Wild Nacatl

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wild Nacatl

Creature — Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

wolfhead on Modern Horizons 3 Predictions/Wishlist

3 months ago

I've been hoping for fireblast for a few horizons now,

With all the free spells in modern now, why the hell not.

Would Goblin Welder be too far?

I think another free creature like one of the kobolds or Phyrexian Walker would be interesting.

The Fiery Confluence cycle would be cool and I don't think would affect much,

(I'm basically using that as a placeholder because there's been a couple commander-product cards printed over the last few years I've thought would be cool in modern but I can't remember any of them right now)

I would love to see pyroblast but I don't know if they'll feel obligated to print hydro too,

Personally, I would also love to see an interesting combo piece like Helm of Obedience,

And maybe something weird for combo/control like Arcane Denial.

I think a second Gravecrawler might be interesting and hopefully wouldn't lead to superlong turns,

I would LOVE a two-mana Doran, the Siege Tower more than any other card,

I think a strictly-better Wild Nacatl / Kird Ape wouldn't hurt nobody,

And I think Chain Lightning would be sweet.

I KIND of want that legacy infect spell that gains the opponent life, but that might be too far. Maybe Berserk? Deaths shadow wouldn't mind

I think there's design space for a bauble-like enchantment, but unholy heat kind of ruined that.

An electromancer with ward would be sweet, but wizards would never encourage storm gameplay so maybe with the text "you can only cast two spells a turn"?

Also, I think back to basics would be awesome, I don't care what would happen.

Icbrgr on Boros Burn Modern

3 months ago

Is Dragon's Rage Channeler and Mishra's Bauble good in burn/rdw?

It reminds me of oldschool maya burn running Wild Nacatl...

1 mana 3/3 is good rate but I almost wonder if just running Rift Bolt would be more consistent... but I can also see the reward/payoff.

Icbrgr on Are the Original Dual Lands …

4 months ago

Im honestly just a sucker for the Domain mechanic so I really want to say yes for boosting the power of card designs like Wild Nacatl... but more than likely would just enable more powerful/degenerate strategies.

I remember being really excited when Wild nacatl got unbanned in Modern...lol boy have times and the power level changed

Femme_Fatale on Goody

4 months ago

All promos are in the promo set of 000. A lot of the other promo sets that don't seem to have much cards were added by other users back when we allowed that and now they can't be removed. They should be ignored and you should default to 000 for all promos.

Wild Nacatl

Icbrgr on Pioneer Artifact Aggro: Where's Ensoul?

9 months ago

Ever since the beginning of Frontier/Pioneer Ensoul Artifact aggro has had a presence in the competitive meta.

Ive seen the deck evolve over time to be less and now be more for the sideboard answer cards/removal and Ingenious Smith/Michiko's Reign of Truth  Flip... which makes sense and all...but why has Ensoul Artifact fallen out of favor in these decks?

I always thought that the main appeal to the deck was making an Ornithopter a 5/5 flyer or slapping it onto Darksteel Citadel for 5/5 indestructible and just close out the game quickly with an obnoxious early beater that either was harder to remove or had evasion... combined with whatever artifact synergy the decks running.

Is Ensoul Artifact suffering the same fate as Kird Ape/Loam Lion/Wild Nacatl where although aggressively costed it just isnt enough anymore? I see some lists still running the card on some Youtube lists but they are starting to be over 6 months old now.

I personally still run Ensoul Artifact in a list featuring Patchwork Automaton with Reinforced Ronin/Network Disruptor... I feel like I have a moderate/acceptable success/winrate with the decklist; but admittedly I dont play Pioneer very seriously and just attend the LGS that hosts Pioneer ever once in awhile because its a bit of a drive to get there as opposed to other shops that play EDH/Modern far more conveniently for me.

TheOfficialCreator on Is it Worth Expanding into …

11 months ago

The deck in question: It's Raining Cats and Planeswalkers

This deck, essentially, runs a very land-type intensive mana base, which gives me good payoffs for my Wild Nacatls, Nishoba Brawlers, and Leyline Binding.

Ever since I made the deck, I have considered expanding into black to gain access to more cards like Vanishing Verse. Should I?

The advantages of doing so would be gaining access to a bigger card pool and reducing Leyline Binding's potential cost to 1 mana (as early as turn 2!), as well as increasing the potential power of Nishoba Brawler.

The downsides are that my mana base would likely become even more painful, and it has the potential of making it harder to cast my finisher, Omnath, Locus of Creation. It also makes Sundering Titan potentially even stronger against our deck, as in the past Tron has been a thorn in this deck's side.

What do you all think? Do you have any experience running multicolor planeswalker pile decks, and if so, does Ink-treader or Rainbow work better in your experience? Is there anything I'm missing?

Gidgetimer on Do Spy kit Enable de …

1 year ago

Yes, it isn't looking for separate creatures with each name. You activate the Power Plant Worker and then the game checks if you control both a creature with the name Mine Worker (you do, whatever the Spy Kit is equipped on) and a creature with the name Tower Worker (you do, whatever the Spy Kit is equipped on). Much like how Wild Nacatl will be a 3/3 if you control a Sacred Foundry and no other lands.

Poolplayer on Fun with Nacatl

1 year ago

Updating to Alpine Meadow was a great call for Wild Nacatl being 3/3 on turn 2 with the right draw and came up quite a bit and with a forest in play ambusher surprised haste goblins on return attacks. I tried putting a plains and mountain alone but the cursed draws would give me those and no forests to power the deck from behind. Evolving Wilds is the cheap way to thin the deck and either Sol Talisman or Mox Tantalite work well by turn 3 to get an advantage without tapping out for artifacts of the same power. I was trying Gift of the Gargantuan but the rate of not drawing land wasn't working well and being stuffed with creatures I couldn't afford to play wasn't working as well as Kodama's Reach.

Anyways, a fun deck. Comments are welcome!!

Load more
Have (2) reikitavi , Goody
Want (0)