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Mardu Strike Leader
Creature — Human Warrior
Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it is returned from the battlefield to your hand at the beginning of the next end step.)
Mardu Strike Leader Discussion
4 weeks ago
Boudica, Legions of War
Legendary Planeswalker - Boudica
+2 Until end of turn, whenever a non-token creature you control attacks you create a 2/1 black Warrior creature token tapped and attacking.
-X Destroy X target lands you control. Target opponent sacrifices X lands they control.
-11 Destroy all creatures you don't control, then exile all graveyards. Each opponent loses life equal to the number of cards exiled from their graveyard in this way.
+2 rather than +1 to keep on par with similarly costed Lord Windgrace . Token creation is seen in all three Mardu colors, but requiring to attack is a distinctly red color. Pays homage to, of all colors, Mardu Strike Leader . Felt a 2/1 token was better than a 1/1 with Vigilance as this forces your opponent into a much harder situation with regards to resolving blockers and combat damage. The idea is to keep pressure on your opponent. If you swing with 5 non-token creatures, you are creating an additional 10 points of damage with 5x 2/1s. That's a very hard thing to reconcile. However this also means you must open yourself up by attacking with everyone. And so, like with real war, it becomes a balance of decisions; How do you best utilize the information you have available for the greatest impact possible?
-X: Admittedly this is dangerously broken. However, all three colors show us prime examples of completely destroying lands in full. Just as a small list, there are: Armageddon , Catastrophe , Ravages of War , Obliterate , Ruination (Which lets be honest, that'll be most lands in many formats), Decree of Annihilation , Desolation Angel , Ajani Vengeant and many others such as Worldslayer and Gideon, Champion of Justice . There's also the horrendous combo in black of Urborg, Tomb of Yawgmoth + Kormus Bell + Curse of Death's Hold . So yes, while blowing up potentially 6 lands your opponent controls for may seem absolutely broken, keep in mind the game has TONS of cards that do even worse things, and you are losing the same amount of lands as well - which in Mardu is one of your biggest vices in the first place.
EDIT: In order to smooth out the sheer impact of this ability, I increased her casting cost up by +. Now it takes six lands to cast her and will blow up all six lands you have if you decide to crack her off at full potential and kill her - Thus resetting the game mid-stride.
1 month ago
Awesome! B/W Warriors was the first MTG deck I built and still my favorite. Mardu Woe-Reaper Graveblade Marauder and Mardu Strike Leader all have their uses, but Brutal Hordechief is absolutely essential. Really adds to the board you've been building and his activated ability wins games. Oh, also Glory-Bound Initiate + Herald of Dromoka / Brave the Sands + Arashin Foremost means you're gaining 8 life per swing by turn 4 ;)
Check out my deck for some ideas!
SCORE: 2 | 5 COMMENTS | 363 VIEWS | IN 3 FOLDERS
1 month ago
You asked me for suggested cuts, here are some that you probably don't need-
Artifacts- Bident of Thassa
3 months ago
I love Alesha, I run a budget Alesha deck. Just a few notes I'd like to share from my experience: Ankle Shanker doesn't work in combination with Alesha's ability, due to trigger timing, so you have to count on getting Ankle Shanker 's ability to trigger the turn after you resurrect him (the same would technically be true with Mardu Strike Leader ). If you want to run tokens as a sub-theme, I recommend Ponyback Brigade and Noosegraf Mob , since you can resurrect both with Alesha and their abilities trigger when they enter the battlefield. Flame-Kin Zealot also benefits you for going wide with lots of tokens. And if you want Alesha's ability to work without her dying all the time, whether due to blockers or removal, make sure to give her some [email protected]$$ gear: I run Cloak and Dagger , Swiftfoot Boots , Whispersilk Cloak , and Sunforger . Oh, and Hero's Blade , which I think is greedy but she has first strike, so it's pretty good. I think those will work better for you than the auras, especially since they cost colorless mana and allow you a little more flexibility. Relentless Assault would be a fun sorcery for you to run with all your tokens. As you play this, you may find that you need more card draw & more creatures in your graveyard for Alesha to resurrect for you, so I would be remiss to not mention Faithless Looting , Wild Guess , and Tormenting Voice ( Cathartic Reunion and Dangerous Wager also works). Put your expensive creatures with 2 power from your hand into your graveyard so that they only cost 2 mana to put onto the battlefield when you trigger Alesha. So Noosegraf Mob and Ponyback Brigade become instead of their normal mana costs, which is such a bargain. Have fun! Alesha is amazing.
1 year ago
trust me you will thank me for this
- Sosuke, Son of Seshiro
- Raiders' Spoils
- Oketra's Monument
- Oketra the True
- Obsidian Battle-Axe
- Mardu Strike Leader
- Jedit Ojanen of Efrava
- Arashin Foremost
- Nath of the Gilt-Leaf
- Butcher of Malakir
- Fleshbag Marauder
- Merciless Executioner
- Stonehoof Chieftain
- Combat Celebrant
- Kazuul, Tyrant of the Cliffs
- Cliffhaven Vampire
- Kalitas, Traitor of Ghet
- Champion of Stray Souls
- Ivy Lane Denizen
- Jazal Goldmane
- Nacatl War-Pride
- Unstoppable Ash
- Yasova Dragonclaw
- Ahn-Crop Champion
- Vhati il-Dal
- Sedris, the Traitor King
- Bear Umbra
- Nature's Will
1 year ago
Trophy Mage is really good - my only point with Stoneforge Mystic is that you can just put the sword straight into play with her. Also she gets Skullclamp and Helm of the Host (which you don't run but seems really good at churning out tokens with your commander). But por que lo nos dos? (queue Old El Paso Music).
Which leads me to my next point, mexican food. Scratch that, reaching critical mass. The deck seems to have a lot of protection effects and mana doubling effects, however there aren't actually that many warriors in the deck. And the first time Najeela swings, you get 1 token. I think you'd be better off with slightly less protection effects and more ways of getting early warriors into play to get your engine online. Bloodsoaked Champion is a one drop beater that you can recur, Mardu Strike Leader makes a warrior token and lets you dash it the turn after you play Najeela so it can attack. I think increasing your denisty of token generating effects/warrior in general, getting to combo will be easier. You can also help yourself by increasing your tutor count (if that's the direction you're heading).
I hope this helps, sorry if it's a bit all over the shop.
1 year ago
Nice deck! Here are some additional ideas:
- Mardu Woe-Reaper; cheap to cast and gives you some graveyard-hate options. The lifegain helps too.
- Bramblewood Paragon; nice boost for every warrior you summon from here on out.
- Stonehoof Chieftain; bit expensive to cast but still a warrior; provides some hefty bonuses for your creatures.
- Boldwyr Intimidator; this card adds so much flavor to a warrior deck; and it's fun to use as well.
- Mardu Strike Leader; fantastic way to swamp the battlefield with warriors.
- Blood-Chin Fanatic; great way to utilize creatures that were already doomed anyway.
- Ankle Shanker; turns all your attacking creatures into instant death for anything that dares to block.
- Windstorm; since you do not use any fliers, this can be a great one-sided boardwipe against any players that do.
- Shared Animosity; since all of your creatures are warriors, this gets out of hand really fast.
- Raiders' Spoils; fantastic opportunity for some additional card draw.
- Oketra's Monument; more warrior tokens for you.
Hope any of this makes sense. Happy gaming! And should you have the time and inclination, I would appreciate feedback on one of my EDH decks. Thanks.
1 year ago
Mardu Strike Leader occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%