Kismet

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Rare
Classic Sixth Edition (6ED) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
Legends (LEG) Uncommon

Combos Browse all

Kismet

Enchantment

Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.

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Kismet Discussion

duff87 on Ojutai, i tap out your shit dancer.

2 days ago

all great suggestions and i appreciate it, ill take them into consideration. The only issue i have really is i just dont have access to a bunch of money and so normally im on a tighter budget.its somewhat funny you mention Blind Obedience. i was going to useBlind Obedience, but held back because of the black in the black and white mana symbols it has on the rules text. it wasnt until later i found out that because its on the rules text, it doesnt count against your commanders color identity. im pretty sure Kismet does affect all opponents equally if you look it up on the gatherer, there's the revised ruling.

http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=14483

Temur_Frontier on Ojutai, i tap out your shit dancer.

2 days ago

Kamigawa dragons Keiga, the Tide Star and Yosei, the Morning Star are great on their own in this deck. However, along with them, run Rite of Replication because of how you can combo it with these dragons by targeting one or the other with kicker. For Keiga, this means stealing 5 creatures. For Yosei, this means tapping 25 permanents and skipping up to 5 untap steps spread amongst your opponents, and this effect can stack too; say you only have one opponent and you get this combo off, that opponent can't untap for 5 turns in a row while 25 (basically all) their stuff is tapped, effectively giving you 5 extra turns in a row. And you get to keep your original Yosei or Keiga. And with those dragons on the field, using Rite of Replication to copy, say, Sunscorch Regent 5 times is still pure value given Ojutai's effect. Also, I'd run Cyclonic Rift over those blue "wipes" any day. Sleep is better than Icy Blast. Blind Obedience over Kismet which helps snag all players and is more political. As for counterspells, you have a lot of cheap options with this commander. Counterspell should be a staple for control decks, as leaving up 2 islands is not at all an investment. Silumgar's Scorn to get a second one. Stubborn Denial and Swan Song are great for what they do, and Mystic Confluence and Cryptic Command for great utility. Wouldn't run the Gideon because he doesn't offer much for the deck really. Nevinyrral's Disk should probs get replaced by Hour of Revelation for it will only ever cost 3 white mana in a multiplayer game, and Nevinyrral's gives your opponents too much time to prepare for it while also painting a target on your back. I think those are the main points for now. +1 from me. I'm a sucker for anything Ojutai; I used to run a voltron control deck with Dragonlord Ojutai, and now I run a voltron/control/spell-sling with Taigam, Ojutai Master at Ojutai's Mystification.

KingMathoro on Daxos the Returned Pillow Fight

2 weeks ago

Hello there!

I saw your forum post and thought I would offer my two cents because Daxos was my first commander ever! So let's take a look under the hood shall we?

I do think there could be more ramp because Daxos is always hungry for mana. There could also be more in the way of card draw as well. Which when I give recommendations you will some cards that will help with both categories.

So we will begin on in my opinion what should be cut. The following cards I believe should be cut: Necromancer's Covenant, Grave Peril, Seal of Doom, Skull of Orm, Tragic Arrogance, Marshal's Anthem, Nighthowler, Celestial Archon, Banshee of the Dread Choir, Planar Cleansing, Three Dreams, and Herald of the Host. These cards which I have played with before are very slow and sub optimal for locking down the board with a pillowfort strategy.

Now it should be noted that when I recommend cards, I recommend a lot because I like to give people options of what's out there. With that being said there are a few cards that I believe fall under the category of *Must Haves*, those being the following: Dictate of Erebos, Anointed Procession, Mirage Mirror, Phyrexian Arena, Day of Judgment, Ghostly Prison, Kismet, and Plea for Guidance. They do beautifully in a Daxos deck. Now for the other cards I believe would be beneficial(This is where we get lengthy lol): Curse of Disturbance, Nevermore, Darksteel Ingot, Commander's Sphere, Oblivion Ring, Coldsteel Heart, Heartstone, Authority of the Consuls, Darksteel Mutation, Flickering Ward, Grim Guardian, Erebos, God of the Dead, Greed, Kambal, Consul of Allocation, Hour of Revelation, Underworld Connections, Read the Bones, Anguished Unmaking, Utter End, Aegis of the Gods, Swords to Plowshares, Return to Dust, Relic of Progenitus, Whip of Erebos, Ancient Craving, Solemnity, Grand Abolisher, Eidolon of Rhetoric.

