Curse of Exhaustion

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension Uncommon

Combos Browse all

Curse of Exhaustion

Enchantment — Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

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Curse of Exhaustion Discussion

Oloro_Magic on W/U Prison

4 hours ago

I like the idea but Curse of Exhaustion is much too slow to be your primary solution (maybe 1-2 copies for later game could work), both goblins and storm can win before turn 4 so you need a solution that can come down before then, Ethersworn Canonist comes to mind as probably the best option (siding out Porphyry Nodes if you end up going for the Heliod lock), and then with storm in mind Spirit of the Labyrinth which shuts down the cantrips.

Also, assuming the Griselbrand combo deck is some sort of reanimator, the Canonist hurts but Rest in Peace is the solution there.

Minihorror227 on W/U Prison

4 hours ago

i was just thinking about this. Since i know that the one person runs storm and the other runs goblins, what about running maybe 2 of Curse of Exhaustion in the sideboard? this would be a decent way to slow them down and if i can get one on the field verse storm then it pretty much shuts them down, while also slowing down the goblin deck and can be great to play the turn after a Supreme Verdict in my opinion.

then there was another guy who is thinking of running the Griselbrand combo deck. this would stop him from being able to game so much life each turn to continue comboing.

just a thought

sylvannos on Curses

2 weeks ago

Looking at your deck right now, have you considered 8-Rack? You're basically playing the deck already and have some of the more expensive pieces out of the way (Ensnaring Bridge, Damnation).

As far as winning with curses goes, I think the others are right. You're gonna need to switch colors around, at the very least. R/W with Curse of Exhaustion, Curse of the Pierced Heart, Possibility Storm, and Porphyry Nodes + whatever gods (Heliod, God of the Sun is amazing here) seems like your best bet. Combined with your Ghostly Prisons and removal, you shouldn't have too many problems stalling the game until you lock your opponent out with Possibility Storm.

Alternatively, there's some good U/W Enchantment Control decks floating around online. Here is one recently posted on MtG Goldfish. Here's a mono-white version posted on Star City Games that can easily be altered to include what you want to play.

xyr0s on Curses

2 weeks ago

You could MAYBE make a deck on Curse of Exhaustion, and then add removal and counterspells to taste. But this is too slow - it takes many turns to get enough curses to actually hurt your opponent, and even under a couple of curses, most decks aren't really stopped from playing, just hindered.

Neotrup on Aura rulings???

1 month ago

Eidolon of Countless Battles count all auras you control, including Pacifism attached to an opponent's creature or Curse of Exhaustion attached to an opponent. It will even count a Mind Control attached to an opponent's creature that you now control thanks to the aura (and count that creature as Eidolon of Countless Battles looks at both auras and creatures).

DarkLaw on Calling all Dicks and Douchebags!

1 month ago

Rule of Law, Arcane Laboratory, and Eidolon of Rhetoric seem mandatory. Curse of Exhaustion and Overwhelming Splendor from Hour of Devastation seem like possibilities, especially since you can blink them with Brago to select a new target. Stony Silence and Dovescape can be used if you get desperate to slow people down or lock them out, since you can get rid of them yourself later if you need them gone. There's also Pithing Needle and Phyrexian Revoker if there are any specific things you need to shut down, like Food Chain (which only Revoker turns off, but Needle is useful for other things that Revoker isn't). But take some of my suggestions with a grain of salt, as I don't play stax myself.

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