|Commander / EDH||Legal|
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Creature — Human Artificer
Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.
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Quicksmith Genius Discussion
3 days ago
You may be able to drop a few lands--especially if you add in the KCI combo. I tried to keep these suggestions as budget as possible but, a couple of them are in the $15-$20 range.
Some spells to consider:
- Words of Wind
- Long-Term Plans
- Krark-Clan Ironworks
- Mana Vault
- Paradox Engine
- Walking Ballista
- Artificer's Assistant
- Quicksmith Genius
Lands to Consaider:
3 months ago
Thanks for the suggestions!
I actually removed Artificer's Assistant from the deck when I transitioned from the old $50 budget to what I'm currently working with. Having Quicksmith Genius and Riddlesmith along with Jhoira allows me to sculpt my draws with enough consistency to hit another 0-drop artifact more often than not to keep the engine going and dig deeper into my library. I was actually thinking about adding in Mana Severance as a way to clear out unnecessary lands from the deck once Jhoira comes onto the board and I have enough resources to protect the engine.
I completely forgot about Laboratory Maniac. Definitely need to find a slot for it.
3 months ago
shadowmage, I built a similar deck with a few Counterspells, but found that they were dead draws, I ended up pitching them to Riddlesmith or Quicksmith Genius far more often then casting them. There are only a few spells that I really care about resolving, and I usually end up drawing out counters with threatening targets like Paradox Engine, that seem to be awesome, but are only just helpful. For the final Wincon, I run Boseiju, Who Shelters All.
6 months ago
I think this deck would be cool with Chief Engineer and then some cards that untap when artifacts enter the battelfield like Battered Golem, Grinding Station, Traxos, Scourge of Kroog to help keep casting more artifacts so that you can win with Aetherflux Reservoir. Reckless Fireweaver also works as another finisher.
Turnabout is a second dramatic reversal
I would consider removing: Chain of vapors, Magus of the Wheel, Torpor Orb (as it removes 8 of your own Artifact creatures from triggering Jhora), Sorcerers Spyglass, Pyroblast, and Mystic Remora
7 months ago
7 months ago
A draw engine is a two card synergy that results in repeatable card draw. I run a Mardu deck so most of the cards will be in colors. I've numbered each engine so you just need to post the engine number followed by your personal score for each. (Feel free to skip any since the list is lengthy. No card is mentioned more than once however.)
A score means the draw engine is janky, unreliable, clunky, inefficient, etc. Basically an engine you'd never consider running under any circumstance. A score means the draw engine is consistent, reliable, fast, and effecient at drawing cards. This score signifies a considerable auto-include for any EDH deck.
Not all draw engines need to be rated. Rating the ones that are the most interesting will do. This feedback will be crucial for other people when considering what draw engine to use for their decks.
8 months ago
8 months ago
MagicalHacker, I don't mind Open the Vaults, but I think I might like things that will put my yard back into the library like Elixir of Immortality since it is an artifact that makes it so I can continue to draw cards without losing. It may still snag a spot since it is still pretty spicy