Demonic Pact

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Mythic Rare

Combos Browse all

Demonic Pact

Enchantment

At the beginning of your upkeep, choose one that hasn't been chosen —

  • Demonic Pact deals 4 damage to target creature or player and you gain 4 life.
  • Target opponent discards two cards.
  • Draw two cards.
  • You lose the game.

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Demonic Pact Discussion

tikitree on Modern Donations? (v2)

1 week ago

For Gottsplitter

WOW, thanks for the really quality post!

I got to say I like your deck you have made, and your post has made me really think long and hard about the recommendations you have given me. So here are my thoughts on all of them.

Relic of Progenitus you are correct about it not being perfect, but it never really caused problems as I would just pull off a donation before triggering the ability, however the first effect on it helped a little with the exile 1. But all in all the main reason I was keeping it in was its draw effect, and as Nihil Spellbomb also has draw I am totally down to add it and see how it plays out at my next FNM.

Terminate and Go for the Throat as stated are mainly here to remove the Abyssal Persecutor, but I cant see me taking them out or changing it to Greater Gargadon for the simple fact of the kill gives me way more survivability. I find that I have enough donation in the deck that I rarely need to use them on Abyssal Persecutor and instead I use it as a kill to take out my opponents shenanigans. So I will not be adding Greater Gargadon but I do have to say I really like that combo and would have never see using it like that, such a good idea though.

Sign in Blood is something I was looking at, however the deck is already tight fitting in all the cards I need for my combos aswell as the cards that let me live long enough to pull off a win. And so there is just no room for Sign in Blood, and as for Street Wraith mostly the same reasoning as Sign in Blood but also it does not really fit the theam and idea of a donation deck.

As for more Fetchlands, I really want to... but that shit is expensive yo, and I am already way over budget for what I wanted to spend on this deck. (100$ was how much I was originally looking to spend, to give you an idea for how over budget this has gotten... but I do have to admit it has been really fun to play.)

Also this deck list is a little out dated after Juppe recommendations I have actually created a V3 of this deck witch I played last night at my local FNM, but after your recommendations I have created a V4 of the deck witch I hope to play next week.


Here is the links as well as the changes between each version.

Deck link: Modern Donations? (v3)

Changes from V2 to V3 Show


Deck link: Modern Donations? (v4)

Changes from V3 to V4 Show


Damn another long ass reply, well hopefully I did not ramble too much and got my point across, if you have any other ideas or recommendations feel free to place a comment and I will get back to you... also I will try and remember next Friday after FNM to make a comment and tell you how the Nihil Spellbomb play out.

Xica on Jund Mid

1 month ago

Stuff like Phyrexian Etchings & Demonic Pact doesn't move, means business, and the deck has nothing against em....

Jokes aside its a nice list.
Do you plan including a 4th Dark Confidant? (If not, why?)

solarbeam on Esper Pact Ft. Deicide

2 months ago

I absolutely love it! Feel free to use my version as a source of inspiration! Be warned, Demonic Pact demands a lot of attention in your deck building! Best of luck!

solarbeam on Gideon Pact (Control)

2 months ago

I absolutely love it! Just some advice from a fellow Demonic Pact abuser, you're really going to want more removal and wrath effects to survive long enough to get your engine going. I recommend Fatal Push, Path to Exile, Terminate, and more Wrath of Gods. Crackling Doom is always a fun sideboard card in Mardu as well.

Naksu on Golgari Punishment

2 months ago

Demonic Pact fits with your daredevil theme along Abyssal. Save the dmg tick for when you sack Abyssal and win with style :)

deceased-monkey on Free Kittens!

2 months ago

DimendionalCheesecake you give them Demonic Pact with Harmless Offering

acbooster on Creating a token that's a ...

2 months ago

Each token is a new object with no link to the original. For Demonic Pact, this means that each opponent can use all of the modes. And with the sieges, they can choose a new mode if they wish.

From a gatherer ruling on Palace Siege - 11/24/2014 Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has wont depend on the choice made for the original permanent.

hfvalenz on Creating a token that's a ...

2 months ago

Since copying a modal spell, say Twincast targetting an Esper Charm the copy created has the same modes, does Fractured Identity targetting a Demonic Pact with the first three modes already chosen make copies of the enchantment with the only available mode "You lose the game."?

Same question goes with the Fate Reforged Siege cycle of enchantments, such as Citadel Siege, with the Khans mode chosen. Do the copies have the option to choose new modes?

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