Creature — Bird Spirit
Other creatures you control with flying get +1/+1.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Empyrean Eagle Discussion
1 day ago
Isperia triggers each time she deals combat damage, so yes, double strike is your friend. Cards that help with that are True Conviction, Duelist's Heritage, and Fireshrieker. Some others I just found are Paladin Class which doubles as an Anthem and stax effect as well. Also Akroma's Will, while being a one shot effect it has other applications. Another interesting one is Avenging Huntbonder. While it doesn't fly it spreads nicely with each subsequent attack. Sigarda's Vanguard is better if you have ways to blink/flicker it.
If you want to go full on anthems it may be beneficial to consider a 'go wide' strategy as well.Favorable Winds, Empyrean Eagle, Sprite Noble, Serra the Benevolent, Thunderclap Wyvern (personal favorite), Inniaz, the Gale Force, Steel-Plume Marshal, Windstorm Drake, Kangee's Lieutenant, Gravitational Shift (I feel this is meta dependent), Kangee, Sky Warden. Rally of Wings is one time effect, but possibly relevant.
Aside from blue's signature Counterspell's for saving your board, there are a few options. Depending on your budget Teferi's Protection is an option as well as Flawless Maneuver. Sephara, Sky's Blade is specific to flyers. Avacyn, Angel of Hope and Eldrazi Monument are pricey but are an option. Bounce spells are versatile here because they can remove a blocker which also nets you handle knowledge, or save a permanent from destruction. Scapegoat at least let's you read them, minus 1. Single target spells like Blink of an Eye can save you racking up commander tax. For commander protection, you got the usual Boots/Grieves but Neurok Stealthsuit and Whispersilk Cloak offer more, the former can be uses as a counterspell of sorts for single target effects.
Hopefully that isn't too much info for ya. Not saying include them all, but whatever you feel works for you. Oh, almost forgot... looking at the Sphinx options only a few really stuck out. The first of which is Medomai the Ageless works with the double strike as well, however cannot attack during any extra turns. That said, you just switch you equipment or target over on the extra turns. Alhammarret, High Arbiter Can view a hand and lock a card in it. If you bounce a commander prior you can name the commander. Jelenn Sphinx while small in the front still offers an anthem on the attack. Unesh, Criosphinx Sovereign, is iffy. I like the cost reduction but am not a fan of cards going to the yard up to you though. Atemsis, All-Seeing was something else I've been considering as an additional wincon. You can use Isperia to fetch cards of costs you're missing.
Ok, now I'm done for now.
1 week ago
I like the list! Consider replacing Battleground Geist and Gallows Warden with cheaper mana value lords like Supreme Phantom and Empyrean Eagle. If you want a big spirit (because that's fun), consider Oyobi, Who Split the Heavens which is super cheap right now because it was in the Crimson Vow Commander precon.
1 month ago
to make room for 2 more Lands, a Manarock and Inevitable Betrayal
1 month ago
Have some time to reflect on how the tournament went, and what to do with the deck moving forward.
1st Round: UW Spirits (literally the precon) Got kinda embarrassed in this match; I drew poorly, and my opponent drew quite well, but I must admit the deck also wasn't fully ready for the matchup. My reasonable board of ground creatures couldn't do much against the flyers game 1, even gaining life on the attack with two Gifted Aetherborn and chunking in for 2-4 a turn with a Dream Devourer. I never drew any removal, but I also don't think I was really playing enough to respect the matchup. Warping Wail was reasonable, killing a lord with another on the stack, but not fantastic. There are 0 sorceries to get here, and the token could never chump anyways. Game 2, I used Cry of the Carnarium for a one-sided board wipe to kill 3 of his 4 creatures (the last was a Supreme Phantom. Then he ripped a Watcher of the Spheres and an Empyrean Eagle in the next two turns and I died anyways. Bad beats, such is life. 0-2
Round 2: Lotus Field Combo This one was somewhat a reversal of the last match. Deck had a ton of things to get with Warping Wail and Thought-Knot Seer and he had trouble racing some aggressive dudes. Game 2, I brought in some Thoughtseizes and Go Blanks and it was kind of a rout. It really is crazy how good Warping Wail is here, dealing with their Wish effects pretty well (and Sweltering Suns and its ilk postboard). I'd board in 4 more if I could, ha ha ha. 2-0
Super small this week, they were running two formats simultaneously alongside quite a few other games, so it was just the 2 rounds. Starting relatively soon they're going to shuffle the times/dates around a bit, so I should have more competitive tournaments to build off of. Deck is fun when it works and you're at least doing things even when it doesn't, I'm satisfied and will keep tuning.
3 months ago
Welcome to Magic bud! Magic is a super expensive hobby, and I highly suggest checking out as many budget brews online as you can before delving into a deck and sinking your money into it. As for your deck, it seems solid for your first deck, though I have a few suggestions. You can always look on edhrec.com to find ideas for your decks! Archaeomancer's Map Sephara, Sky's Blade Empyrean Eagle Scion of Oona Anointed Procession Glen Elendra Liege Archetype of Imagination are a few cards that I found through edhrec that seem to help the general idea your deck is trying to do.
Hope you enjoy your time playing Magic, and knock out plenty of opponents with your first deck!
Talismancer on Skies
4 months ago
While this deck has long been the better version of my Birds deck, that doesn't mean it couldn't be improved, and with play a few things have stuck out to me 1) Never having the right coloured mana. I own so many decks that upgrading them all with better mana bases is impossible, but I have finally conceded that this is one of my favourites and therefore should have something better than Tranquil Cove for dual mana. Note, still limited by a mix of what I had, what I could source, and what I could afford for the about £30 I was prepared to spend on these modifications.
While I was buying cards, I decided to look into what did and didn't get played in this deck. Emeria Angel is a fantastic card, but it turns out that the 4 mana cost is too high, I'd rather be playing more smaller things. Also wanting to put it off until I could use the landfall made for poor play decisions, so it's being cut. In it's place needs to go removal. Sadly proxied for the time being.
-4 Emeria Angel
The last two changes are cards I discovered while having a search. Warden of Evos Isle is the underrated MVP of this deck, I always misjudge how good it is. However being in White as well as Blue, it turns out that there's a cheaper Bird that does the same effect, with a little extra upside.
Last on the changes list are my blue enchantments. Favorable Winds and Gravitational Shift are both perfectly good cards, but the former is always a tad underwhelming for not having a body, and the latter is actually too much mana. so they're getting swapped for Empyrean Eagle which has a body and gives the boost too, at an acceptable 3 mana.
4 months ago
Based on this list I would make the following chnages to Ranar.
Out -> In
Cryptic Caves You have access to blue for card draw.
5 months ago
You might like these: Training Grounds , Hope of Ghirapur , Stormscape Familiar , Sunscape Familiar , Esior, Wardwing Familiar , Gravitational Shift , Pride of the Clouds , Empyrean Eagle , Alabaster Leech , Sapphire Leech , Geist-Fueled Scarecrow