Lodestone Golem


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Rare
Archenemy Rare
Worldwake Rare

Combos Browse all

Lodestone Golem

Artifact Creature — Golem

Nonartifact spells cost more to cast.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 156%

0.64 TIX $0.43 Foil


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Lodestone Golem Discussion

Winterblast on My cockatrice list for GAAIV

1 week ago

I understand your points on the mentioned cards and I agree on most - I don't like to play these "don't untap" mechanisms either because they are easily removed and they don't always hinder the opponents enough. Stuff that messes with permanents while leaving them in play is often not good enough...I see this every time I play my storm deck. As long as the spells don't cost more destroying or disabling the permanents doesn't really disrupt my play then.

However, the power of a turn one trinisphere or Lodestone Golem with the help of Mishra's Workshop shouldn't be underestimated. I don't know how your deck plays exactly but I am usually able to cast cast Augustin in turn 2, sometimes turn 1 and at worst in turn 3. I've had several games with that build in which 2 or 3 other players weren't able to do anything useful at all because the costs of spells increased each turn or every second turn in the early game. My main opponents here are Arcum Dagsson, Hermit Druid, Teferi/Venser (both control/combo), infect and Elves aggro/combo. If you want you can have a look at my list Augustin's $t4ks (4000$ Solution/Stax) and compare it to yours

Winterblast on Stax Enchanter

2 weeks ago

It's hard to rebuild a whole deck in order to change the strategy. It's much easier to list what you absolutely want in every Stax list - at least I could list a basic package of cards that I always use in Stax builds, no matter what the rest is supposed to do. When building a new Stax deck I consider these slots fixed, so the numner of free slots in the deck is reduced by ~33 for lands and the number of cards used for the basic speed and disruption package. The rest depends on what colours I want to use and how exactly I want to play with the deck.

A lot depends on your budget though, because Stax is the most expensive way to go (except for 5 colour with all the duals maybe, but only if there's a lot of other expensive stuff there too). I was lucky enough to get my hands on a playset of Mishra's Workshop around 2008 or 2009, when the playset was below the price you have to pay for ONE copy today and I also got an italian The Tabernacle at Pendrell Vale for 70 euro, wich is a tenth of today's price. You don't have to play these crds, but they make stax a whole lot better and they justify playing cards like Crop Rotation and Tolaria West, which you might not want to include otherwise.

As for the basic Stax package I mentioned, for me this consists of the following cards:


You see, there are a lot of slots that I consider fixed when I play stax and the rest of the deck should define the specific strategy. I have also listed some blue cards in my basic package, but without blue these could be easily replaced with other must plays, for example Goblin Welder in red. The tutors also depend on the colours you want to use, but with black and blue you have quite a few to choose from. White is good for some of the most perverted masss removals and lockdown pieces.

To complete your deck you have to double-check every card for its power, if it has a direct impact on the game or if it does next to nothing without other cards in the deck (in that case it should be a lock or combo). You also have to check if there is anything similar but better and then make changes accordingly. Also avoid multiple copies of effects that are not cummulative, unless it's an effect you absolutely want to see in every game and which is most likely a top target for removal.

Triton on Bragonian Taxes

2 weeks ago

Ah, okay! If so, I'd recommend Rhystic Study, Thalia, Guardian of Thraben, Lodestone Golem, and Leonin Arbiter for more taxing effects. Hope this helps!

Winterblast on Stax, the magic cure

2 weeks ago

I wouldn't play Pox in a multicoloured deck, especially if your manabase is so inconsistent. With BBB it will often be a dead card and if there's only Zur on the board you don't want to play it either...I'd rather use Cataclysm or Armageddon and Ravages of War. Not Damnation and Wrath of God because you probably don't need and want to clear the entire board.

Stax is really good if it prevents the opponents from playing anything useful in the first place instead of reacting to threats, it's the archetype for proactive control. I personally wouldn't play counters, if you don't play Mana Drain because it doesn't fit the overall strategy. You don't want to keep mana open to react, you want to drop something that locks the opponent down. Maybe some more taxing permanents? Sphere of Resistance, Lodestone Golem, Thorn of Amethyst, Thalia, Guardian of Thraben, Trinisphere...Tangle Wire is also great and you have some cards that prevent untapping too.

If you already play Rest in Peace I would include one of my all time favourite combos and use Helm of Obedience. For more consistency add the Leyline of the Void again as well. This trick has won so many games for me, it's ridiculous. A bit more tutors would be cool though, for example Transmute Artifact if you want to buy that (you find some on ebay for 40-50 USD).

MindAblaze on Help me stop Yidris/Storm

2 weeks ago

Add Arcane Laboratory, Curse of Exhaustion, Ethersworn Canonist and Eidolon of Rhetoric to the Rule of Law suggestion.

You could also tax him with stuff like Lodestone Golem and Thalia, Guardian of Thraben if they fit the strategy.

Lmoyer on Smeagol

3 weeks ago

What about Lodestone Golem? It doesn't make your spells cost more, but most of your opponent's will have a harder time casting theirs. Most spells suck when they cost an additional mana. Not sure what you would take out though.

Hijack or Master Thief targeting your Blightsteel Colossus would suck. Good thing they aren't normally used XD Good thing Dack Fayden isn't Modern legal... he'd be everywhere.

lagotripha on Cheap & Cherio

3 weeks ago

I feel like Sweatworks Brawler should be a full set sideboard with more ensoul, while I love the improvise/retract interaction, some Accorder's Shield or similar feels a lot smoother, with a backup efficient beatdown for game two when the leyline sides in. Four Enraged Giant or perhaps Whir of Invention into Krark-Clan Ironworks/Sly Requisitioner feels interesting there, but also like it would disrupt the flow of the deck. Honestly, it felt really good casting those brawlers, so going all in with Lodestone Golem and T4 creatures living end style is a real posibility.Good luck!

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

3 weeks ago

Change Log 01/05/17

Added colored artifacts for the Dimir artifact archetype. Thought it would be a good idea to include some Dimir/X artifacts as well for some added variance.

OVERALL THOUGHTS: I'm a bit worried that this archetype as it is now builds itself too easily. I would prefer to have more cross-pollination among archetypes and less "this card is only good in the artifact deck". There is a risk that having both goblins (which are basically junk cards if no one is in the archetype) and artifacts (many of which are only good in the Dimir archetype) dilute the cube too much, making the less archetype-driven decks worse off due to fewer playables. What do you think?

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