Oath of Ajani


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Oath of Ajani

Legendary Enchantment

When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.

Planeswalker spells you cast cost less to cast.

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Oath of Ajani Discussion

We_Are_Brewing_VAMPIRES on Behold These Glorious Naya UberFriends [XLN]

1 month ago

usurphling, the first 3 cards that jump at me as removable would be the Gideon of the Trials should probably be 3, then depending on how your list is testing I'd consider moving down on just 1 copy of either Glorious End or Exquisite Archangel I really like the game you're trying to play with it, but 4 copies of Glorious End, Gideon (despite the fact he's a beast), and 1 copy of Archangel seems like a little too much to me, I'm not saying abandon the strategy, because I haven't tested your list yet, but I think moving down on one of them and then taking Rishkar's Expertise out leaves you with a really interesting deck. In order to maximize the returns of Oath of Ajani though you'd optimally need to run a slightly different creature package with a few more planeswalkers for the most success.

We_Are_Brewing_VAMPIRES on Behold These Glorious Naya UberFriends [XLN]

1 month ago

Awesome list! Have you considered 3x Oath of Ajani? If you get it in your opener, with Attune and Aether Hub, manafixing for a turn 2 Oath into a turn 3 Samut gives you a value engine far earlier than most people are expecting, it even lets you answer an unpumped Longtusk Cub the turn after it comes out! I ask because I'm testing a similar list and Ajani Unyielding on turn 5 is fairly painful, turning off Hazoret the Fervent, and other scary threats in standard that can usually be tricky to answer.

DrkNinja on (Super)Friends with Benefits

1 month ago

YOU MUST ADD Captain Sisay, Teferi, Temporal Archmage AND Rhystic Study! They are WAY too broken not to play.

Cut Simic Nissa, Cut Cursed Garruk, Cut your gideons unless you are playing more of them, Cut all your jace's but unraveler, Cut Lord Of Innistrad, Cut Tezz if you aren't going to play more rocks, Cut Planar Bridge, Cut Pernicous deed, Replace vindicate with Utter End Cut Grim Affliction, Cut Putrefy, Replace Day Of judgement with Wrath of God, and finally cut Steady Progress. Most of these cards your walkers should be replacements for or aren't good in a walker deck.

Also I'm not a huge fan of the Eldrazi titans (blightsteel included) because they are just no fun. Walker decks are powerful and fun.

Cards to add or at least think aboutCounter magic of any kind

If you have any questions about why let me know.

djnewellmit on Counter Token

1 month ago

This deck reminds me of some of my early decks - I wanted to play all my good cards, regardless of how big my deck was. If you are playing this deck casually with friends, then that's fine. But this deck probably shouldn't have the "competitive" tag.

Looking through your description, you almost have two entire decks in your build - a WB tokens, and a GB -1/-1 counters. However, I think there is potential with what you are trying to do with Anointed Procession + Hapatra, Vizier of Poisons + Nest of Scarabs .

Focusing on the -1/-1 counters, then tokens, let's go through some of your creatures. Channeler Initiate will give you a better interaction with your combo; I recommend swapping out Rishkar, Peema Renegade for the Initiates. You currently have 11 creatures with converted casting cost of 5 or more; Decimator Beetle supports the -1/-1 strategy, and the other three all support a "go wide" strategy by pumping all your tokens. For a start, I would drop the 2x Bellowing Aegisaur, then probably go down to only 3 each of the Angel and the Beetle. Encampment Keeper is a NO in my opinion. Sacred Cat gives you an early game one-drop, gains you one or two life, then comes back double later once you have your Anointed Procession.

For your non-creatures, drop Shed Weakness, Dowsing Dagger  Flip, and Engineered Might. Appeal and Driven are very good choices in your deck. Grind seems like a nice choice that supports the -1/-1 strategy very well. Liliana may just be getting greedy; she can probably go. Growing Rites of Itlimoc  Flip doesn't really have a big payoff for all the mana it will produce; it's kind of a "win more" card in here. Also, Oath of Ajani supports the "go wide" strategy, but it doesn't work well with the main combo, so I would drop it too.

Rwhr2d2 on Counter Token

1 month ago

If you want to make this better, you should first cut it down to 60 cards, since having this many drastically reduces the consistency of the deck.

If you want to keep Oath of Ajani, you should move more towards utilizing the planeswalker cost reduction or on flooding the board to get maximum benefit from the counters.
For more planeswalkers, I suggest Ajani Unyielding, Nissa, Vital Force and if they are within your budget Vraska, Relic Seeker and Gideon of the Trials. Liliana, Death Wielder works with the -1/-1 counters but is pretty bad for a planeswalker. In general, the Planeswalker Deck ones are not competitive.

If you want the -1/-1 counter theme you should just dump white entirely, it only is making the manabase worse and removing synergy.

LeBeerCat on Gideon Planeswalker

1 month ago

I agree with focusing the deck on the more important cards of the deck. Focusing down on which gideons to focus on. Kytheon likes early swarm to flip him over. which looks like what most of the deck may be going for. Suggestions for that may be switching to mono white and adding cards that like to go wide such as Oketra's Monument, Oketra the True or Oath of Gideon...If you wanna splash green and go super friends Oath of Ajani, Oath of Nissa, Ajani Unyielding, Ajani, Mentor of Heroes, Elspeth, Sun's Champion probably okay. These are not super competative suggestions, but maybe can help bounce ideas off of.

mr_funk on why just plainswalkers where are the swampwalkers?

1 month ago

my friend plays a variation of this sort of deck (without green) and it is very competitive. he has a ton of maindeck removal/disruption and that seems to hold him up against combo. to keep the green and round out the deck, i think making it more of an attrition sort of deck instead of token pumps. like for instance, if you cut the Intangible Virtues out, drop down to 2 Nissa, Voice of Zendikar, 2 Gideon, Ally of Zendikar, and swap the Voice of Resurgence to the SB, you can then maindeck some combination of Abrupt Decay, Fatal Push, Thoughtseize, Liliana of the Veil, Liliana, the Last Hope (the minus ability may just be a flop depending on creature count), Inquisition of Kozilek, or maybe even Elspeth, Sun's Champion. Elspeth Tirel may even be a useful SB option, albeit a little slow against the decks you actually want it for. other cards you can consider are Deploy the Gatewatch (if you added more PWs, something like 15-20+) and Elspeth, Knight-Errant. Theoretically, you could do a superfriends/token deck with deploy the gw and perhaps the Oath of Gideon, Oath of Liliana, and/or Oath of Ajani. Cool stuff, man. deck looks fun as is.

Pieguy396 on Fruits of the Ooze

1 month ago

Hello again! I'm not sure how all-in you want to be on the Ooze plan, so I'll split my suggestions into tribal suggestions, Atraxa cards, and generally-good-cards suggestions. Oozes first!

Now Atraxa cards!

And some just-generally-good cards:

Good luck with your deck! Oozes forever!

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