Creature — Dog Scout
When Ainok Guide enters the battlefield, choose one —
- Put a +1/+1 counter on Ainok Guide.
- Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Ainok Guide Discussion
2 months ago
Raining Cats and Dogs Nice work bdodds, I think you have selected a handful of great cards but I'd think you could benefit from an earlier CatDog play and cheaper creatures to really start raining cats and dogs. Even without Aluren, every creature coming in with an extra token produces insane value. Especially considering your general's ability.
Below, I would like to outline 4 core concepts and considerations. Ramp, Creatures, Protection, Draw.
Ramp - Prioritizing cards that help you play Rin & Seri turn 3! Nature's Lore Rampant Growth Three Visits Boros Signet Selesnya Signet Gruul Signet Talisman of Conviction Talisman of Unity Talisman of Impulse Fellwar Stone This should be easy to replace the ramp packaging you already have. Look to cut cards like Explosive Vegetation, Chromatic Lantern, Obelisk of Naya, etc.
Creatures - Prioritizing 3CMC or less and upping your creature count to closer to 30! Think about adding creatures that fullfill multiple roles and allow you to run less other stuff. Qasali Pridemage is a great example cause it can pump a swinger +1/+1 as well as remove a pesky enchant or artifact.
Cheap Utility Kitties- Adorned Pouncer Brimaz, King of Oreskos Bronzehide Lion Initiate's Companion King of the Pride Leonin Relic-Warder Oreskos Explorer Pride Sovereign Qasali Ambusher I like the returners you have for multiple cast triggers too! Can get stupid with Aluren... Whitemane Lion Temur Sabertooth Fleetfoot Panther ? Snow Hound
Protection/Return - Build a huge board and keep it protected! Unbreakable Formation Rootborn Defenses Heroic Intervention Teferi's Protection Asceticism Marshal's Anthem Kindred Boon Akroma's Will Flawless Maneuver
Draw(ish) - The cheaper the cards in hand the more you gonna empty and wanna draw! Skullclamp Colossal Majesty Elemental Bond Beast Whisperer Fecundity Garruk's Uprising Descendants' Path Realmwalker Hunter's Insight Snake Umbra Lifecrafter's Bestiary Mentor of the Meek Guardian Project Return of the Wildspeaker Shamanic Revelation Slate of Ancestry Collective Unconscious Camaraderie
General good cards for Cat/Dog: Maskwood Nexus Mirror Entity Crib Swap Felidar Retreat Basilisk Collar Thousand-Year Elixir Rings of Brighthearth Seht's Tiger Shields of Velis Vel Naya Charm Kindred Summons Volatile Claws Beastmaster Ascension Titanic Ultimatum Hour of Reckoning Triumph of the Hordes Finale of Devastation Idyllic Tutor Winds of Abandon Lightning Greaves (secret lair dog art!) Coat of Arms Swiftfoot Boots Impact Tremors Rhythm of the Wild Aura Shards Shared Animosity Mirari's Wake Growing Rites of Itlimoc Flip Any Cheap Changelings really...
1 year ago
Ainok Guide is not a great card, even outside the context of this deck. Putting a land from the deck into hand is an awful effect. There are effects that put that land directly into play from your library and plenty of them. The +1 counter text is pretty unimportant.
1 year ago
2 years ago
2 years ago
Some interesting cards in here that I have overlooked before. I am high-jacking Launch the Fleet for my soldiers deck!
I would swap Ainok Guide for something like Fertilid. I hate how the Guide doesn't put the card in hand, but on top of the library (this screwed me at a pre-release when I didn't read the card thoroughly). Obviously, I have a personal bias.
Capitalize on an opportunity to play Wargate. ;)
3 years ago
Otherwise, the list looks finished.
3 years ago
First off, not sure why tappedout doesn't know this, but Sol Ring is banned in tiny leaders. Ainok Guide and Aquastrand Spider feel like they might just be too low impact cards, since they're pretty much just bodies with counters. Oona's Blackguard is a decent way to disrupt your opponent's hand that synergizes well with your deck. Ainok Bond-Kin makes your team more harder to block profitably, and Avatar of the Resolute could just be a strong beater. I like the idea of Durable Handicraft in here, since it lets you essentially spend an extra mana to upgrade any of your creatures, which can help you scale better into the late game.