Those are my thoughts as of this moment. If you have questions about why I chose certain cards we can talk about it! Lastly as I alwasys say with recommendations; these are my thoughts based on my experience. By no means are they the end all be all for your deck. The point of Magic is that it's your deck and your choices for what you want to do. So please do keep that in mind!

Permafrost on Nath's Palace of Stax [cEDH]

3 weeks ago

If you wanted to go combo for the win, you should add a tutor or two. I really like Sidisi, Undead Vizier because she is a great blocker with deathtouch. Another great option is Diabolic Intent. You could add these and then just tutor up your Helm of Obedience Leyline of the Void combo. If you're playing in bigger pods, I would cut single target hand hate like Thoughtseize and maybe Hymn to Tourach. Amulet of Vigor doesnt seem to have a spot in this list either, if i counted right, you only have 3 lands the etb tapped, and two have a chance of NOT coming in tapped. You also dont have any Kismet effects that make your lands etb tapped and it doesnt help you untap more lands from Winter Orb effects. That in mind, if you CAN untap more lands with said effects in play, you can gain a huge advantage over the table, So Garruk Wildspeaker can help you untap lands and can be a win con with his overrun ultimate. He also makes big tokens if you really need them. Arbor Elf is another good choice, and you are a lucky bastard who has a cradle, so you can go nuts with mana.

freakingShane on Bruna, Antithesis of Sympathy

1 month ago

I honestly recommend not going for a graveyard strategy solely because if you get any graveyard hate you can get shut down. I think have a teeny bit of stuff isn't bad, but I definitely wouldn't recommend the whole "dump half my library into my GY" strategy, haha.

That being said, I am in complete support with your game plan here. Bruna can be played a few different ways, but the smoother variation is the Control/Stax shell. That's the build I made for my wife, and it is brutal...if you'd like to see her's for reference/inspiration, I'll link it here. Also, I made a budget version that shares a lot of the same cards if you'd rather see that!

Okay, so now onto the fun stuff!

I would say that the deck should probably have around 20-30 enchantments. You don't want to have too many, but you want to make sure you hit the auras and such that you need.

Here are some card suggestions: Show

And here are some overall recommendations/advice: Show

I would include pretty much every Stax piece that doesn't really affect you.

Other good inclusions, although they affect everyone, would be: Show

1.) Battle Mastery + Eldrazi Conscription = 30 Commander Damage

2.) Battle Mastery + Corrupted Conscience = 10 Poison counters

3.) Eldrazi Conscription + Corrupted Conscience = 15 Poison counters

4.) Pariah + Indestructibility / Shielded by Faith / Inviolability = Damage immunity

5.) Rest in Peace + Helm of Obedience = Completely mill opponent

This is all my opinion though, so obviously keep everything you like! I'm not trying to tell you that anything is bad or that you have to do anything! It's your deck and you should enjoy it! :)

Let me know if you have any questions or anything!

Onall_Tarbal on Derevi, Master of Becoming

1 month ago

Finally I got a working Derevi deck.

Relies on some combos:

Xenograft + Turntimber Ranger

Deadeye Navigator+Derevi, Empyrial Tactician+Gilded Lotus

Kismet+Stasis

Kismet+Stasis+Eon Hub

Sage of Fables+Lorescale Coatl

Deadeye Navigator+Draining Whelk/Mystic Snake

Vedalken Mastermind+Stasis

There are lots of synergies in the deck, so basically you can control the board soon and win choking and restraining your opponents in the mid-term game.

Wizno on Nightmare Blue and White

1 month ago

If you really want to punish players and lockdown the board, I would run effects like Blind Obedience, Loxodon Gatekeeper, Kismet, Frozen AEther, Thalia, Heretic Cathar, and Authority of the Consuls. The tempo swing is huge and can give you lots of time to set up your board. The biggest meanest thing you could run is Grand Arbiter Augustin IV but that becomes a huge target on your back. Archangel of Tithes, Rhystic Study, and Windborn Muse can further help tax your opponents for doing stuff so you can optimize your mana. I think the biggest piece of advice I can offer is to run at least 10-11 more lands. You don't have enough mana rocks or ramp cards to justify 25 lands so I think adding in more lands will help keep you in the game and get you playing on curve. I would be happy to suggest some ramp stuff but it's budget dependent. Best of luck!

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