Mardu Strike Leader
Creature — Human Warrior
Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it is returned from the battlefield to your hand at the beginning of the next end step.)
Printings View all
|Fate Reforged (FRF)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Mardu Strike Leader occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Mardu Strike Leader Discussion
3 weeks ago
Blood-Chin Fanatic might be useful to push damage through blockers, although I can easily see it being too slow. Mardu Strike Leader is probably too slow as well. However, Goblin Rabblemaster is definitely worth testing.
1 month ago
Hmmm, there are a bit of things you can add in as I tried playtesting it earlier and it definitely feels a bit clunky. Your goal is to make a lot of tokens and use them to kill people. You should focus more on value cards like i.e.
- Arasta of the Endless Web
- Ant Queen
- Bloodline Keeper Flip
- Dragonlair Spider
- Mardu Strike Leader
- Oviya Pashiri, Sage Lifecrafter
- Rampaging Baloths
- Artifact Mutation
- Tempt with Vengeance
Just to make some tokens while you are idle. And some kill effects like Triumph of the Hordes or effects like those. What is the main goal you want to do?
5 months ago
Looks good! How has Phylactery Lich worked out? Your chance to have an artifact in hand by turn 3 is 33.6%, your chance of having one in play before turn 3 is half that, so the Lich might not be the most viable. Geralf's Messenger is a potential replacement though it is a bit pricey. Maybe one these instead? Dread Shade , Drana, Liberator of Malakir , Belle of the Brawl , Graveyard Marshal , Mardu Strike Leader .
Also, I could be wrong but Bontu's Monument does not seem fantastic here. I think a beefy creature that applies pressure every turn would be better. Or maybe something like Supernatural Stamina ?
8 months ago
I have many things in which I’m interested to trade nearly anything for 5x Noyan Dar, Roil Shaper 4x Daghatar the Adamant 1x foil Flameshadow Conjuring 1x Endbringer 1x Matter Reshaper 1x Demon of Catastrophes 1x Rakdos, Lord of Riots 2x Butcher of the Horde 1x One with the Machine 1x Tezzeret, Cruel Machinist 2x Sage-Eye Avengers 1x Stormtide Leviathan 1x Hooded Hydra 1x Draft weekend Zahid, Djinn of the Lamp 2x Mardu Strike Leader 1x Prophet of Kruphix 1x Grand Warlord Radha 1x Boon Satyr 1x Rites of Flourishing 1x Charmbreaker Devils 1x Comet Storm 1x Dregs of Sorrow
9 months ago
Boudica, Legions of War
Legendary Planeswalker - Boudica
+2 Until end of turn, whenever a non-token creature you control attacks you create a 2/1 black Warrior creature token tapped and attacking.
-X Destroy X target lands you control. Target opponent sacrifices X lands they control.
-11 Destroy all creatures you don't control, then exile all graveyards. Each opponent loses life equal to the number of cards exiled from their graveyard in this way.
+2 rather than +1 to keep on par with similarly costed Lord Windgrace . Token creation is seen in all three Mardu colors, but requiring to attack is a distinctly red color. Pays homage to, of all colors, Mardu Strike Leader . Felt a 2/1 token was better than a 1/1 with Vigilance as this forces your opponent into a much harder situation with regards to resolving blockers and combat damage. The idea is to keep pressure on your opponent. If you swing with 5 non-token creatures, you are creating an additional 10 points of damage with 5x 2/1s. That's a very hard thing to reconcile. However this also means you must open yourself up by attacking with everyone. And so, like with real war, it becomes a balance of decisions; How do you best utilize the information you have available for the greatest impact possible?
-X: Admittedly this is dangerously broken. However, all three colors show us prime examples of completely destroying lands in full. Just as a small list, there are: Armageddon , Catastrophe , Ravages of War , Obliterate , Ruination (Which lets be honest, that'll be most lands in many formats), Decree of Annihilation , Desolation Angel , Ajani Vengeant and many others such as Worldslayer and Gideon, Champion of Justice . There's also the horrendous combo in black of Urborg, Tomb of Yawgmoth + Kormus Bell + Curse of Death's Hold . So yes, while blowing up potentially 6 lands your opponent controls for may seem absolutely broken, keep in mind the game has TONS of cards that do even worse things, and you are losing the same amount of lands as well - which in Mardu is one of your biggest vices in the first place.
EDIT: In order to smooth out the sheer impact of this ability, I increased her casting cost up by +. Now it takes six lands to cast her and will blow up all six lands you have if you decide to crack her off at full potential and kill her - Thus resetting the game mid-stride.
10 months ago
Awesome! B/W Warriors was the first MTG deck I built and still my favorite. Mardu Woe-Reaper Graveblade Marauder and Mardu Strike Leader all have their uses, but Brutal Hordechief is absolutely essential. Really adds to the board you've been building and his activated ability wins games. Oh, also Glory-Bound Initiate + Herald of Dromoka / Brave the Sands + Arashin Foremost means you're gaining 8 life per swing by turn 4 ;)
Check out my deck for some ideas!
SCORE: 2 | 5 COMMENTS | 363 VIEWS | IN 3 FOLDERS
10 months ago
You asked me for suggested cuts, here are some that you probably don't need-
Artifacts- Bident of Thassa
1 year ago
I love Alesha, I run a budget Alesha deck. Just a few notes I'd like to share from my experience: Ankle Shanker doesn't work in combination with Alesha's ability, due to trigger timing, so you have to count on getting Ankle Shanker 's ability to trigger the turn after you resurrect him (the same would technically be true with Mardu Strike Leader ). If you want to run tokens as a sub-theme, I recommend Ponyback Brigade and Noosegraf Mob , since you can resurrect both with Alesha and their abilities trigger when they enter the battlefield. Flame-Kin Zealot also benefits you for going wide with lots of tokens. And if you want Alesha's ability to work without her dying all the time, whether due to blockers or removal, make sure to give her some [email protected]$$ gear: I run Cloak and Dagger , Swiftfoot Boots , Whispersilk Cloak , and Sunforger . Oh, and Hero's Blade , which I think is greedy but she has first strike, so it's pretty good. I think those will work better for you than the auras, especially since they cost colorless mana and allow you a little more flexibility. Relentless Assault would be a fun sorcery for you to run with all your tokens. As you play this, you may find that you need more card draw & more creatures in your graveyard for Alesha to resurrect for you, so I would be remiss to not mention Faithless Looting , Wild Guess , and Tormenting Voice ( Cathartic Reunion and Dangerous Wager also works). Put your expensive creatures with 2 power from your hand into your graveyard so that they only cost 2 mana to put onto the battlefield when you trigger Alesha. So Noosegraf Mob and Ponyback Brigade become instead of their normal mana costs, which is such a bargain. Have fun! Alesha is amazing.