(1), Tap, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
When Chromatic Star is put into a graveyard from play, draw a card.
Price & Acquistion Set Price Alerts
Chromatic Star Discussion
5 days ago
A total of 10 mana turn 3
6 days ago
I had a big card supply recently, so let's rebuild the deck.
out Saheeli Rai
out Felidar Guardian
This was wincon "just because I can" and "why not". It even worked sometimes. Separately these cards are not much useful (though I've played the last Saheeli's ability several times and won with another combos), especially considering they are not artifacts and cannot be tutored by Arcum Dagsson or protected by Darksteel Forge and Padeem. So, in order to add many new cards I decided to pick off this combo. I wouldn't want to take it far away though.
out Sanctum Gargoyle
out Chromatic Star
out Junk Diver
out Filigree Sages
out Shimmer Myr
Some of these cards I'll maybe return later.
Finally I got 'em!
The bridge makes a combo with Unwinding Clock (and sometimes with Clock of Omens) while I have a lot of mana artifacts. I can tutor a permanent onto the battlefield every turn - my and each of my opponent's. I can search for a combo, or I can just make fun and search for different interesting artifacts. With Vedalken Orrery I could do almost all other things (except for activating Planeswalkers abilities and attacking) in the end of every opponent's turn (or in response, of course). It comes instead of Shimmer Myr, because he's much more vulnerable and doesn't let me to cast noncreature spells as instants. The ability cost is quite expensive and can hardly be activated as the Bridge comes into play, but I hope the Bridge combo or the Bridge itself will work as I imagine it to myself =)
in Wrath of God
The second thing I wanted to add to my deck. Just mass removal spells.
The problem is that I can't just clean the table in the turn I need it. And I need it - since I make random-turn-combos, not war. Nevinyrral's Disk and Scourglass are very slow - the Disk enters tapped (though it can be untapped by Clock of Omens, Tezzeret the Seeker , or even using Time Sieve), Scourglass can be used only during my upkeep. I also would like to put Oblivion Stone in the deck as I get this card, but it just too mush mana-expensive to immediately blow up the table. Finally, the Disk and the Stone destroy my own noncreature artifacts, which is unpleasant. So, I decided to add several spells of this sort. Just to destroy all creatures - now.
Let's see how this strongly-required-in-artifacts-deck card will work.
That was the only card I found that allows to draw cards for casting an artifact or for the artifact ETB trigger.
out Nomad Outpost
out Sequestered Stash (I can hardly remember I played this land's ability)
out Rupture Spire (I just hate this card! Enters tapped and eats one mana...)
in Blood Crypt
in Steam Vents
I'm thinking about lands too. I've also got Windswept Heath, but at the moment I have only one white dual land (Prairie Stream), so I should gather more shocklands before.Oh, it's quite hard to think what land I need to tutor with the fetchland, considering I have only several shocks in the deck... I always forget what lands are in the deck now.
1 week ago
1 week ago
Your category "ramp" is in fact no acceleration. Apart from sol ring and the signets all other spells start at 3 mana, more of them are even 4 or higher...this does definitely not speed you up. You can cut all the stuff in that category over 3 mana and insert cards that produce more mana than they cost, such as the mana artifacts for 0-1 mana and Dark Ritual, Cabal Ritual, Culling the Weak, Seething Song...use Manamorphose and Chromatic Star/Chromatic Sphere for getting the right colours and drawing extra cards.
1 week ago
3 weeks ago
You should consider swapping out a foundry inspector or two for Ashnod's Altar. It's a sac outlet that also provides mana to let you cast/recast your artifact creatures, such as myr retriever or anything 2 cmc or less. I also vouch for myr retriever because, with a one in your graveyard, you could sac a retriever on the field to the altar and return the other to cast and sac. It's even better with Pia, God of Revolution, digging out the rest of your graveyard if your opponent can't afford the life loss. Shrapnel Blast is a good surprise to the face, possibly netting 8 or more damage with your enchantments fielded. Disciple of the Vault is a good parallel to Impact Tremors if you can find a slot. Viscera Seer will chisel your library for that much needed card, . For the manabase, consider swapping out the Nomad Outposts for 3 Spire of Industrys to help you play Disciple and Seer. Maybe include an Inventors' Fair to counter the painland cost and tough out a few more hits. It can also tutor if you got too lucky with land drops. If you're playing with a sideboard, include Wear / Tear to counter artifact and graveyard hate like Stony Silence and Rest in Peace.
I was building a similar combo deck with Pia's Revolution, but with focus on artifacts instead of creatures. I have Chromatic Star, Implement of Combustion, and Pyrite Spellbomb for card draw and face damage. With only Pia, it can't really do much, so I'm worried about enchantment hate like Wear // Tear. Athreos and Impact Tremors makes your deck seem faster and more consistent. Will consider building a similar deck to this! +1!!
3 weeks ago
This is a cool concept, I have to say. However, generally the flurry of 0 cost artifacts isn't help you? You can spread them out over a few turns with your horde of blockers.