Camaraderie

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Camaraderie

Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

king-saproling on Not another Bunny

4 months ago

Cadira looks like such a fun commander. Personally I would make these swaps:

Sheltering Boughs -> Battle Mastery
Giant Growth -> Fireshrieker
Nature's Embrace -> Song of Freyalise
Escape from Orthanc -> Hope Against Hope
Massive Might -> Sigil of the Nayan Gods
Savage Surge -> Eidolon of Countless Battles
Saddle of the Cavalier -> Hunter's Prowess
Nahiri, the Lithomancer -> Shamanic Revelation
Marble Diamond -> Avacyn's Pilgrim
Witch's Oven -> Mosswort Bridge
Cloak of the Bat -> Windbrisk Heights
Sigardian Paladin -> Pollenbright Wings
Dormant Grove -> Gilded Goose
Biogenic Upgrade -> Camaraderie
Manifold Key -> Rabble Rousing
Wedding Invitation -> Shield of the Oversoul

Terrashock on Rin and Seri

8 months ago

Hello, fellow cat and dog enjoyer. I noticed that you pretty much stuffed every cat or dog in naya colors in that you could find but not a single changeling. While changelings might not be satisfying since they don't look like a cat or a dog, they provide great value because they actually trigger Rin & Seris ability twice generating two tokens instead of just one. They also benefit from both lord effects. Notable examples of changelings are:

Additionally, you seem to have missed (or purposfully no included?) some rather powerful cats and dogs:

Just a few for you to consider. I have a list of all good (in my opinion) cats and dogs in my Rin & Seri list: Rin and Seri

Now, let's be real: Its not the best tribal. So I wouldn't force cat and dogs as hard as you do and also supplement with normal creatures like Mondrak, Glory Dominus or Bloom Tender .

You also do not seem to have a lot of draw options in your deck. Depending on the pod you are playing in, board wipes might be present and can absolutely wreck your game plan. Draw effects help you recover from this. Sadly, Naya is not the best color combination for drawing cards and most of the good draw effects are really expensive. You can see some suggestions for draw effects in my deck list: Rin and Seri

I would highly recommend proxying if your pod allows it. Be careful with draw effect like Camaraderie or Shamanic Revelation. They look good on paper in a token theme but they are "win more" cards in my opinion. If your board got wiped and you draw into those cards, they will not do a thing to help you recover. A wheel effect like Wheel of Misfortune however, will draw you 7 fresh cards to start again.

Lastly, I would recommend getting some tutors in there. Eladamri's Call, Green Sun's Zenith, Natural Order and the like. The best card in your deck by far is Jetmir, Nexus of Revels. He is basically your secret commander. If you can resolve him with 9 creatures on the board, you can devastate your opponents out of the blue. All the more important to be able to find him if you need him.

That's all for now. Have fun!

meecht on Jedit Ojanen, Mercenary - Camaraderie (Retired)

1 year ago

If only Camaraderie was a better card.

wallisface on How is Camaraderie a Bend?

1 year ago

Skagra42 I think you’ve missed the entire point of the conversation. WotC wouldn’t print a UW version of Disenchant because that would be a bend/break for that colour-pairing. In much the same way that Mark Rosewater has deemed Camaraderie to be a bend in its colour pairing.

The fact that one half of a colour pair has access to be able to do something doesn’t mean the paired-colour can do that thing. Your descriptor of it being “pointless” is also invalid - WotC try very hard to make each colours identity feel coherent, and so have to be very careful with how they implement multicoloured cards.

wallisface on How is Camaraderie a Bend?

1 year ago

Skagra42 hard disagree. A good example of seeing this in action is with WB and WU. There is a good amount of White-Black spells that can remove enchantments or artifacts (Fracture being a good example of this), however White-Blue spells don't really get any access to this. While the effect of artifact/enchantment destruction is squarely in Whites colour pie, it's so anti what Blue is able to do, that they don't want to allow these kind of effects in that colour pairing.

In any case, according to Rosewater, Camaraderie is a bend, so there has to be reasons for that. Saying "nope the card is fine" seems pretty dismissive and not helpful towards working out why its a bend.

legendofa on How is Camaraderie a Bend?

1 year ago

Skagra42 Thanks for the sources. Those do demonstrate that Mark is working to remove green's card draw based on number of creatures. If that's the case, then yes, Camaraderie and cards like Shamanic Revelation are bending more.

It would be interesting to know when that decision was made. The two posts you linked, and the link in DemonDragonJ's original post, came from last month. Camaraderie was first printed in 2018. So some time in the last few years, the decision was made to have green card draw, and green effects in general, focus on size, rather than number. If that decision was made shortly after Camaraderie was printed, and set design and production takes several years, then we're just starting to see the effects now.

legendofa on How is Camaraderie a Bend?

1 year ago

I agree that the color pie can change, I'm just not sure that green card draw is a point where it's shrinking. There are currently four mono-green cards in Standard that can draw cards either repeatedly or in bulk, and at least thirty in Pioneer. Green card draw doesn't show up multiple times per set like blue card draw does, but there's pretty reliably 1-2 green mass card draw effects per premier set, and I didn't look especially closely at the Commander supplements.

If anything, I think green card draw is becoming more common, and green's section of the color pie is expanding in that direction. As for Camaraderie, is best at life gain, and small but wide pumps (+1/+1 to all creatures until end of turn) are squarely in its wheelhouse. With green serving to reinforce the life gain and draw cards, I readily accept Camaraderie as .

DemonDragonJ on How is Camaraderie a Bend?

1 year ago

In this post, Mark Rosewater said that Camaraderie is a bend, but I fail to see how that is the case, since all of its abilities are perfectly within white and green's sections of the color pie.

What does everyone else say about this? Do you believe that Camaraderie is a bend?

Load more