|Commander / EDH||Legal|
Printings View all
|Core Set 2020 (M20)||Uncommon|
|Magic Game Night (GNT)||Uncommon|
|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
2 weeks ago
Did you mean to make this deck Modern?
Nice deck though!
1 month ago
2 months ago
Cool deck! As far as suggestions, I have two: 1) Do you have enough card draw? I didn't see much. How do you prevent the deck from stalling out? And 2) I would recommend Overwhelming Stampede instead of Overcome . You have a ton of big creatures in the deck, so it will basically always be better.
1 year ago
In keeping with the original precon's ideas, and in contrast with the excellent quality of its common creatures, green has been given a more narrow selection of cards. One copy of Hunt the Weak is the closest the deck will get to unconditional removal, which is fitting for green. Two copies of Pierce the Sky and one of Aerial Predation give green the badly-needed ability to deal with fat black flyers, which was a major flaw in the original deck. Revive is a surprisingly versatile card that gives this deck a way of coping with black's myriad of removal, or get a second use out of Hunt the Weak. Introducing a beginner to the power of this pseudo-flashback effect and card advantage certainly seems appropriate. One copy of Overcome as a finisher seems appropriate to break stalled board states and give green a clearwe path to victory.
1 year ago
The fact is, Merfolk cant hold a candle to tier 1 standard decks like any version of R/x aggro or vehicles, and has a marginal chance against U/W control and B/G counters. Planeswalkers do well against this color combo also. Tier 2, perhaps, but i dont want to rain on your parade! I really like Open into wonder, but think Overcome wins the game easier for about the same cost. As for some other suggestions, go for 4 mimics while theyre still in standard, just easier to cast than the Elite. My experience with Silvergil Adept? its a trap, and is the worst card off the top deck. Jadelight Ranger, however, can give you exactly what you need. Song of Freyalise is another toy im playing with. Rhonas the Indomitable is also a fun surprise for your opponent.
I have been playing a midrangey version of Merfolk Gross Overconfidence to fair success against a bunch of Vamps, pirates, and dinos. But now ive been forced into more aggro b/c of control and U/W flash.
1 year ago
I just want to double check here. You mean it loses to Brawl Dinos or Standard Dinos.A Standard deck should probably beat a Brawl Deck 100% of the time unless its something that relies on a specific life total or is very gimmicky.
This might just be a difference in Deckbuilding Philosophy or local meta, but Brawl is designed as a multiplayer format where one or two counter spells may be good, but less is more in most circumstances. Insidious Will and Admiral's Order might be the only ones worth keeping.
I think your deck needs more meat. Rhonas the Indomitable, Rhonas's Monument, and Overcome should help you deliver the boot where it needs to go. Blackblade Reforged can also deliver devastating hits with an unblockable commander like yours.
1 year ago
Hello again :)
You are a very prolific brewer. I like this commander.
Some questions :
How do you activate Overgrown Armasaur's enrage ability ?
Don't you need some recursion ? Like Journey to Eternity ?
Maybe it's a too high cmc card, but The Immortal Sun can boost your creatures and shut down ennemy's planeswalker (commander or not).
Maybe Bloodcrazed Paladin could be great after wrath ? Vona's Hunger? Maybe sometimes you want to wrath the board... and particulary yours... Yahenni's Expertise? Golden Demise? Eliminate the Competition ? Demon of Dark Schemes can be a good addition too.
Torgaar, Famine Incarnate could be an addition, especially if you can reanimate it with the demon. The problem is, with your commander on the board, the slimefoot's capacity trigger before that of Torgaar... But it could be cool to counter lifegain strategy.
It's slow. It's expensive (cmc). But Helm of the Host can do stupid things. On Sporecrown Thallid, it gives you multiples lords, On Yavimaya Sapherd, it gives you quickly a board and it'll be more ridiculous on Verdant Force, even more on Tendershoot Dryad. On Deathbloom Thallid, it gives you free creature to sacrifice (and a kind of "resilient" board to wrath). On Slimefoot, the Stowaway, it gives you multiples trigger when a Saproling dies. Yours opponents need to managed this artefact quickly.
Path of Discovery can do some stuff with a token strategy. And you have some token producers.
With a large board and lords....Ghalta, Primal Hunger can come for cheap cost...Not sure if it's relevant.
Costly Plunder to draw ?
Pitiless Plunderer seems sweet with sacrifice decks. Not sure if it's a priority. Depends if you need ramp...Not sure you'll need it.
That's some of my reflexions. You have plenty of possibilities with this commander :)
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