|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Uncommon|
Combos Browse all
Curse of Exhaustion
Enchantment — Aura Curse
Enchanted player can't cast more than one spell each turn.
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Curse of Exhaustion Discussion
1 week ago
If you want to play the Possibility Storm + Curse of Exhaustion combo, you could try Knowledge Pool/Possibility Storm + Curse of Exhaustion/Teferi, Mage of Zhalfir, giving you 8 copies of each combo piece.
Again the key is to focus on doing one thing. The more combos you put into a deck, the less likely you'll draw any of them, so it's just better to play fewer.
1 week ago
Has Open the Vaults been considered?
3 weeks ago
Flickering Ward effectively reads "Pay , draw a card" if either Sram or Mesa Enchantress is in play. Protection from a certain color may also path the way for your Commander to swing in for lethal commander damage.
Cage of Hands is a weaker substitute of Ward above but can used to lock an opponent's creature.
Cessation it recurs itself when put into the graveyard from the battlefield is useful.
Curse of Exhaustion not exactly strong but it's an aura nonetheless, and a single player "Rule of Law" can be hilarious (for you at least).
Pentarch Ward Cantrip effect and grants color protection to Sram.
There are plenty of white aura that buffs a creature's P/T and grants a bunch of abilities like flying, first strike, vigilance, lifelink, etc. Those are personal choices so will leave it to you to pick and chose the best combination. I'd prefer those with in-build cantrip effects to help with card draw.
1 month ago
2 months ago
So when I first got into magic I played a UW Knowledge Pool hardlock deck in modern. I was up against Scapeshift. It was game 3 (I think) and I had the hardlock of Knowledge Pool and Curse of Exhaustion so I had the game in the bag. But for some reason, with the whole store watching me because we were the last game, I cast one my opponents Summoner's Pacts off of Knowledge Pool and died the next turn. Years later people still remember this. Pretty hilarious.
3 months ago
Dig you want to control your opponent's casting, I suggest Silence on Isochron Scepter or Curse of Exhaustion, which allows you to still cast a lot of spells. Then, you can close off the combo with either Jace, Unraveler of Secrets or Erayo, Soratami Ascendant to shutdown your opponent completely. Also, put in Elixir of Immortality, because you draw so much, you will have to discard, and it prevents you from decking yourself
3 months ago
3 months ago
I highly suggest running more cards that punish the opponent for doing normal moves like drawing, whilst protecting yourself at the same time. Also, Suggestions: run Nevinyrral's Disk, Curse of Exhaustion, Black Vise, and Collective Restraint, and BTW thanks for running Norn's Annex it makes me happy. I would drop Dreamstone Hedron because it costs six and you 3 mana isn't great for that card draw, especially when you might use a card like preordain. Also, part of control requires that you have the right answers at the right time, so even if you have a lot of answers in your deck, I would suggest adding in some more tutoring (Im not seeing any?) or at least a sensei's divining top.