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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal


Creature — Beast


Tap: Put an 8/8 Beast creature token into play that's red, green, and white.

TypicalTimmy on If you could run any …

6 months ago

Title says it all. Doesn't matter if it's jank, if it's for a spicy quick win, if it's because a creature should rightfully be Legendary that's not, etc.

Who would you love to be able to run, and why?

I'd really love to run Godsire, for obvious Timmy-related reasons >:3

king-saproling on

1 year ago

Things like Steward of Solidarity, Presence of Gond, Thraben Doomsayer, Splinter Twin, Krenko, Mob Boss, Kiki-Jiki, Mirror Breaker, Tolsimir Wolfblood, Godsire go infinite alongside your general and 3 other creatures

RecReyna on Atla Palani, Nest Tender - (Egg cheats)

1 year ago

There are several cards that seem like odd inclusions are Urabrask, Heretic Praetor, Rukh Egg, Roc Egg, Marauding Raptor. Urabrask because you don't want to be playing cards, the plan is to cheat them right? If you exile a creature card then hopefully you have the mana to play, eliminate the risk. You could put in the other urabrask, Urabrask the Hidden. The eggs cards do look like a good idea, especially since you also get a token from them, but Atla makes eggs already and maskwood nexus would help make all creatures eggs anyways. There are better options to include than eggs that you could get Atla. For Marauding Raptor, you play a good amount of dinos, but does it get big enough to warrant a slot? If you were able to get all your dinos out (not thinking of maxwood nexus) it would be a 22/3. That's big, but not a slot in the deck big. I would be interested in hearing your reasoning for it's inclusion. Other creatures you could replace it with is Godsire, Hornet Queen, Worldspine Wurm. Let me know what your thoughts are!

wallisface on Merry Christmas, Mrs. Emrakul

1 year ago

From your current list i’d suggest ditching:

  • both Godsire and Meglonoth. They’re not needed now that you have a bunch of ways to spam out Emrakul.

  • all of the Druid of the Anima. You have enough mana dorks and this one is quite slow.

  • i’d go down to 21 lands. Your curve is super low now, and you have a good number of dorks, so this should be an ideal number. From that 21, i’d suggest running some plains so you can cast Vizier. I’d also suggest running a single copy of Gavony Township, to help you if the game goes long.

That gives you 10 free card slots, which i’d suggest adding in the following:

legendofa on When did you start playing, …

2 years ago

I started playing with the first Portal, kinda. That was the first set I got cards from. I spent the next few years off and on, getting bits and pieces of collections from people who were leaving the game or offloading bulk commons and uncommons. (I managed to get both Pardic Firecat and Diligent Farmhand and had no idea what Burst meant. I thought it was some action, like untapping, that the rules later dropped.) I started digging in a little deeper in Time Spiral block, then really jumped in with Alara. Since then, I've been either in deep or sitting out.

Favorite block is Alara. It was the one that I really got in with (if you missed that two sentences ago). I usually prefer multicolor builds to monocolor builds, and I wasn't in for most of Apocalypse and Ravnica. It has a unique and deep setting insert Return to Alara screed here. And the cards are just cool: Maelstrom Archangel, Godsire (Secretly pandering to the OP? Never!), Progenitus, Wall of Denial, Conflux, Sphinx of the Steel Wind, Lich Lord of Unx... Add in stuff like Ad Nauseam, the Cascade mechanic, and Noble Hierarch, and the introductions of Nicol Bolas, Planeswalker, Sarkhan Vol, Tezzeret the Seeker, and Elspeth, Knight-Errant, and it had something for everyone. Planeswalkers were still brand new, and colored artifacts were a shocking and semi-controversial twist.

I don't like the one-set model. I understand that the three-set model and even two-set model had general dropoff after the first set, but the current model is too much, too fast. The mechanics are underdeveloped and unsupported. (In agreement with "it's always been that way" doesn't make it a good thing. I'm still waiting for Provoke to come back.) The planes are either shallow, limited in scope, or "open for exploration when we return" which may or may not happen.

The biggest and most disappointing change for me, though, is the official website. It used to have multiple articles a week: Making Magic, Savor the Flavor, From the Lab, Building on a Budget, Arcana, Card of the Day, theme weeks, it was all fun. Now, it's a couple of third-party articles, occasional short stories for the lore, and a bunch of promotion and self-advertising.

With my "it was better in my day" out of the way, I think the fundamentals of the game are in good shape. Aside from some cosmetic differences and minor rules updates, it's still the same game I was playing fifteen years ago, and there's a lot to be said for that. Sure, there's been some power and complexity creep, but aside from a couple of high-profile missteps that aren't totally without precedent (Urza block -> Mirrodin Affinity -> Zendikar Caw-Blade -> Throne of Eldraine/Ikoria), it's been well controlled compared to other popular TCGs. A deck from five, ten, twenty years ago can still find a home at least at the casual tables.

legendofa on Commander without the Legendary Rule

2 years ago

I'm going to go with, as always, Alara. TypicalTimmy already mentioned Godsire and Maelstrom Archangel, and I'm going to add Prince of Thralls, Hellkite Overlord, Blood Tyrant, and Magister Sphinx.

(For the curious, Empyrial Archangel and Sphinx Sovereign are the other two cards in the MNNO cycle. Either of them would work as well, I just don't find them quite as interesting.)

TypicalTimmy on Flamebound Conjuration

2 years ago

plakjekaas, the truth is, I really want Naya Tokens to be a solid thing in EDH. I know it already is with several builds, but the issue is that we have enchantments such as Parallel Lives and Anointed Procession, but nothing for red. Yes, I use Flameshadow Conjuring quite a lot, and this was heavily drawn from that inspiration. But, I wanted something stronger, more akin to the other two. With flavorful and mechanical red support, of course. The added was to help justify the wider effect, as yes I do recognize how powerful it is.

I want to eventually find a more laid back group who allows non-Legendary Commanders, such as Godsire. :) I think custom cards might be a bit far and I can't see any group allowing it - lest perhaps a balanced custom Commander, but definitely nothing within the +99.

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