Cartel Aristocrat

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Related Questions

Cartel Aristocrat

Creature — Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

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Cartel Aristocrat Discussion

TheDuggernaught on Help me Brainstorm

1 week ago

If you are looking to primarily make a huge creature off of Scapeshift, then I would argue that Knight of the Reliquary is far better than Bloodbriar.

As far as decks that benefit from sacrificing your own stuff, there are lots of half decent aristocrats lists. Bloodbriar likely would not make the cut in any of these, but cards like Varolz, the Scar-Striped, Falkenrath Aristocrat, Cartel Aristocrat, Bloodthrone Vampire, Viscera Seer, Teysa, Orzhov Scion, Doomed Traveler, Abzan Ascendancy, Bridge from Below, Kitchen Finks, Blisterpod, Bloodsoaked Champion, Tukatongue Thallid, Bloodghast, Gravecrawler, Voice of Resurgence, Young Wolf, Blood Artist, Zulaport Cutthroat, Tidehollow Sculler, and Rally the Ancestors are all cards I would look at.

EDIT: Scapeshift wins in the aptly named "Scapeshift" or "TitanShift" (which also uses Primeval Titan) decks by ramping to 7 lands and shifting into 6 mountains and a Valakut, the Molten Pinnacle for 18 damage -- usually enough to kill most decks. If they have not yet taken damage for some reason, then going up to 8 lands for 7 mountains and a Valakut will hit for 21.

jasterblack on Abzan Aristocrats

1 month ago

AWOK1! Thank you for your suggestion! However, you may have overlooked the fact that, once Rally the Ancestors has been cast, and as long as you have a sac outlet on the field (say Viscera Seer or Cartel Aristocrat) you can simply sac everything that would otherwise be exiled.

Since they are no longer in play, they cannot be exiled. Additionally, Rally is essentially the win condition for the deck, as if you bring back the entire grave and sac everything, you're almost guaranteed a win.

lagotripha on Gather the Militia Captains

2 months ago

This is one of those decks that really wants to be mono-white. Bone splinters and Bloodsoaked Champion aren't enough alone to justify the risk of dead cards. It also frees up slots for utility lands.

Now if you were splashing for a full hand disruption package, Sin Collector and all, thats a different route. The other interesting B/W humans route is Cartel Aristocrat/Zulaport Cutthroat. If you're really feeling like building a rogue deck you can abuse Plunge into Darkness Postmortem Lunge and Dismember to turn on fateful hour.

I'd mainboard path in place of bone splinters- it really is that good. With the remaining couple of slots from bloodsoaked, its worth looking at Accorder Paladin Akrasan Squire more Banisher Priest etc Devoted Crop-Mate is playable, if not quite as abusable as Order of Whiteclay. Fiend Hunter can serve as an extra set of banisher priest, with the upside of a better blink interaction.

Children of Korlis are surprisingly ok in the sideboard, often negating burst or forcing removal. Dauntless Bodyguard fills a similar role.

Check out other budget humans lists- they're the most populous tribe, and the options available are staggering, even if they do tend towards the thalia's lutentant package.

Navius on BW Aristocrats

2 months ago

His activated ability costs an other 3 mana, why should you pay this. If you had Cartel Aristocrat and Viscera Seer and most of the time drainer on the board.

For example: If you had 2 drainers, 1 sac outlet en elenda with 4 a 5 tokens you can drain him for 18 -20 lives

akkd on Pest Problems (MODERN)

2 months ago

Nice deck man +1!. One question..just to make sure if I got it right. For example, if I have on the field Athreos, God of Passage + Blood Artist + Cartel Aristocrat + Ornithopter, you basically have an infinite combo if the opponent refuses to pay 3 life due to Atheros right?

TheDuggernaught on Sacrifice Control

3 months ago

Well, I would start off by saying there are two primary archetypes for sacrifice decks. Rally and Aristocrats. Rally lists focus on filling your graveyard with 2-3 cmc creatures, reviving them with Rally the Ancestors and the sacrificing them all -- likely with 2-3 Blood Artist effects in play to win. Aristocrats lists tend to focus less on 'combo' and more on 'synergy', and try to gain advantages through sacrifice effects. There has been some blending between the two archetypes recently, but I still feel they are distinct enough to be different.

There are then color combinations within each of the archetypes. Rally is often done in or . Aristocrats lists are often or . However with 3 color mana bases often comes a higher costs as fetch lands and shock lands are not always cheap. Two color mana bases are often fairly affordable, and you often can get away with no shocks or fecthes. With that being said, the first suggestion for a creature I would suggest is...

Bloodghast. However, he works best with fetch lands. In a pinch, you could use Terramorphic Expanse and Evolving Wilds, but they can feel pretty slow. But the ability to sacrfice Bloodghast, play a fetch land to return him to play, sacrifice him, sacrifice the fetch land to place another land into play to return Bloodghast to play so you can sacrifice him again -- that can add up to a lot of value.

Along similar lines, Gravecrawler can also generate a lot of advantage if you are playing enough zombies to have one in play with a fair level of consistency. Relentless Dead and Cryptbreaker can put in a lot of work with this guy.

