Chromatic Star

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Related Questions

Chromatic Star

Artifact

(1), Tap, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.

When Chromatic Star is put into a graveyard from play, draw a card.

Price & Acquistion Set Price Alerts

10E

TSP

Ebay

Recent Decks

Chromatic Star Discussion

LampeShades on Artificers(saheeli)

5 hours ago

If you want to keep 4 colors, needed:Chromatic Sphere, Chromatic Star, & Terrarion ... actualy I would still use those even if only 3 colors, and might be better to make 2 different decks one Grixis (black, red, blue) and another with the white (Esper maybe)

If keeping red: Galvanic Blast, Ghirapur AEther Grid, Pyrite Spellbomb, Simian Spirit Guide

If you want more combo focus: Myr Retriever, Scrap Trawler, Buried Ruin, Krark-Clan Ironworks, Mind Stone, Ichor Wellspring ... with others possible depending what you'd like to do, possible huge 'X' damage spells likeFireball and lots other variations

AliMoe on Jhoira's Vehicular Travels

5 hours ago

NoSoyYucateco no it isn't, sine Jhoira's ability triggers on "casting" a historic spell, not an historic card "entering the battlefield". There are a few good cards it interacts with though, like Reckless Fireweaver, but imo it's not worth running it if your deck is not built around it.

HARDsofty This is a nice idea for a deck, I like the vehicle theme. There are a few tweaks I would make without changing the theme of the deck: I think you could run less than 38 lands. The amount of cards you draw with Jhoira should guarantee you a land drop every turn. Also, I would consider cutting Mind's Eye, since you want to spend your mana during your turn, and drawing cards that way. Also, I would include Thopter Engineer, since giving all your vehicles haste is insane ;-) I would cut Ghirapur Gearcrafter for it.

I would also consider cutting both Implement of Combustion and Implement of Examination. They are either expensive, or basically don't do anything. If you are playing them for the card draw, consider instead playing spell bombs, or Chromatic Star/Sphere, since they also offer you utility/fixing/draw.

As for the vehicles, is there a reason you are not playing Aethersphere Harvester, Heart of Kiran, Skysovereign, Consul Flagship or even Cultivator's Caravan? They are a lot stronger than Irontread Crusher, Ovalchase Dragster, Sky Skiff and Renegade Freighter.

I made Jhoira deck as well. It has a lot more smaller artifacts and is buid around casting a lot of cheap efficient stuff, which is clearly not your strategy ;-) but if you want some inspiration, take a look at it.

bradore on [TUNED] Jhoira Infini-Storm (100% Competitive)

6 days ago

Nice deck, I'd remove a few counterspells in favor of artifacts that draw you cards. Mycosynth Lattice, Lightning Greaves with Hellkite Tyrant combo as a finisher is a fun way of ending the game once your storm engine starts going, plus Mycosynth helps you draw more cards, that with Vandalblast can win you game.

Mana reduction cards like Cloud Key, Herald of Kozilek, Jhoira's Familiar, Semblance Anvil can let you play mana generating cards like Gilded Lotus and Thran Dynamo for next to nothing and get you more mana than what you paid for. Alhammarret's Archive is also amazing with Jhoira.

Dack Fayden is really great in this deck, helped me steal me a Lightning Greaves when I desperately needed it. Commander's Sphere andChromatic Star, Torpor Orb have helped me a ton too.

UpperDeckerTaco on Jhoira Artifact Storm o' Doom (competitive edh)

1 month ago

Why Chromatic Sphere over Chromatic Star? Star at least triggers when it goes to the graveyard without activation, which works with KCI?

MEEps on Steel Wings Steal Wins

1 month ago

What do you think about adding Krark-Clan Ironworks? it gives you access to an infinite mana combo with no other tweeks: Krark-Clan Ironworks+Scrap Trawler+Myr Retriever+Sol Ring + an artifact with CMC=3 or 4, and you could also add either Chromatic Star or Terrarion to create an infinite draw loop. Essentially I see this as a situation dose of super steraroids for this deck, and even if you don't have the full combo, KCI is a pretty nice ramp tool all the same.

splatterb0y on R/U/G Tron Burn

2 months ago

bshred8

With Chromatic Star or Prophetic Prism it's easy to fix black mana. But something like Dispel would not require that much luck on color fixing and would be a better choice. Thanks for pointing that out. Red Elemental Blast is a great suggestion too.

I'm running a 4 of Expedition Map and 3 of Crop Rotation to help with assembling tron.

Ponder is a great suggestion. Which card would you cut to play it?

Xica on Thoughts on Damping Sphere?

2 months ago

Against classic tron Stony Silence is backbreaking, it catches all their eggs (Chromatic Star, Chromatic Sphere, Relic of Progenitus), so they can't dig for their large threats, or answers for your hate pieces, it disables both Expedition Map & Oblivion Stone.

(And it also hates on lantern, and affinity)

If you play Grixis, then the best bet is probably to go back to the roots, and simply draw more answers than they can match with threats. Which can be done with the 8-command lists.

ghgiunco on MUD in modern // An differentron

2 months ago

Hi @Madhava tks for the tips! I played one time with Inventors' Fair its a good utility land, but with the grow of Field of Ruin in modern, it was hard to to play without lands, and now i'n testing with Wastes.

I played a time with the package, but for this i need to cut Chalice of the Void and Mind Stone for Chromatic Star this make more fragile and not too worth, not all time we get nice things with Ancient Stirrings. Its good, but not too worth in build.

At the moment (and for me save this build) i'n test this build with dominaria update.

Karn, Scion of Urza is so strong in this build, give card advantage, creature advantage. I want to play with 3 at least. (Feel free to see and comment about this alternative too)


I looked for your build and this look so interesting. I see Culling Scales one time. Spyce.

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