|Commander / EDH||Legal|
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|Time Spiral (TSP)||Common|
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Children of Korlis
Creature — Human Rebel Cleric
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
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Children of Korlis Discussion
1 week ago
I don't really know where you might go with this but whenever I see Children of Korlis I think Wall of Blood. maybe you could do something with Ayli, Eternal Pilgrim I think that could definitely be useful in this deck if not only a sideboard card. it would fill a similar function to Thoughtseize or path. idk if there is any black/ white fling card but if you could find one that could be an alternate win condition if you need to win the game more quickly with Wall of Blood. anyways maybe not helpful but I don't know.
1 month ago
As a side note (woo, double post) I was thinking about combo packages for Ayli, Eternal Pilgrim and came up with the idea of Ayli + Vizkopa Guildmage + Wall of Blood. You can double activate guildmage's ability to if you need to hit higher life totals than yours, or use Children of Korlis to keep the mana cost down. Thoughts?
1 month ago
2 months ago
This is one of those decks that really wants to be mono-white. Bone splinters and Bloodsoaked Champion aren't enough alone to justify the risk of dead cards. It also frees up slots for utility lands.
Now if you were splashing for a full hand disruption package, Sin Collector and all, thats a different route. The other interesting B/W humans route is Cartel Aristocrat/Zulaport Cutthroat. If you're really feeling like building a rogue deck you can abuse Plunge into Darkness Postmortem Lunge and Dismember to turn on fateful hour.
I'd mainboard path in place of bone splinters- it really is that good. With the remaining couple of slots from bloodsoaked, its worth looking at Accorder Paladin Akrasan Squire more Banisher Priest etc Devoted Crop-Mate is playable, if not quite as abusable as Order of Whiteclay. Fiend Hunter can serve as an extra set of banisher priest, with the upside of a better blink interaction.
Check out other budget humans lists- they're the most populous tribe, and the options available are staggering, even if they do tend towards the thalia's lutentant package.
2 months ago
IMO, drop the medallion, goldenglow, and mesas. Add 4 Kor Spiritdancer and Children of Korlis. Spiritdancer works with Tethmos and Children can be looped repeatedly with Tethmos. Increase Tethmos count to 4 and add in board wipes (Wrath of God, etc).
I had a very similar but more complex idea here: Auramatic Combo Control
3 months ago
As a reminder, Protection of the Hekma doesn't prevent damage from your own permanents, so it does not work with some of the combos you have it labeled in currently. It does act like an extra Ghostly Prison though, so that is a plus right? Or has that part really been effective?
Also, I wonder what your feelings are one spells that revert your life total back up to it starting amount? I'm mainly thinking of Oketra's Last Mercy (at least for a recent example) but there's a surprisingly high number of cards that set your life total directly. And there's also other cards that scale with the life you've gained or lost in a single turn besides just Children of Korlis. have you considered those any?
3 months ago
Good to see more cleric tribal! I definitely understand the appeal of drain effects as I have toyed with the idea a few times, lots of mana and Debt to the Deathless is a great way to bring an end to a game. One thing I would recommend from my personal experience is to try and not drop below 36 lands, especially as two of them wont produce mana without Urborg, Tomb of Yawgmoth leaving you with only 32 lands that are helpful in an opening hand without the benefit of mana dorks like elf tribal has, leaving you wanting badly for mana. Some life drain synergies you might consider are Test of Endurance and Aetherflux Reservoir, bonus if you use Children of Korlis with it. I would also use Caged Sun over Magus of the Coffers since it does not require the lands to be swamps to net you more mana, also you might try Alhammarret's Archive instead of Boon Reflection since it will also net you more off card draw. I look forward to seeing how you evolve the deck. +1
As a side note it occurs to me that if you reanimate Angel of Glory's Rise with Whip of Erebos and then exile it with Fiend Hunter you get around that annoying permanent exile clause... Might have to see if I can exploit that in my own deck.
3 months ago
It appears the point of this deck is lots of creatures, with lots of creature synergy. I would cut Kalemne, Disciple of Iroas, Children of Korlis, Intrepid Hero, and Mentor of the Meek, as they may be good, but they do nothing to serve the goal of the deck. In their place add stuff like True Conviction, and some more mana rocks, as you have a pretty demanding mana base, but not enough ramp. Add stuff like Pearl Medallion, Ruby Medallion, Boros Signet, and even Mana Crypt if you can afford it. Another must have is Ashnod's Altar. This deck will make a ton of creatures, so why not sac some to make even bigger creatures! PUT THIS CARD IN! I would consider, if you can, keeping Crusader of Odric as well as Hanweir Militia Captain Flip, as thye work so well together, however, cut the crusader over the captain. Another thing to consider cutting is Ballyrush Banneret, as it takes up a whole card slot for an ability that is only mediocre if you are not playing kithkin, plus, most of your big stuff are angels.