While not all in black, Doomed Traveler, Tukatongue Thallid, Lingering Souls, Kitchen Finks, Bloodsoaked Champion, Mogg War Marshal, Sacred Cat, Voice of Resurgence, Tidehollow Sculler, Blisterpod, Bitterblossom, Orzhov Pontiff, Elenda, the Dusk Rose, and Keldon Marauders can all be sacrificed for good value.

As far as sacrifice engines go, Falkenrath Aristocrat, and Cartel Aristocrat are the namesakes. But Nantuko Husk, Bloodthrone Vampire, Greater Gargadon, Hidden Stockpile, Viscera Seer, Tymaret, the Murder King, Ayli, Eternal Pilgrim, Kalitas, Traitor of Ghet, Bontu the Glorified, Mind Slash and Teysa, Orzhov Scion are all good ways to keep sacrificing permanents. I also like Fleshbag Marauder, Sidisi's Faithful, and Sidisi, Undead Vizier, but they only sacrifice one thing upon etb.

Value is also important to consider as there are a number of cards that fit well within these lists, but do not necessarily read 'please sacrifice me', or 'sacrifice all the things.' But, they can certainly give you the gas to pull ahead. Blood Artist and Zulaport Cutthroat's advantages can be obvious in a deck like this. Additionally, Eternal Witness, Dark Confidant (or Asylum Visitor for budget), Phyrexian Arena, Smuggler's Copter, Collected Company, Return to the Ranks, Eldritch Evolution, Abzan Ascendancy, Liliana, Heretical Healer  Flip, Grave Pact, Lord of the Undead+Nameless Inversion (also works well with any other zombie) might all have places in different shells.

These are just a cards that might be interesting. I don't want to build your deck for you. But if any of those cards piqued your interest, I can certainly throw out some additional ideas that play well with the cards you liked.

TheDuggernaught on Sacrifice Control

4 months ago

What is your budget for this deck? I have played a fair number of aristocrats decks (the archetype that generates value from sacrificing creatures -- named after Falkenrath Aristocrat and Cartel Aristocrat), but not all my suggestions would necessarily be budget friendly.

joshua611 on Ghost Chieftain

4 months ago

If you think you might like playing this deck, I'm happy to offer some pointers.

So, Sun Titan + like Wasteland or Eternal Witness is bananas with Karador, Ghost Chieftain in play. Yes, I will cast titan, with his trigger target e-wit and bring back my Swords to Plowshares to negate your blocker for next turn when I swing with titan. I hope you have an answer!

Solemn Simulacrum with a sac trigger is fun. Summon solemn, go get a land. Cast Cartel Aristocrat or even better Yahenni, Undying Partisan for his haste and sac solemn...draw a card + yahenni's indestructible.

So far, everything in this deck has played magically. The ramp spells seem to be just enough without overloading with extra lands and not being able to draw relevant spells. The removal and board wipes are adequate and efficient. The 187 effects (Ravenous Chupacabra, Noxious Gearhulk, Shriekmaw) are amazing. Fleshbag Marauder also adds an element to search out with a Birthing Pod on the field.

An example for pod against a creature-based opponent would be to like pod an Elvish Visionary into Fleshbag Marauder, and cast visionary again off karador. Note to the wise, marauder can hit your own problem dudes too, with a lockdown effect or something that makes you lose life (Stab Wound is the only thing that comes to mind). Then you pod a 3 cmc into chupacabra, pod the chupacabra into Thragtusk, Shriekmaw, or even more fun into Karmic Guide (target your chupacabra back to 187 something else) and have your cake while eating your opponents board.

Ashen Rider with High Market is fun as well. Your opponents watch you get the rider into play...blow up a land or something of value. Then, if you have the market in play, NEVER EVER EVER use it unless your opponent is tapped out or if you have no other choice, because of the stack. If you choose to use the High Market to sac your dudes, they can exile in response and you lose your dude... no recast triggers for karador.

Stuff to look out for include Bojuka Bog or any graveyard exile effects. Though I haven't seen them played, Torpor Orb and Grafdigger's Cage both hose us. We still have ways around these types of cards, but you must be cognizant of the possibilities to always NOT overextend too far. Like your opponent has two lands in play and is needing to get to like 4 or 5 to be relevant. So, you go over the top summoning everything, your opponent hits a third land and hits you with Bontu's Last Reckoning and follows it up with a Bojuka Bog. Save a creature or two instead of putting your entire hand on the battlefield. Your opponent is on two lands. You don't have to summon everything and get it over in two turns.

Ok, ok, ok. So everyone HAS to have like an infinite combo or way of "going off", right? Well Karmic Guide with a Reveillark and a sac outlet means infinite ETB's and possibly infinite other things....like Acidic Slime. You cast Reveillark with guide in the graveyard and when Reveillark ETB's, you choose your targets and then sac Reveillark. With guide as one of your targets, you target the newly sac'ed Reveillark, rinse and repeat. With Acidic Slime, you blow up all of your opponents' artifacts, enchantments, and lands. With chupacabra, you board wipe. With Satyr Wayfinder you mill yourself out.

Reveillark is a real beauty I've missed for so long since pod was banned. He targets Ghave, Guru of Spores very nicely. The list goes on.

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