Wild Nacatl

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Wild Nacatl

Creature — Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Dead_Blue_ on Doggos

2 weeks ago

I don’t know if you can really afford to run it in 3 color but Mutavault has a lot of synergy here

Not a dog but plays nice with Rin & Seri but also just a great card for Naya Wild Nacatl

jethstriker on Zoo: Is Obosh, the Preypiercer …

1 month ago

If you're going the one drop bushwhacker route, some of the recommendations I may add:

-Play more fetches. This is so you can power Kird Ape, Loam Lion, and Wild Nacatl more consistently and effortlessly.

-When you are already playing fetches, Narnam Renegade is a better version of Ape and Lion.

-Atarka's Command can provide burst of unexpected damage in a single turn since you are planning on going wide with one drops.

Icbrgr on Zoo: Is Obosh, the Preypiercer …

1 month ago

@wallisface thats how feel too I think...just hoping/wondering if there was a "easy" or simple adjustment that could be done... I saw a flashy new toy/option and was really really tempted imagining paying for 6 damage Lightning Bolt and for a Wild Nacatl on steroids... it just seemed really cool like i was gonna break zoo or something lol.

lhetrick13 on Modern Selesnya Tribal Cat

2 months ago

GabrielHK97 - Ohhh! The lies and Deceit! Calling it a token deck when it is not! Heresy!!!

Whenever you get around to dropping your version of cat tokens, let me know! Always fun to talk shop and see how others approach the same problem.

Given that disclaimer that this is more a cat tribal aggro, it makes a lot more sense now to keep Wild Nacatl over Sacred Cat. You are right that getting her pumped to a 3/3 on turn 2 and potentially a 5/4 on turn 3 is potent.

Taxing Cats huh? Interesting...I personally have never run Ghostly Prison or any of the similar cards as I tend to enjoy aggro more than mid or late decks but I can say if you do not have enchantment/artifact removal, it is super annoying as you just can not do much then unless you have a BIG creature with trample.

Let me know what you think of Fateful Absence in exchange for Path to Exile...I am also experimenting with the removal spells and find each somewhat situational considering their pros/cons but just can not make up my mind as to which is generally the less situational.

Regarding the lands, you are not wrong that the 2.31 average CMC is a little high for aggro so some extra lands are warranted. I got tired of using other peoples tools for calculating how many lands to include and just did the math to calculate the probabilities of getting X lands in an opening hand of 7 with Y cards in a deck when you have Z lands in the deck. Also considered the probability of drawing 0-3 lands in the first three draws. The logic being I wanted the optimize the probability of getting ~3 lands in an opening hand and also optimize the probability of not just drawing lands once the game started...In general, it has worked but it is still just probabilities so there are still games where I can mulligan 3 times and still not see a land and others where I draw seven cards and only draw lands or vice versa. Got to love it, lol!

Ya, trust me...you only need like 1-2 copies of Esika's Chariot but it is pretty awesome. I run a single copy in my cat token deck and it is great to drop it with at Anointed Procession in play for 4 2/2 cats. That is a bit nicer than Anointed Procession + Leonin Warleader as Leonin Warleader has to attack to get those tokens out. the chariot just needs to come into play. Very nice.

GabrielHK97 on Modern Selesnya Tribal Cat

2 months ago

lhetrick13 - thanks for the feedback!

First of all, I have to apologize to you, the name of the deck is kinda misleading, it is not focused on tokens or lifelink, it just happens to be there, so I removed hubs to not create confusion.

I have other cat decks, one focused on lifelink and another focused on creating tokens, stay tuned for when I drop them here!

I really thought about swapping Wild Nacatl for another cat, but since it it a very agressive deck, It can potentially hit an enemy with 3 on turn 2 (if you drop Wild Nacatl on turn 1 and then drop Jetmir's Garden on turn 2) and with 5 on turn 3 (if you drop King of the Pride), that is very powerful. I run Sacred Cat on my token focused cat deck, very good card.

Anointed Procession and Parallel Lives are indeed very good cards, but again, I'm not that focused on making tokens (sorry again). I thought about Ghostly Prison because I was inspired about a cat and taxes deck I saw on youtube, and felt that taxing my opponent in order to attack me is kinda good. Anointed Procession is also on my token focused cat deck.

