|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Uncommon|
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Curse of Exhaustion
Enchantment — Aura Curse
Enchanted player can't cast more than one spell each turn.
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Curse of Exhaustion Discussion
2 weeks ago
So when I first got into magic I played a UW Knowledge Pool hardlock deck in modern. I was up against Scapeshift. It was game 3 (I think) and I had the hardlock of Knowledge Pool and Curse of Exhaustion so I had the game in the bag. But for some reason, with the whole store watching me because we were the last game, I cast one my opponents Summoner's Pacts off of Knowledge Pool and died the next turn. Years later people still remember this. Pretty hilarious.
1 month ago
Dig you want to control your opponent's casting, I suggest Silence on Isochron Scepter or Curse of Exhaustion, which allows you to still cast a lot of spells. Then, you can close off the combo with either Jace, Unraveler of Secrets or Erayo, Soratami Ascendant to shutdown your opponent completely. Also, put in Elixir of Immortality, because you draw so much, you will have to discard, and it prevents you from decking yourself
1 month ago
1 month ago
I highly suggest running more cards that punish the opponent for doing normal moves like drawing, whilst protecting yourself at the same time. Also, Suggestions: run Nevinyrral's Disk, Curse of Exhaustion, Black Vise, and Collective Restraint, and BTW thanks for running Norn's Annex it makes me happy. I would drop Dreamstone Hedron because it costs six and you 3 mana isn't great for that card draw, especially when you might use a card like preordain. Also, part of control requires that you have the right answers at the right time, so even if you have a lot of answers in your deck, I would suggest adding in some more tutoring (Im not seeing any?) or at least a sensei's divining top.
2 months ago
For budget purposes you could do away with the creatures, planeswalkers, and split lands. Then just go budget splits lands or normals. Run more counter spells like Remand. You could also run Curse of Exhaustion. Teferi, Mage of Zhalfir, Silence, Isochron Scepter, and Muddle the Mixture I would say are a must keep for the combo and for tutoring up either the scepter or whatever you want to put on the scepter. Rule of Law is a cheaper (mana cost-wise) but it limits you as well. If you can get to Jace, Unraveler of Secrets ult then he also makes it where Curse of Exhaustion is a lock. I don't know how expensive he is though. Unfortunelty, my FNM netdecks the top Modern decks to play with, so to be competitive you have to be willing to spend a large sum of money
2 months ago
You asked me to have a look at your deck, so here I am.
Your deck has 16 lands that effectively come into play tapped and only one of them is a Scry land (you should consider New Benalia, Temple of Malice, Temple of Silence and Temple of Triumph) which are far more relevant effects than gaining a life. Tapped lands tend to wreck your tempo, since you are set back a turn every turn, worse still if you miss a land drop. Which is why others have recommended replacing them.
What are the Angels doing in a vampire deck? Archangel of Tithes and Avacyn, Angel of Hope are cool cards but they don't really belong here, maybe run Ghostly Prison and Curse of Exhaustion if you want to limit your opponent(s) or stick with vampires like Chancellor of the Dross, Vish Kal, Blood Arbiter and Arvad the Cursed (who is better the more legends you run and this is Commander).
Charms and other modal spells, things like Rakdos Charm, Dawn Charm and Kolaghan's Command are useful because they give you options and are always worth considering and there are others outside of those I have named.
Generally I've never particularly liked life-gain as a plan, but rather as a plus side to what I'm already wanting to do. In any event I hope this is of some help and good luck with your deck.
2 months ago
Seal Away Condemn Oust instead of Crib swap? Getting to 7 mana in modern is also pretty difficult, at least outside Tron.
While more expensive, Lightning Bolt is much, much better than Lightning Strike. Instead of Comet Storm Pyroclasm or Anger of the Gods is a better way to sweep away creatures without being as mana intensive. Ghostly Prison is also typically better than Windborn Muse, as most decks aiming to kill with creatures have removal, with the bonus of it coming down several turns earlier. 4 Baird, Steward of Argive is likely too many since you will wind up with copies stuck in hand.
Maindeck Curse of Exhaustion and Damping Sphere are strange. If you want a budget taxing option, Lodestone Golem is decent. Vryn Wingmare also can tax combo based decks such as Storm, as well as many decks playing few creatures.
I don't know how much this would win at a modern FNM but it seems somewhat similar to which is a fun deck, if you enjoy Blood Moon.
3 months ago
I don't necessarily have much to say, but to increase the effectiveness of your pillowfort, I would recommend using something such as Curse of Exhaustion, it's a bit much but it can lock down a deck very quickly. Sorry to not contribute to others but control is more my forte than anything lol