All Will Be One

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

All Will Be One

Enchantment

Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

Icaruskid on Thromok, World Eater [Primer]

2 weeks ago

Captain_Howel You are correct about All Will Be One. I've adjusted the primer.

I'll try out Runes of the Deus. Thank you!

Captain_Howel on Thromok, World Eater [Primer]

2 weeks ago

Ulasht player here, love the deck! I'm a bit confused though; in the description you say All Will Be One hits all opponents, but reading the rules text it really sounds like it only hits one. How do you make it hit all of them?

Anyway, for cards I recommend Runes of the Deus. If you devour a board that's just a little too small, like 4 creatures giving you 16/16, you can really surprise somebody with Runes on the next turn.

Rhadamanthus on Would Wilt stop a combo …

1 month ago

To be clear about how this works: Just casting All Will Be One by itself won't start the combo. When you cast it, Firebrand Archer triggers, then when the Archer's trigger resolves, Ob Nixilis, Captive Kingpin will trigger, but when Ob Nixilis' trigger resolves AWBO is still a spell on the stack. It's not on the battlefield yet and can't trigger yet from your opponent losing life. You need to cast another noncreature spell once AWBO has actually resolved and is on the battlefield in order to get things rolling.

MartinEMcArthur on Would Wilt stop a combo …

1 month ago

I cast AWBO with both Ob and Firebrand Archer on the battlefield and my buddy casts Wilt to destroy All Will Be One. Would casting Wilt stop the combo?

DeathBySprnkles on How many times can All …

2 months ago

Say I have All Will Be One, Urtet, Remnant of Memnarch, and three myr tokens. If I activate Urtet, Remnant of Memnarch's ability and give all the myrs three +1/+1 counters, does All Will Be One trigger only once dealing 12 damage to a single target; or does it trigger 4 times and allowing me to target up to 4 targets?

YourNeighborhoodGhost on Blood for the Bloodbraid!

3 months ago

All Will Be One or maybe Retribution of the Ancients could work well in this deck

jarncards on All Will Burn

4 months ago

I'd use Faithless Looting, especially if you're using lava-dart. and for burn spells Lava Dart, Thunderclap, or Fireblast are probably better burn spells than your one mana spells. Being able to cast the burn on the turn you have All Will Be One + any combo piece is what you need most. I would main-deck include Pact of Negation even without blue mana and have a sideboard including 4x Pyroblast/4x Red Elemental Blast

other possible rituals include Simian Spirit Guide and Lotus Petal

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