Chromatic Sphere


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Mirrodin Common
Invasion Uncommon

Combos Browse all

Chromatic Sphere


1, Tap, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -77%

0.05 TIX $0.8 Foil


Recent Decks

Load more

Chromatic Sphere Discussion

Chickens_are_awesome on That's Mr. Tron to you

1 week ago

I think it needs to be able to get the tron lands out faster, maybe Chromatic Star and Chromatic Sphere

Winterblast on All Hail King Goodstuff!

1 week ago

Your category "ramp" is in fact no acceleration. Apart from sol ring and the signets all other spells start at 3 mana, more of them are even 4 or higher...this does definitely not speed you up. You can cut all the stuff in that category over 3 mana and insert cards that produce more mana than they cost, such as the mana artifacts for 0-1 mana and Dark Ritual, Cabal Ritual, Culling the Weak, Seething Song...use Manamorphose and Chromatic Star/Chromatic Sphere for getting the right colours and drawing extra cards.

sodanghappy on Pia's Toddler Tantrum

1 week ago


I'm aware that it does lose quite a bit of it's edge without Pia's, but I try to make up for it with other wincons, Inkmoth+Ravager for one. Without Pia's, Trawler and Retriever can recur themselves/each other as blockers, and with sculptor or Ironworks it's more practical. Disciple is gonna have a field day. With 4 or 5 mana on turn 3 or 4, thanks to Opal or Springleaf, I could afford to sink some mana. Sacking 2-3 artifacts and drawing/recurring more per turn with a disciple in play seems like a pretty decent threat. Again, with Sculptor I can play a Pyrite for free and sac for 1 mana. But without it, it's practically like sacking a clue. I could sub it out for Chromatic Sphere, but pyrite comes with a 2 damage threat. it synergizes with disciple for more, essentially a bolt. Other than Terrarion and Ichor Wellspring, there isn't anything else like Star or Implement of Combustion, that I know.

Now regarding Viscera Seer, if I didn't focus more on noncreature artifacts, I'd consider it. I'm already satisfied with my eggs for card advantage. I don't want to sacrifice essential combo pieces, like Ravager or Disciple. Trawler and Retriever make for good blockers, with which I could sac after blocking, but without any of them in play, Seer can only block and sacrifice itself when blocking. It's much better paired with Athreos, which is why I recommended it to you.

I'd like to focus on getting the combo out quicker and more consistently. If there's a way to make this deck more focused, I'm open. As this is just a messy mashup of Ironworks Combo and Affinity with Pia's Revolution as scotch tape, it's doesn't have much individuality. Of the thousands of Magic cards from over the years, I'd like to be made known of anything that can potentially set it apart. It doesn't have to be stuck to Modern, as I'm considering making a Legacy version using Goblin Welder and Ashnod's Altar.

colton815 on

1 month ago

Chickens_are_awesome i think you miss the point of this deck. the ramp is the urza lands. Llanowar Elves doesnt do enough on its own to cast cards with cmc 7, but with the urza lands, i can have 7 mana and be casting a Karn Liberated on turn 3. the mana "ramp" in this deck are the cards that help me search the lands. those are Sylvan Scrying, and Expedition Map. Ancient Stirrings also lets me add lands to my hand, while Chromatic Star and Chromatic Sphere help me draw them. thats 20 cards just dedicated to getting my urza lands.

Myr_Mythic on Kiss Myr Ass (8 Total Lands)

1 month ago

Chromatic Sphere can provide simultaneous color fixing and card draw, and and only costs 1. I'd definitely be adding those alongside Ancient Den to make it less painful to splash white.

Postmortal_Pop on Cantrips and Baubles Challenge

2 months ago

Airtight Tappedout, it's been a while since we had a good challenge so let's make some Cantrips and Baubles!

For anyone who isn't familiar with these terms, Cantrips are spells that cost one mana, do something, and draw a card. Like Peek Bandage, etc.

Baubles on the other hand are cheap artifacts that you have to sacrifice to use the ability Chromatic Sphere, Necrogen Spellbomb, etc.

So let's see what we can make!

KurtySpice on EZI Nest

2 months ago

I would consider Reality Smasher as a must include in this deck over Oblivion Sower. It is a must answer card because of its size, it works with your discard theme, and it is easily playable with eldarzi temples and tron.

I would also think about using tron a little bit more efficiently by using Expedition Map/Sylvan Scrying to find the pieces you need for it.

Ancient Stirrings helps you find useful creatures, artifacts and your enchantments, as well as helping you pull pieces for tron.

Consider Chromatic Star and Chromatic Sphere for your coloured mana. Your deck doesn't have too many coloured mana requirements and it helps you trigger fatal push and turn on Emrakul faster.

I hope that helps and I'm sorry I didn't get back to you sooner, school took up my time.

Gravemind111 on Eldrazi Flash

2 months ago

add Chromatic Star and Chromatic Sphere for mana fixing your Burnt Offering and extra card draw.

also removal can take the form of Fatal Push since you'll have things flying off the field.

Void Winnower literally turns off decks, and will buy you precious time to get this fat bird off the ground.Walking Ballista can come in super buff, and then you can use it to slap peoples shit with all the extra counters you were able to put on it. Also just go for a Deathrender setup, you get 2 creatures at the price of one with burnt.

also consider Isochron Scepter and attaching a burnt to it to be able to use it constantly.

Load more