Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
|Want (2)||deathdealer1225 , VGKanri|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Rare|
|Shards of Alara (ALA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Titanic Ultimatum occurrence in decks from the last year
Latest Decks as Commander
Titanic Ultimatum Discussion
2 weeks ago
At the moment, it looks like you basically have two different decks mashed into one. If you cut your 120 cards into two decks of 60, you'll essentially have double the options to play while improving the power level of both. The two main strategies I'm seeing here are Naya ramp/midrange and some sort of bird/flying tribal. I'll give some of my budget suggestions for both archetypes.
For Naya ramp, you definitely want to focus on the mana dorks like Birds of Paradise, Ilysian Caryatid, and Knotvine Mystic before using the extra mana to play your threats like Godsire, Titanic Ultimatum, and Atarka, World Render. Midrange will forego some of the lower and upper ends of the curve to play efficient midgame creatures like Retaliator Griffin, Managorger Hydra, and Llanowar Visionary. Some other ramp options include Voyaging Satyr, Sakura-Tribe Elder, Rampant Growth, Arbor Elf, and Utopia Sprawl. Some other bombs include Hornet Queen, Vigor, Archetype of Endurance, Terastodon, Armada Wurm, Gruul Ragebeast, Rakeclaw Gargantuan, Spearbreaker Behemoth, Woodfall Primus, and Warstorm Surge. Some midrange threats are Wild Nacatl, Woolly Thoctar, Spellbreaker Behemoth, Burning-Tree Emissary, and Bloodbraid Elf.
For birds, I'd definitely recommend swapping red out for blue. This lets you play flying buffs like Empyrean Eagle, Watcher of the Spheres, Skycat Sovereign, Jubilant Skybonder, Favorable Winds, Flurry of Wings, and Stolen by the Fae. Some options that stay in white are Sephara, Sky's Blade, Emeria Angel, Midnight Haunting, and Battle Screech. Some additional bird stuff could be Aven Mimeomancer, Pride of the Clouds, Wingmate Roc, Kangee, Aerie Keeper, Call, and Murmuring Mystic. These types of decks generally go as wide as possible, buff the team with anthem effects, and swing in the air for the win.
Cards I see in this deck that don't fit in either archetype are Ajani's Pridemate, Pyroceratops, End Hostilities, Planar Outburst, Star of Extinction, Giant Growth, Moonhold, Double Vision, Furor of the Bitten, and Darksteel Pendant. At least, those are the first that spring to mind as targets to replace first. Anyway, let me know if you have any questions about my suggestions and I wish you good luck with your build!
2 weeks ago
Here's some suggestions:
1 month ago
I, myself, have no particular fondness for the talismans (Talisman of Impulse, Talisman of Dominance, and so forth), but I know that some players are fond of them, so I would like to see the allied-colored talismans reprinted, with new artwork and flavor text, to make them consistent with the enemy-colored talismans from Modern Horizons.
Homeward Path has not been reprinted in some time, so I would like to see it reprinted, again, to keep its price low.
2 months ago
Animal Sanctuary Would be very good. Also, I recommend mainboarding Titanic Ultimatum, Immolating Souleater, Regal Leosaur, Temur Sabertooth, and some creatures with changeling. I would take out Ainok Bond-Kin, Encampment Keeper, and Two-Headed Cerberus, if I were you. I also recommend Anointed Procession, Parallel Lives, and Prowling Serpopard. This should also give you some ideas: https://edhrec.com/commanders/rin-and-seri-inseparable
3 months ago
A. is for awesome, tribal ftw.
B. I'd recommend trying Rhythm of the Wild and/or Fires of Yavimaya, as I found haste to be pretty good in this kind of deck. Titanic Ultimatum is worth considering as a finisher, it feels awesome to win with, imo.
3 months ago
I like the idea of Titanic Ultimatum! I tried for a bit to throw Lurrus in there but I kept running into the issue of not really liking my options. I guess you could do Charmed Stray and just keep bringing them back to stack them up and the low-cost dogs are pretty self-explanatory. Its a thought to try!
I actually wanted to stay away from your mutate tricks on this deck because...you already did it so well I felt I should try something else. Shock lands are good but that one comes down purely to actual $$ and I already have a large number of the scry lands. It definitely needs something though and I'm going to try seeing what Lurrus of the Dream-Den would look like if I just went with the 1 and 2 drop dogs/cats. I can still drop a few Feline Sovereigns in there since Rin and Seri, Inseparable already breaks the companion req but I can recurse the rest.
The lockets are a cheap trick I started using a while back to get quick mana extra mana early that I can then use to draw later. Not the most effective version of it but it is one of the cheapest I know of - but I'm always open to suggestions
3 months ago
I like this deck. I feel like it certainly has room to be tuned, but I am having a hard time quite putting my finger on exactly what it needs. I know I would probably take out the lockets for other choices, but I'm not sure exactly what I put in. I am a bigger fan of shock lands and Fabled Passages versus the scry lands. Maybe this deck needs more Vivien. Or perhaps a reliable way to draw. If the creature base was just a smidge cheaper I might try a Lurrus, but Lurrus can't get back most of the creatures in this deck. Maybe a few Necropanthers and/or Nethroi's could help, but then you're splashing black and your mana gets a bit wonky. Maybe a few Titanic Ultimatums to finish off your opponent!