counter, Maybe Tale's End fits better than Stifle

Thoughtcast Visions of Beyond Some cantrip/Draw isn't always bad.

Retract Save from Artifact Wipes, basically a Ritual with fast mana, triggering Archmage/Riddlesmith etc again on recast

Freed from the Real not a loop, but really good untapper

Drafna's Restoration at instant this would be way too good, but still very good card

Chromatic Star Conjurer's Bauble take 1 mana more than the Other baubles (chromatic 2 to get startet), but drawing immediatly. Worth a Shot. Drawing a card extra on your turn can be important

Sensei's Divining Top Interactive, nearly unkillable, smooths draws

Tezzeret the Seeker Battlefield Tutor, 5 mana Reshape costs Boardpresence and finds 3 or less cmc (which is enough for combopieces) but Tezzi for 3 let's him stay on the Battlefield. Untapping Sol Ring and Vault e.g. with his +1 makes im nearly free

Corridor Monitor Not a good substitution for Mirran Spy or Chakram, but still usable. You can + on colorless mana as long as you have blue with KCI or Ashnods, as said, not nearly as good, but good enough to get some storm count to finish of opponents

I found this list from your Youtube video. Great work! I love the Budget Substitution at the end of the video. You do a really nice job with your channel! Keep going

dingusdingo on Staxing and Taxing: Glissa cEDH

3 days ago

Very nice deck. I have a paper Alesha, Who Smiles at Death list, so I can appreciate another paper non-blue stax deck.

Things I enjoy

Hope of Ghirapur is a very saucy include and is a strong Glissa recursion target

Grim Flayer is like Dark Confidant #2

Tainted Wood and the other tainted lands are EXTREMELY under rated

Ulvenwald Tracker has some crazy strong synergy with Glissa (first strike and deathtouch)

Areas I can see improvement

First, Tree of Tales and Vault of Whispers raise risk while providing extremely marginal benefit (Mox Opal metalcraft). While it is recurrable with Glissa, you risk the chance of things like ETB tapped, get sniped on a land drop on turn 1 or 2, having it turned into a Mountain, or just having it not untap. Having 2 more basics will allow your Crucible of Worlds to be a BEAST with fetchlands and makes games against other stax decks easier. Similarly, you can ease off a touch with the non-standard dual color producers, because its only a two color deck. While these cards are certainly nice, cutting another 2-4 for various utility lands I bet you won't notice a drop in color consistency because of the high fetch density. I would also consider Wasteland and Ghost Quarter, which conveniently work extremely well with Crucible of Worlds in a stax deck. Green also has access to Ramunap Excavator, as well as the highly cancerous Exploration and Burgeoning and Azusa, Lost but Seeking. Blowing up a couple lands a turn makes players scoop pretty fast.

I think you should run the elf squad. Turn 1 elves make mana faster which helps A LOT. Stax decks needs to have strong starts, to get ahead of players so you can bury them with symmetrical and asymmetrical effects. Llanowar Elves Fyndhorn Elves Elvish Mystic Elves of Deep Shadow. I think these will help your consistency and speed. Also consider Priest of Titania. These are also great mid and late game targets for Skullclamp.

Dark Tutelage should be Phyrexian Arena. A 2 color deck shouldn't struggle too much with the extra B in the cost.

Artifact based draw that graveyards itself provides huge incidental value with Glissa. Specifically, Chromatic Star and Chromatic Sphere are worthy of includes. You could even grab Barbed Sextant if you strongly liked the chromatic effects.

Mana Web is a great effect when it goes, but I have personally found this card to be lackluster in color identities that lack White or Blue. It needs supporting cards to make it go, like Winter Orb and Static Orb. Blue and white get the benefit of having further extensions with Hokori, Dust Drinker and Stasis, and I really believe this card belongs mostly in decks.

Smallpox and Innocent Blood are synergy inclusions, but they are rather marginal if drawn later in the game. You could consider swapping one of them into Damnation. I don't think Sickening Dreams is worthwhile if you aren't running a combo to draw 50 cards and kill the table with it.

Tormod's Crypt could be worth running. Ezpz recursion target that you can always pop for value if someone has a creature about to die on the stack. Helps against fish hulk which you think is a bad match up. Also every deck has some way to gas from the GY.

You run some creatures that seem value oriented, but I think should be replaced. Wurmcoil Engine Ravenous Slime Scrap Trawler. I don't think you're getting enough meaningful action on combat for wurmcoil, I think ravenous is pretty marginal at beats as well as GY patrol, and scrap trawler is redundant with your commander and doesn't really advance your game plan.

