Quicksmith Genius

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) None

Combos Browse all

Quicksmith Genius

Creature — Human Artificer

Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.

Quicksmith Genius Discussion

Bchong on Jhoira's Breakfast of Champions

2 weeks ago

ok i will admit my perception of what is CEDH is probably a bit wonky.

here are some other fun cards Ghirapur AEther Grid Mishra's Self-Replicator Metalwork Colossus (actually this is pretty good for you...another draw trigger from the grave) Displacement Wave flexible boardwipe/way to recast a bunch of stuff

also Quicksmith Genius is another looter...

Chromatic Sphere remove renegade map or something for it

is there a reason you aren't playing the other 2 cmc mana rocks like Fellwar Stone , Talisman of Creativity , Fractured Powerstone , or even cards like Manakin , Hedron Crawler might be ok to play

hell even bad cards like Implements of Sacrifice could just net you a mana

It feels like to me that the ultimate goal is to cast jhoira turn 3 and try to win in the next 2 turns. but you only have 6 mana rocks so whenever i play tested it felt like a good number of times i just played 4 lands and casted jhoira.

Jund_Machinist on Daretti's Hate Cannon

5 months ago

Thinking about Alhammarret's Archive , perhaps instead of Sandstone Oracle .

Possibly want to include Karn Liberated and Ugin, the Spirit Dragon . Ruination , Pirate's Pillage , Shattering Spree , Krark-Clan Ironworks and Quicksmith Genius look tasty.

I want to include an Imperial Recruiter package, with maybe Gorilla Shaman , Duplicant , Myr Retriever , Treasonous Ogre as options.

I also want to fit Bazaar of Baghdad in perhaps. Saheeli's Directive looks cool, possibly too clunky/win more.

SamsWrath on Jhoira Trinket Storm

7 months ago

You may be able to drop a few lands--especially if you add in the KCI combo. I tried to keep these suggestions as budget as possible but, a couple of them are in the $15-$20 range.

Some spells to consider:

Lands to Consaider:

SHaMRoHK on

10 months ago

Thanks for the suggestions!

I actually removed Artificer's Assistant from the deck when I transitioned from the old $50 budget to what I'm currently working with. Having Quicksmith Genius and Riddlesmith along with Jhoira allows me to sculpt my draws with enough consistency to hit another 0-drop artifact more often than not to keep the engine going and dig deeper into my library. I was actually thinking about adding in Mana Severance as a way to clear out unnecessary lands from the deck once Jhoira comes onto the board and I have enough resources to protect the engine.

I completely forgot about Laboratory Maniac. Definitely need to find a slot for it.

Oak_Guy on Jhoira Weatherlight Captain - Commander's Quarters

10 months ago

shadowmage, I built a similar deck with a few Counterspells, but found that they were dead draws, I ended up pitching them to Riddlesmith or Quicksmith Genius far more often then casting them. There are only a few spells that I really care about resolving, and I usually end up drawing out counters with threatening targets like Paradox Engine, that seem to be awesome, but are only just helpful. For the final Wincon, I run Boseiju, Who Shelters All.

Force_of_Willb on Jhoira wc budget deck edh

1 year ago

I think this deck would be cool with Chief Engineer and then some cards that untap when artifacts enter the battelfield like Battered Golem, Grinding Station, Traxos, Scourge of Kroog to help keep casting more artifacts so that you can win with Aetherflux Reservoir. Reckless Fireweaver also works as another finisher.

Quicksmith Genius + Riddlesmith also help dig if you draw into lands to keep casting historic spells.

Turnabout is a second dramatic reversal

and Ichor Wellspring, Mycosynth Wellspring, Burnished Hart, Pilgrim's Eye, Solemn Simulacrum - just because they are great

I would consider removing: Chain of vapors, Magus of the Wheel, Torpor Orb (as it removes 8 of your own Artifact creatures from triggering Jhora), Sorcerers Spyglass, Pyroblast, and Mystic Remora

hecklefeckle on Jhoira Paraflux Storm

1 year ago

Reckless Fireweaver is kinda a second Aetherflux, and Quicksmith Genius is like Jhoira 2.

StopShot on Rate each draw engine from ...

1 year ago

A draw engine is a two card synergy that results in repeatable card draw. I run a Mardu deck so most of the cards will be in colors. I've numbered each engine so you just need to post the engine number followed by your personal score for each. (Feel free to skip any since the list is lengthy. No card is mentioned more than once however.)

A score means the draw engine is janky, unreliable, clunky, inefficient, etc. Basically an engine you'd never consider running under any circumstance. A score means the draw engine is consistent, reliable, fast, and effecient at drawing cards. This score signifies a considerable auto-include for any EDH deck.

) Skullclamp + Bitterblossom//Reassembling Skeleton = Draw off equip cost.

) Land Tax + Scroll Rack = Exchange 3 basic lands for 3 new cards every turn.

) Mentor of the Meek + Norin the Wary = Draw a card every time Norin flickers.

) Underworld Connections + Deserted Temple = Double draw by untapping enchanted land.

) Skyhunter Skirmisher + Mask of Memory = Dig through four cards while discarding only two.

Sensei's Divining Top + Quicksmith Genius = Repeatable loot effect by resolving QG's ability last.

Greed + Ivory Tower//Authority of the Consuls = Gain life to mitigate life loss from Greed.

Ghirapur Orrery + Tireless Tribe = Discard your hand to activate the Orrery's second ability.

Tower of Fortunes + Braid of Fire//Mana Flare = Use extra mana to activate ToF's ability.

Geth's Grimoire + Geier Reach Sanitarium = Draw extra cards equal to the number of opponents.

) Phyrexian Arena + Strionic Resonator = Double draw from Phyrexian Arena.

) Well of Lost Dreams + Peace of Mind = Discard one card to draw three.

) Aggressive Mining + Drownyard Temple = Pay three mana to draw two cards on every turn.

) Endless Ranks of the Dead + Cryptbreaker = Produce lots of zombies to draw cards with.

) Gift of Immortality + Moriok Replica = Pay 2 mana to draw 2 cards and lose 2 life on every turn.

) Invasion Plans + Infiltration Lens = Draw 2 cards for each creature that blocks equipped creature.

) Otherworld Atlas + Voltaic Key//Energy Chamber = Accelerate charge counters for draw power.

) Call the Bloodline + Slate of Ancestry = Produce multiple vampires to draw multiple cards.

) Strands of Night + Magus of the Wheel = Repeatable draw seven cards.

) Humble Defector + Homeward Path = HP regains control of Defector after drawing 2 cards.

Not all draw engines need to be rated. Rating the ones that are the most interesting will do. This feedback will be crucial for other people when considering what draw engine to use for their decks.

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Quicksmith Genius occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%