Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Printings View all
|Core Set 2020 (M20)||Uncommon|
|Magic Game Night (GNT)||Uncommon|
|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
4 weeks ago
I originally had Overrun in here HyrdaDOOM666 but had a hard time consistently hitting three green sources on turn 5. Had a bit more luck with Overcome, but even then I often didn't hit five mana until it was too late.
1 month ago
ghostofsparta, thanks for the advice! Oviya is dope. As I mentioned in my description, I just find her fascinating. If you like my version be sure to up-vote it ;)
I've noticed the same thing with Oviya; her presence is kind of tertiary but a nice mana sink. Sometimes she serves as a good lightning rod because people don't realize how expensive her abilities are.
I know Skyshroud Claim is better--just didn't have one on-hand when I built the deck. It's been reprinted in the last few years but it used to be out-of-budget so I never bought any, like I did Explosive Vegetation. I don't know if you saw, but Soul of New Phyrexia and Wrap in Vigor are on the short-list for swaps for exactly the reason you stated. I haven't really fiddled with the deck in a long time since it's kind of one of my lower-powered decks to whip out with beginners. That said, I've had some extremely explosive games where I quickly crush out of nowhere, belying the deck's budget.
That's a good point about Inspiring Statuary. I've kind of scrapped the idea of Artifacts Matter, but including those three would keep some of that flavor while still being viable. I'll keep it in mind when I retool for sure!
I have an Oketra's Monument but it seemed too cute at the time I built the deck. Do you run it? Thoughts?
1 month ago
Ah, a fellow Oviya player. Warms my heart.
I've found that it's best to use her first ability as a last resort mana sink, casting the other spells in my hand first. I usually start spitting out her constructs ASAP so I can start punching face. And yes, you will look scary when your board is filled with tokens. Comes with the territory.
Find a copy of Skyshroud Claim and replace Explosive Vegetation with it, or run it alongside. Adding in that Wrap in Vigor and Soul of New Phyrexia can help against board wipes, but mainly you deal with board wipes by just recovering afterwards. If you do decide to use Inspiring Statuary then Throne of the God-Pharaoh and Genesis Chamber become much better here. Even if your opponents get a few creatures off of Chamber, they won't put up much of a fight when you steamroll them. Also, getting some extra life drain could make the overrun play easier later. BTW, Overcome is another of these overrun effects.
I'm testing Arasta of the Endless Web and Wilderness Reclamation in my build. I imagine Arasta getting out of hand quickly if not dealt with, and Wilderness allows you to play a spell AND use Oviya in the same turn cycle. Cheaper than Seedborn too, money-wise.
2 months ago
Deathspore Thallid can be used to turn your saporlings into some sort of alright removal while being another slow rolling producer.
Night Soil is a great card that can just devastate people's graveyards and you get saporlings for doing it.
Mycologist is another slow rolling card but he is low cmc and is outside green to spread colors around as well as sacrificing for life being good.
Going to do one more part for ramp + good stuff
5 months ago
5 months ago
You make good points, I suppose Overcome is a bit of a win-more card now that you mention it. I do like the idea of a deck that can go wide or tall depending on the situation, but maybe I’ll move them to the sideboard for now and switch them out for something else (possibly Make a Stand ? Or Unbreakable Formation , I’m not sure which one would be better in this deck).
I feel like 4 Fatal Push and 2 Assassin's Trophy has to be enough removal, although perhaps I’ll change the ratio around. I like Murderous Rider , but I’m not sure he’s what this deck wants, CMC-wise.
5 months ago
Cards like Overcome are awesome in limited environments, but in constructed formats they’re usually incredibly lackluster. In long games, against control and other midrange decks, you’re going to top deck it and wish it was anything else because your board is 1 maybe 2 creatures. Sure- it WILL definitely win you the game, more than once. But it’s what I consider a “win-more” card. It’s sweet when you’re doing what you want the deck to do (make tokens) but when you’re on your back foot and need to recuperate from a Supreme Verdict or an Anger of the Gods or whatever. Not necessarily a board wipe, but lots of decks like to trade 1-1 and can block your tokens all day.
9 months ago
Did you mean to make this deck Modern?
Nice deck though!