Similarly, I don't think Sword of Fire and Ice is doing enough. Although Sword of Feast and Famine could be a worthy include.

Ashen0ne on Lieutenant Kirtar control

1 month ago

Right now the main wincon is token beat down but I am playing around with artifact recursion a bit. I like the idea of playing things like Chromatic Star and the like because they replace themselves and let me dig deeper into the deck. Card draw in white is hard to come by

All of your suggestions are great though. I’m gonna work most of them in I think

dingusdingo on Sylvan Tutor

2 months ago

Sylvan Tutor 's price is based almost entirely off scarcity. P3K was a small starter set released in the Asia market and not released in the North America market. It's a small and rare set from 20 years ago, so any even halfway decent effects are going to be extremely price dollar wise. Great effects that are cEDH playable are extremely expensive, Imperial Seal Three Visits Ravages of War Burning of Xinye Warrior's Oath

I think the effect is great. Most green decks could benefit from including it. It does lose a lot of utility being a sorcery though. You must give your opponent a full turn, with your opponent knowing that you have a selected card coming to you. Compare to instant speed Worldly Tutor . You play at your opponent's end step, and you get to untap and play your creature before your opponent gets to untap + draw. Also consider that with an instant speed tutor, if you need to do something else instead, like Counterspell , you have that option. And last but not least, instant speed tutor gives you potential for blowouts. If you Worldly Tutor to grab Alms Collector then crack Chromatic Star (or any other effect to draw 1 at instant speed) to get it into your hand, you can get huge plays against Wheel of Fortune type effects. The same is true for Aven Mindcensor against Protean Hulk , and so forth.

Hellizha on

2 months ago

Hi there dude!

I love the idea behind your cEdh! Taigam, Sidisi's Hand is such a underdog! Since this is a budget version you are looking for, I would consider to have more cycle\cantrips effects.

HF! Good luck in your future games <3

dingusdingo on I Walk the Line of Perfect Symmetry

2 months ago

I have spent quite a bit of time brewing with Scheming Symmetry , here are cards I had in various builds that you may find interesting.

Ghost Quarter

Gives a shuffle effect if the opponent searches for a basic, so best used when you are holding another guaranteed shuffle. It also sends lands to the graveyard, opening them up to be hit by Surgical Extraction

Psychic Surgery

Whatever they search for, just exile it. Scheming Symmetry is not a may, so it will always guarantee a trigger off Symmetry, even if the opponent sees the combo and searches a land. This card also punishes fetch lands and will do work for you.

Top Deck Mill Effects

Seen with Lantern. Codex Shredder Cathartic Adept . Might as well as mention Lantern of Insight with these cards, which enables them but also Lantern can force a shuffle with Symmetry.

Quicken

Ultra spicy tech. Use Quicken then Symmetry at opponents end step, so that you will untap and get the card before your opponent. Just make sure you grab something that forces a shuffle or mills a card.

Miracle Cards

Notably Temporal Mastery and Reforge the Soul . I have found that Reforge at 1x in decks with Symmetry feels great. Terminus is a great solution to aggro decks if you run white.

Isochron Scepter

Can't imprint Symmetry, but you can get great cards for the deck like Extirpate or Surgical Extraction or even Glimpse the Unthinkable . Another card that feels great as a 1x in decks with Symmetry.

Chromatic Sphere and Chromatic Star

You can get instant access to the cards you tutor, and these filter mana.

BLOODGUILT on

2 months ago

Dischord, Mycosynth Lattice is in sideboard for Karn lock Karn, the Great Creator + Mycosynth Lattice . It makes all lands artifacts and Karn's passive is opponent's activated abilities on artifacts can't be activated. That karn also fetches from the sideboard so if he gets one piece, he gets the other. As far as Memnarch i was confused too but i wasn't aware Mycosynth lattice says "players may spend mana as though it was mana of any color" that means Memnarch will start stealing all their stuff. He also has Chromatic Star and Chromatic Sphere which are mana filters so Memnarch's abilities can be used on the most dangerous targets before karn and lattice are on board. at least that's my guess.

Scarlet2009 on Riftfire

3 months ago

Skullblade248: Dark Petition wouldn't help him here. producing multiple colored mana in a single turn is really hard for tron because its mainly a colorless deck. to play a Dark Petition turn 3, a player would need natural tron PLUS at least 2 Chromatic Star / Chromatic Sphere . Stormfist Crusader is not competitive in modern. it lets your opponent get just as much advantage as you.

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