About Path to Exile that is very true! I'll swap with Fateful Absence, thanks for the suggestion!

I run 24 lands because the mana average is kinda high but I think I could pottentially drop 1 land...

Indeed Esika's Chariot is a welcome addition to the deck, I just haven't figured out what I could swap for it, maybe a Qasali Pridemage...

lhetrick13 on Modern Selesnya Tribal Cat

2 months ago

GabrielHK97 - Always love a good cat deck! I have actually made something very similar with the cat tribal with a heavy token focus (Feline Feelings). If I would to make some suggestions...

  • I would swap out Wild Nacatl for Sacred Cat. Wild Nacatl is a great card but since you are only running 8x Mountains and are kinda going for token production, tough to beat Sacred Cat.

  • I am surprised by the running of Ghostly Prison in this deck as that is a very defense card in a very aggressive deck. I would personally focus more on the aggression. For example, in my deck I added in Parallel Lives and Anointed Procession to really make that token production work for me.

  • Don't get me wrong, I love Path to Exile as it is super cheap and powerful but I also hate how it ramps the opponent. You might experiment with some other removal/interaction spells that maybe have less of a downside like Fateful Absence.

  • If you do decide to drop mana, Canopy Vista and Gavony Township could be some potential additions.

  • Still kinda land related, you are running alot of tap lands...8 total at the moment with a potential 12 if you do not have the right stuff in hand. Might be worth looking at some other options like filter, shock, or fetch lands.

  • One card I would highly recommend for any cat themed deck is Esika's Chariot. I got turned onto this card by looking at another deck here and it is very similar to Collected Company except it will never wiff like Collected Company can. Plus, it can copy your existing tokens like the eternalized version of Adorned Pouncer.

Cool deck and happy brewing!

legendofa on Whats the "best" burn deck?

5 months ago

Since it's already been confirmed as Boros Burn (and I agree with that), I'm going to mention the last Naya Burn card that nobody's brought up yet: Atarka's Command, along with Wild Nacatl and Destructive Revelry, were the big cards for RGx burn decks a few years ago.

Basically, if it's not dealing damage, it really needs to justify its place in a burn deck. And the answer's usually "no".

xtechnetia on Whats the "best" burn deck?

5 months ago

I think it's been firmly established that Boros burn is the best in a Modern context. The strengths of Helix and Charm are fairly self-explanatory. Not to mention, for burn, cards that don't do damage are pretty much last resort sideboard cards, and white handles that better than black with its famed suite of silver bullets and universal answers.

Bump is alright but it's generally weaker than either of Helix and Charm. Black's other offerings are not really of interest to burn - they're more for grindy decks that want to trade x-for-1, which is the opposite of burn's gameplay (literally throwing cards to the wind in order to eventually kill you).

Revelry is a nice card and I have seen Naya burn once or twice, but Smash to Smithereens covers half of the functionality without needing to splash, and enchantments that need to be destroyed by burn are a rare sight. Maybe if everyone was playing bogles or something (maindeck Leyline of Sanctity? yikes) burn would play Revelry, but then it's far more likely burn just wouldn't be played, lol.

Green's other offerings are just outdated. Red has a near monopoly on premier aggro creatures in Modern. Maybe at the inception of Modern something like Wild Nacatl was alright (?), but Theros brought Eidolon of the Great Revel, Tarkir brought Monastery Swiftspear, and if that wasn't enough burn would probably run MH2 critters before even thinking about splashing into green.

Blue being added to burn usually means something's horribly wrong in Modern (it was done in the Treasure Cruise and Oko eras, to give you an idea). Generally speaking, blue's offerings subtly shift burn into more of a prowess-style deck because cantrips are nearly useless to pure burn (that's mana you could have spent doing actual damage instead) and counterspells have the same issue as discard: it's mana and cards spent trading, when burn doesn't want to trade, just kill you before trading is relevant.

For non-Boros burn decks to be good, I think Modern needs to change in a noticeable way. For example, Legacy burn tends to be mono-R because of the presence of cards like Wasteland and Price of Progress, both of which are unlikely to ever enter Modern.

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