Agatha's Soul Cauldron

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Agatha's Soul Cauldron

Legendary Artifact

You may spend mana as though it were mana of any colour to activate abilities of creatures you control.

Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.

: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

wallisface on What is the Difference Between …

2 months ago

Playing either Agatha's Soul Cauldron or using Grist, the Hunger Tides -2 ability on MTGO will both beautifully illustrate how ”when you do” effects interact with the stack.

wallisface on burn deck help to refurbish

3 months ago

9-lives that might be true for your local meta - though there's been a lot of big changeups at the competitive level, from cards like The One Ring, Orcish Bowmasters, Agatha's Soul Cauldron, Fable of the Mirror-Breaker  Flip, Sheoldred, the Apocalypse, Haywire Mite, Ledger Shredder, etc.

It might be helpful to know what your meta actually looks like - because it sounds very different from anything established.

wallisface on Card Discussion: Grim Discovery

3 months ago

The problems with it, as I see:

  • It's sorcery speed and two mana, which is both very slow and quite high-mana for a card that doesn't apply any pressure at all (it's not affecting the board state, and only setting you up for future-turn plays). Scam decks typically rely on applying constant pressure - they're not designed to out-grind the opponent, their plan is to cause early-game havoc and then win while the opponent is trying to stabilize from their turn-1 trauma. I don't think Grim Discovery is a good fit in that regard.

  • In regard to trying this in a Yawgmoth, Thran Physician brew, I just don't see them wanting this kind of effect. They already have tons of ways to fetch creatures into play, and so can get additional copies of whatever happened to die. Plus they have Agatha's Soul Cauldron which does a much better job of turning the graveyard-creatures into huge value. They also don't want to have to rely on the graveyard too-heavily, as that's going to be one of the primary ways the opponent will be attacking the deck post-sideboard.

  • Generally speaking, the card is only barely creating a net-positive in card-advantage, and only really in the form of a land. That's a pretty low return considering that the card costs 2 mana, and only puts these cards into hand. Compare this to Unearth or Persist which get the creature into play immediately and so have immediate impact - while they're not giving you a land with their effects, they're giving you some virtual mana-advantage by yeeting the creature into play instead of making you have to go to the trouble of casting it.

imo it's not seeing play because it's just not any good. It's really slow, barely creates any kind of meaningful card-advantage, is liable to be useless if your deck is already graveyard focused (because your opponent will bring hate), and there are just much stronger effects in this vein which more proactively advance the boardstate.

JacobAGrossman on Glittering Company

3 months ago

Thanks, capwner! It is such a really fun combo, and adds such a layer of depth for the deck. It's just been a Collected Company deck for years, putting as many mini combos inside of it that worked.

It's funny that you mention Fury, because that was one of the pivotal cards that made me have to update and modernize the deck. It focused the deck on just the two card, most efficient combos, but still had to hope for the right drops against the right deck.

Agatha's Soul Cauldron was the final piece of the puzzle. It finally allows the deck to play through hate and interruption, and it adds so much more cohesion to the deck. My version of the deck adds in the Kitchen Finks/Viscera Seer combo, and the Devoted Druid/Vizier of Remedies combo, instead of focusing on the lifegain theme of other Heliod, Sun-Crowned decks. The addition of Glittering Wish makes it so much more consistent as a combo deck as well.

This new version of the deck I'm playing with has Sanctum Prelate as a backup almost playset to help the deck keep moving. Still messing with the numbers of each card, and seeing what I like.

Planning on writing a brand new deck description soon. But thanks for the kind words, and I definitely suggest playtesting it a bit yourself, the deck has been so much fun! :D

that_dude33 on Ghave That Bitch an Infinite Combo [Primer]

3 months ago

Agatha's Soul Cauldron. Combos with walking ballista and undying.

Eldrazi_Nugget on

7 months ago

Lots of combos in this I didn't write out because I was tired. Possibilities are endless with Necrotic Ooze and Agatha's Soul Cauldron. Any comments or suggestions welcome.

RenzZlax on Agrus Aggro

7 months ago

With Agatha's Soul Cauldron coming out, I thought about trying to add a more +1/+1 counter theme to the deck. Couple of additions have that in mind, but for now that card is 30$ and I'm too broke for it

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