Children of Korlis
Creature — Human Rebel Cleric
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Printings View all
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Children of Korlis occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Children of Korlis Discussion
2 months ago
Hey Openil - I have been making some somewhat minor changes here and there as I'm testing a couple options, and one more major change, so I haven't changed the primer yet.
Most important - this shell has undergone some changes since I last tested Ad Nauseam + Sickening Dreams combo, so the most major change was me slotting those two as well as bringing Children of Korlis Fire Covenant and Phyrexian Unlife back into the fold. I tested 30 games and took notes/winrates, and now am taking ad naus / sickening dreams / children of korlis out for a couple instants/aikido cards and am going to test another 30 games. This is a more major change in the sense that having this combo slotted changes the way you pilot the deck since you know that the combo is relatively easy to get to and so it affects a lot of the decisions you make.
Aside from that, I'm currently testing Harsh Justice, Scroll Rack, Drannith Magistrate, and depending on when you last looked, at one point I also added Land Tax, Sensei's Divining Top, Scheming Symmetry, (all three of which have been great and are here to stay), and took out Frontier Warmonger before I even tested it really since it seemed slow and I needed the slot. To make room for some of these cards being tested, I've been adjusting my instants package and taking out things like Mirage Mirror (tough cut) and No Mercy (less useful pillowfort and perhaps redundant/high costed).
I think that should cover it. Anything specific you're wondering about?
I think this one might a little dangerously narrow, though you may be able to get away with it if you pillowfort really hard and consistently, since in order to get value off of this you'll have to pretty much make sure you never lose monarch after casting Queen Marchesa, because otherwise you just played it for nothing. Of course, this also depends on how many other draw effects you have, so if you have a bunch I think it's safer. But overall, the opportunity cost of cutting a card for this on top of it potentially doing nothing in a non-insignificant number of scenarios makes me hesitant.
Now, Skyline Despot. I think this is more ok, but I definitely think if you slot this you should treat it as a wincon/bomb and swap it in for one of your existing bombs, and I also think you should fully expect it to eat removal and result in a 7 mana "cast to regain monarch" since it has to survive a whole turn cycle for you to even get one 5/5 token. So, depends on your meta, but similar to Irencrag Pyro, I think it is best to consider the worst case scenario (unless worst case scenario is just super unlikely).
2 months ago
Thanks for the comments. Glad you found it informative, which is the goal!
The reason Giver of Runes is excluded is exactly what you noted, cannot give itself protection, so it takes away the ability to block, and then for protection. It also means itself can be removed fairly easily.
In addition, once I have a Mother of Runes in play to protect Kaalia of the Vast or make her unblockable (by a single color), I don't want a duplication of that effect. Imagine a starting hand with 2x Mother of Runes, wouldn't be good.
Mother of Runes is certainly an optional choice as well, a well timed Silence into a haste Kaalia of the Vast can be more effective, and a Silence has better modularity. I like Mother of Runes because it breaks up the CMC for Silence which allows to go 1 turn earlier in some cases. Again it's subjective.
Easily could be subbed out for other synergy cards too, like a Children of Korlis to enable Razaketh, the Foulblooded or Doom Whisperer opening into Infinite win-con lines, or Thassa's Oracle interaction like Abeyance or Hushbringer. Even with Flash (Protean Hulk) banned, Thassa's Oracle + Tainted Pact or Demonic Consultation still require interaction. Evaluate if your losing because Kaalia of the Vast gets target removed, or if your losing because others are winning first, will help you decide if Mother of Runes and/or Giver of Runes is the right choice, or if you need a stronger interaction package like Red Elemental Blast/Pyroblast which I would highly recommend in a dominated format.
If you prefer Giver of Runes because you need the protection from Colorless, she can replace Mother of Runes, if you don't need that, then Mother of Runes has better modularity and protection. If your getting hit with target removal, double up and run both (or a Silence).
3 months ago
Hey, for cEDH I don't think sanguine-blood combo is good or efficient enough. I think you should convert this into a farm deck. The Archangel/feeder combo also doesn't accomplish much in a cEDH context. There really is no room for pet/cute combos in a cEDH context frankly speaking and it's all about efficiency. I would also recommend adding more protection like Veil of Summer to protect your combo. You're also missing Necropotence, Deathrite Shaman, Carpet of Flowers, Linvala, Keeper of Silence, and Deafening Silence which I think is crucial. Yawgmoth's Will/Children of Korlis is also great in your deck.
5 months ago
I am playing Ayli as kind of combo deck:
7 months ago
Laronve great question friend! So the first thing about Rebirth is that it is not a dead card and can be used outside of combos. If you are familiar with the Razakats strategy that became famous from Shaper, you'll notice Doomed Traveler was the card of choice in the Orzovh package. After much testing, if you go full aggro, red is better than white, while white is more midrange. Even then we didn't like being on Grim Initiate either. This is where Rebirth comes in. It gives razaketh 3 tutors instead on 1; yes you can do it with only Dockside, but sometimes it pays to layer your deck out a lil bit more for the sake of redundancy.
For the Dockside Reclamation line, you make use of Children of Korlis & Entomb to keep your life at bay while netting mana. You sac the dockside to Razaketh for Korlis, Entomb or Wheel of Fortune (if an opponent has Smothering Tithe), Silence, so 14 life will be used between him and Reclamation. You Entomb for Korlis and cast it, sac it to gain back your life and repeat until you feel you have enough mana you use Searing Touch to burn the table.
All of these cards can be used in other combos as well or even as 1 time uses, which is good for any deck.
8 months ago
Very cool deck! Though not a cleric or demon, you might like Blood Speaker . Children of Korlis is a neat cleric that works nicely with Ravos, Doom Whisperer, Razaketh, and Vilis. The Children also have a fun place in the history of magic. Like the pentagram in the original art of Unholy Strength , Children of Korlis drew the ire of many parents for having the words "Sacrifice Children". Then there's the classic cleric combo: Daru Spiritualist + Shaman en-Kor , which allows you to gain an arbitrarily large amount of life with Starlit Sanctum. Toss in a Transmutation and you can use the Sanctum to take out an opponent with this combo. Other cards you might consider are Bishop of Binding , Blind Zealot , Custodi Soulcaller , Teshar, Ancestor's Apostle , and Heirloom Blade .
10 months ago
Children of Korlis is a pretty solid idea for the list, particular if an early Kambal (for some reason) was not ideal for your board. Generally, I find the life total gravitates around 40+ for this Deck... However, there are some major pay offs with Korlis: 1. Immediately Tutorable, even Ranger-Captain of Eos finds him and 2. Helps ups go through twice as many Cards. I like this addition a lot. Only good on Combo Turns, should Vilis be out though, that's one thing to bare in mind.