Creature — Angel
Whenever another non-Spirit creature dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
|Have (2)||orzhov_is_relatively_okay819 , metalmagic|
|Want (3)||nafgan , kingcraig , Tigerstyle|
Printings View all
|Commander 2014 (C14)||Rare|
|Dark Ascension (DKA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Requiem Angel occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
WB (Orzhov): 0.66%
Requiem Angel Discussion
1 month ago
I know your heart might be set on Rith, but Tana, the Bloodsower and Bruse Tarl, Boorish Herder are great generals for this strategy. Giving Tana doublestrike while she has a Bravado effect is really powerful (her first hit makes saps, which makes her twice as big, so the second hit makes her 4x as big: exponentially increasing damage + saproling output). Here's a budget list with them if you're curious: https://tappedout.net/mtg-decks/wide-tall-super-budget/
These cards might catch your eye: Betrothed of Fire, Hope Against Hope, Mantle of Leadership, Fanatical Devotion, Perilous Forays, Pollenbright Wings, Storm the Citadel, Five-Alarm Fire, Keeper of Fables, Requiem Angel, Fungal Plots, Utopia Mycon, Eidolon of Countless Battles, Ivy Lane Denizen, Rapacious One, Pallid Mycoderm
2 months ago
Looks great Patolea! Since your group likes to wrath, Settle the Wreckage could be a good include for a long-term strategy. Attack with a bunch of tokens, then turn them into lands with Settle the Wreckage. The cool thing about this is the tokens will still trigger Winota when they attack.
Also Requiem Angel is a decent anti-boardwipe card.
2 months ago
I enjoy the more sac themed vamps too. I find Edgar makes the aggro strategy so easy that if you actually lean into it, your deck starts entering not-fun territory. Moving into a theme like Sacrifice or Life Gain makes for more fun games, and because Edgar is so powerful, you can always fall back on aggro as a Plan B if you need to.
I'm still working on my own build, so it's not finalized but here are some suggestions.
Dusk Legion Zealot - 2 bodies + draw a card for 2 mana is just too good to pass up. Sure he doesn't do much, but it plays right into your sac theme.
Champion of Dusk is one of your best top ends, with the number of vamps you run. Just to refill your hand.
Bloodline Keeper Flip - It's no secret that he's one of the best vampires in the business. Whether as a lord for aggro builds, or a token creator for sac-builds you'll want one if you decide to keep the deck around.
Now for some non-vamp suggestions.
Teysa Karlov - She doubles death triggers and buffs your tokens, basically heavily supporting both of your main strategies.
Teysa, Orzhov Scion - Every black vampire token that edgar makes dies and is replaced by a spirit when this teysa is on the field. It lets your sac chains extend twice the norm. The exile clause is just gravy here.
Requiem Angel - A much higher CMC version of the Orzhov Scion Teysa, but possibly still worth playing because of how powerful the effect is.
Cards to consider removing:
As mentioned before, I don't think Legion Lieutenant is worth keeping around. She's perfectly fine in an aggro build, but since you're trying to shift your primary strategy from aggro, then you want your remaining Lords to do more than just provide a buff.
Shadow Alley Denizen - I'd replace in a heart beat. Like Legion Lieutenant, she's all about connecting with the enemy, when that isn't your primary gameplan anymore.
Bloodlord of Vaasgoth - Now this is one I struggle with, because he's definitely cuttable. You're probably much better off with Champion of Dusk in this 5cmc slot, but Bloodlord is pretty cool, so I could understand holding on just out of fondness.
Falkenrath Aristocrat - The lack of humans really diminishes her strength here. We have much better and cheaper sac outlets and much stronger and cheaper attackers. This Aristocrat is just very medium, and easy to replace since she's not performing at her best.
Anyway, that's my take. Hope you have a blast with the deck.
2 months ago
Thank you very much for all the nice suggestions, king-saproling!
- Tome of Legends: Hmm, the commander chosen at the moment is pretty expensive mana wise. I don't think this card will draw many cards.
- Bonders' Enclave: There aren't that many fattys in this deck, so this will act as a worse Plains.
- Arch of Orazca: This could actually be alright! Considering it.
- Throne of the High City: This could be good if the pillow fort is actually working, will have to analyze if I can withstand the pressure of being the monarch for several turns.
- Palace Jailer: Same as Throne of the High City.
- Helm of the Host: Not sure that any creature itself in this deck would be good enough to clone for this mana cost?
- Leonin Warleader: This card is too aggressive for this deck.
- Hero of Bladehold: Same as Leonin Warleader.
- Conqueror's Galleon Flip: Same as Leonin Warleader.
- Cathars' Crusade: No more room for pump in the deck if we still want control of the board.
- Requiem Angel: Not bad... but there is enough token generation, which I deem as better than this.
- Recruiter of the Guard: This is very good! Very much considering.
- Ranger-Captain of Eos: There's only one target for this.. not enough.
- Kormus Bell/Urborg, Tomb of Yawgmoth/Expedition Map: This seems to be take all or none. I cannot find three cards to substitute to make room for these three, even though the "combo" is alright.
Once again, thanks for all the suggestions!
2 months ago
Love to see Lapse of Certainty! You might like these: Tome of Legends, Bonders' Enclave, Arch of Orazca, Throne of the High City, Palace Jailer, Helm of the Host, Leonin Warleader, Hero of Bladehold, Conqueror's Galleon Flip, Cathars' Crusade, Requiem Angel (good with tokens in general, really nice with Divine Visitation), Recruiter of the Guard, Ranger-Captain of Eos, Kormus Bell, Urborg, Tomb of Yawgmoth, Expedition Map
2 months ago
Vindicate is a good card, but if you noticed that most of my removal is instant speed for single target and sorcery speed for mass removal. That was why Vin didn't make the cut.
Herald's Horn is a nice card (and I have three or four copies somewhere) but the reduction is nice and all, but humans are pretty cheap. The added card draw is nice, but this deck doesn't lack that.
Vanquisher's Banner was considered since it is a nice anthem and card draw, but that 5CMC is what's stopping me.
Thought Vessel is a maybe because it was a cheap mana rock. I was trying to run as many cheap mana rocks that I got back at least half the card's cost back without having to do anything extra.
Angel of Glory's Rise was considered, but since she's an angle, I didn't want to open that can of worms because then people would suggest cards like Herald of War or Angelic Overseer or Requiem Angel.
I'm not going to reject your suggestions, but these were my thoughts against them. Now I was also considering switching the commander for the partners in the deck. If I did that I would most likely run Angel of Glory's Rise AND Requiem Angel.
3 months ago
Outlaws' Merriment seems perfect. Also Krav, the Unredeemed and Regna, the Redeemer seem like it fits. Vigilante Justice might be fun. Maybe Commander's Authority. Elspeth, Sun's Nemesis should deserve a look. Another cool card would be Gallows at Willow Hill. If you think you can make enough human tokens take a good look at Devout Chaplain. Keep the tokens coming with Hanweir Garrison. Homura, Human Ascendant Flip needs a sac outlet. Good thing your Cmdr has a sac outlet. Requiem Angel and Xathrid Necromancer both benefit from creatures dying. And since we are talking about creatures dying why not add Dictate of Erebos and Grave Pact and Butcher of Malakir.