|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
: Add to your mana pool.
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Price & Acquistion Set Price Alerts
|Have (9)||Kimimaro , frederiklw , thekingpinBR , Tommuz , corys , ztanos , Ryfestone , bakeraj4 , Auriel|
|Want (12)||Turtlelover73 , pphhaazzee , Oniwa , starkzero , yerfdog1935 , Vox_ , DevonD , blaze333 , npschu104 , Jspeed , esporia , tjaptjaptjeroe|
Blighted Steppe Discussion
2 weeks ago
All things I am going to suggest are under $2 cards. If your looking for something in a higher budget let me know.
Cards to get rid of:
Ajani's Pridemate and Child of Night They seem like they would work but they do not do enough
Arena Rector No really good planeswalker to find.
Bloodcrazed Hoplite, Knight of Malice, Oketra's Avenger, Typhoid Rats, Skittering Heartstopper, and Fate Unraveler Don't see how they fit in at all
Danitha Capashen, Paragon No Equipement but a decent creature.
Harvestguard Alseids Not running enough enchantments
Kazarov, Sengir Pureblood Not in your commander colors (has red)
Replace all of these creatures with creatures that do 1 of 4 things:
Produce a creature token
Kalitas, Traitor of Ghet from your side board
Gain you life
Pontiff of Blight, Syndic of Tithes, Tithe Drinker, Treasury Thrull, Soul Warden, Soul's Attendant, Sunscorch Regent, Suture Priest are all good examples. In multiplayer EDH extort good.
Burnished Hart. Crypt Ghast He is like $3.50 but he is really good in this deck Draw a card
Bloodgift Demon and Mentor of the Meek are good examples.
You should have all your instants and sorceries do some kind of board wipe or removal. The ones that are a one shot gain life just aren't good.
Your enchantments are good.
2 months ago
I think you'll want to up your lands to 23-25. Blighted Steppe/Kabira Crossroads help you out. Aven Riftwatcher is also a very good creature, it only last a few turns but is great for them, and I like Nyx-Fleece Ram. Survival Cache is a way for you to draw cards.
4 months ago
Played at Mothership
2-1 vs Burn 1-2 vs Merfolk 2-1 vs Ponza
Definitely took the three drop and land advice to heart Played a instant speed Angel of Invention off Windbrisk Heights vs ponza which was nice Also cracked Blighted Steppe for 10 against burn for all the lolz
5 months ago
Blighted Steppe would do wonders with all the creatures youll have.
7 months ago
Nice looking deck.
You might run into problems facing early AoE-damage, since all but one of your early game creatures have 1 toughness as long as you dont pull out your Archangel of Thune or Honor of the Pure fast enough.
Maybe one or two Wilt-Leaf Liege would be a nice addition in that regard.
Westvale Abbey Flip is a cute idea, but the mana cost is far too high in my opinion + killing of 5 creatures (that are likely to have some +1/+1 counters on them at this point of the game) slows you down more than it benefits you I think.
But all in all a cool deck :-)
8 months ago
Fist of all, Brainstorm isn't modern legal.
Second of all Eerie Interlude is really bad here. It's way too clunky.
9 months ago
Here are my land suggestions:
1x Fetid Pools
1x Maze of Ith - not really a land because it doesn't tap for mana, but it's a good card
1x Nimbus Maze
Here are the land cuts:
1x Blighted Fen
Which would leave you with a manabase of:
1x Fetid Pools
1x Maze of Ith
1x Nimbus Maze
1x Opal Palace
This manabase can largely be ported over to Zur, except for the lifegain taplands like Jwar Isle Refuge, which I think are generally just okay but are good in this deck because with Oloro out, you can play it and draw a card. I tried to keep the prices pretty low, because I didn't know your budget, but you can add Hallowed Fountain and stuff if you like (especially that one since it's cheap). Bad fetches like Bad River and Flood Plain get better if you spring for shocklands.
9 months ago
Such a sweet idea and what a beautiful curve :O Not sure whether light of sanction works how you want it to or not you'll have to check that one. I reckon you should look into mana doublers and more x tokens spells for this deck making it more of a tokens deck at heart. Look at Caged Sun, Gauntlet of Power, Extraplanar Lens and Thought Vessel for additional ramp and Storm Herd and Entreat the Angels for tokens. The deck needs more card draw too and rocks that double as card draw later and produce a reasonable amount of colourless for their cmc are worth running (see Hedron Archive and Mind Stone). I reckon you can cut a bit of single target removal from this deck too Stasis Snare, Arrest and Kor Sanctifiers aren't needed. Vessel of Ephemera is fricking terrible by the way you should drop that. You should play more non-basic land too. Windbrisk Heights, Blighted Steppe, Ghost Quarter and (if you wanna splash out) Emeria, The Sky Ruin would be decent choices. That reminds me Legion's Landing and Cathars' Crusade should be in here too (both of which you own)!
I think you really want to prioritise getting the mono colour mana-doublers for this deck because you really need a lot of mana to pump into making tokens. The lack of card draw and ramp in white are what makes it struggle in commander and you have to do everything you can to counteract this. Really love the deck though its one of a kind don't how you found all this en-kor stuff but its so cool! Hate to say it because I don't wanna take away from daxos but Avacyn, Angel of Hope would be epic in here too... Maybe just print out a proxy and you can switch it between decks if people have a problem with it? :)