Empyrean Eagle

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon

Combos Browse all

Empyrean Eagle

Creature — Bird Spirit

Flying

Other creatures you control with flying get +1/+1.

Browse Alters

Empyrean Eagle Discussion

pistolpeteiii on Hush Little Baby...

1 week ago

I think you should define the route you plan to take the deck. Two ways I can see building would be to play Control, OR play aggressive fliers. Melding the two might make it harder to achieve what you're going for. With that being said, I have a few suggestions:

I hope this helps guide your deck building into a more focused direction. Let me know if you need any more help!

JP-Romero on Celestial Wings

1 month ago

Hello Sir!

I take it you started with the Mu Yanling, Celestial Wind planeswalker deck.

Two main suggestions in general:

I would suggest to keep the deck to mono-blue if you can, as this will allow you to not get color screwed (getting too many lands of one color, but not enough of another). If you insist on going White-blue, you need to run some dual color lands (maybe a set of Glacial Fortress ).

I would also suggest you get rid of your non-flying things and stay away from 1x counts. By having more one-ofs, you are thinning the probability to get the best cards.

If you dont mind cards rotating out of standard in october, the most obvious addition to this is Favorable Winds . A mono blue version of this would make the also soon rotating Tempest Djinn really good.

Having said this, let me give you a break down on how I would upgrade your deck in its colors:

-2x Air Elemental +2x Sphinx of New Prahv Sure, the Sphinx has 1 less toughness, but it also costs 1 mana less and is harder to deal with because of its special ability.

-1x Callous Dismissal -1x Bond of Discipline +2 Winged Words Since all of your creatures are flyers, you really want to be able to draw 2 cards for only 2 mana. This is also your only draw spell and Amass doesn't really make sense here.

-2x Spectral Sailor -2x Concordia Pegasus +4x Healer's Hawk Spectral Sailor and Concordia Pegasus can be easily replaced by the hawk, which will gain you life (and time) for you to get your finisher cards

-1x Saheeli's Silverwing +1 Warden of Evos Isle Get a fourth warden. Saheeli is slower than Warden, and the Warden will speed the rest of your deck. No brainer.

-3x Island -3x Plains +4x Glacial Fortress +2 Azorius Guildgate More reliable lands!

-2x Celestial Messenger + 2x Empyrean Eagle Eagle doesn't depend on having the planeswalker for not sucking.

-2x Show of Valor -1x Glaring Aegis +3 Aerial Assault Aerial Assault has better synergy with your deck, also, trying to have as many 4x as possible.

-2x Take Vengeance +2x Dovin, Grand Arbiter You already have 6x removal in the form of Aerial Assault and Pacifism

-1x Disdainful Stroke -1x Disenchant -1x Negate -1x Quench +4 Depose / Deploy Removing many one-ofs in favor of a flexible spell.

-1x Tale's End -1x Unsummon +2 Azorius Charm More flexible, in your colors, more consistency.

I_Play_MTG_Arena on Burning Star & Stripes (Jeskai Control)

2 months ago

Mabey cut the Empyrean Eagle s for Narset, Parter of Veils ? Also this deck looke like it could do with a pair of Drawn from Dreams (aka fish) for efficiency.

TypicalTimmy on Kykar, wind's fury?

2 months ago

Planeswalkers that you'd want to run would be the following;

That's 13x Planeswalkers which should be plenty. If you'd like to add Karn Liberated you can do so but I wouldn't stretch it any further than this. You still need room for your Instants, Sorceries, Lands and Creatures. You mentioned you also want Enchantments? Well, I'd cut down on those except for the basic prisons. Notably:

I'd also focus on making it a soft Flying Tribal, to empower your tokens

All in all, this is 34 cards. If you figure you'll be running the recommended 37 lands + 8 stones, you have a total card base of 79 cards. This leaves you 20 Instant / Sorcery spells.

Given that, you may want to trim down so you have more chances to use your Commander. I'm noticing a general lack of red power in here, so you may want to actually make this an Azorius deck that happens to splash red just to get your Commander out.

Focus on replayable Instants and Sorceries, such as the ones mentioned above. Also, Charmbreaker Devils will be of great asset in this deck.

Hope that helps! :D

budlaorf on Furious Spirits

3 months ago

Surprised you haven't added Empyrean Eagle yet.

Skullblade248 on UW flyers

3 months ago

Looks fun. I'm sure that with the release of Core Set 2020, Empyrean Eagle will find a way into this too. One problem I notice is the lack of a sideboard or any removal. If you stall even for a couple of turns, you're screwed.

LadyZ on King Darien - updated

3 months ago

Your deck seems like it will probably have some mana problems. I'd add around 4 lands, and some ramp like Wayfarer's Bauble , Traveler's Amulet , and Commander's Sphere .

Your deck is also kinda... unfocused. I wouldn't run Ajani's Welcome or Ajani's Pridemate outside of a lifegain deck. Same for Auramancer , Ajani's Chosen , Sigil of the Empty Throne or Hall of Heliod's Generosity and enchantment decks.

If you want your deck to be more flying focused, i'd add some of the following cards: Windreader Sphinx , Prognostic Sphinx , Inspired Sphinx , Azor, the Lawbringer , Sephara, Sky's Blade , Winged Words , Empyrean Eagle , Warden of Evos Isle , Thunderclap Wyvern , Archon of Redemption , and/or Gravitational Shift

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