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Love forced combat. Love dropping a Crescendo of War & pushing engine-to-endgame decks to consider a field presence midgame or watch as they realize how much life can matter again in these types of games. Forced combat is just another strategy that is opening up new avenues of playstyle, new tempo, new threat recognition. Other players that can't see the forest-for-the-trees with the strategy are the ones left complaining the most. I've seen vigilance heavy decks dominate goad games (vigilance...seriously!), lifegain decks dominate, tap/untap decks dominate. It is an easily circumvented strategy that scales well to whatever combat capabilities the opponents are fielding. It inherently brings importance back the the midgame aspect of the game & it can force chip damage to be an important factor in games, which I love because before I had this option I saw far less: midgame, chip damage matters games & more 90% alternate wincon games. I honestly couldn't give less of a crap when I "do not have a choice" on my combat, usually I planned on swinging anyway - as long as my beater isn't removed I'm happy. Even happier if I'm swinging a vigilant lifelinker - Agitator Ant that all day long.
June 16, 2022 11:10 p.m.
Boros Noble Heritage background is hands down more interesting than green splash I keep seeing
June 15, 2022 9:50 p.m.
If you like Overwhelming Stampede, I've had good luck with God-Eternal Rhonas, you'd also be surprised how much vigilance can mean if you want to take out one person with an alpha strike without dying to crackback from another player. Im a big fan of Grismold, the Dreadsower especially if you grant him deathtrampletouch.
June 9, 2022 9:21 a.m.
Doesn't really bother me, I kind of like it. Then again all my decks are at a happy place & I only feel the want to buy a few low cost singles, little hidden gems, instead of the whale stuff or chase stuff. Though it probably helps that I don't care for WUBRG or the cards for the most part & I don't need any more manabase than I already have. Those self-imposed restrictions or preferences greatly simplify my field of interest for the releases... I've actually hit that point where I've been able to focus on selling cards that are crapola for me, feels good to undercut the market on overcosted old stuff while pecking away at new budgety stuff :)
June 9, 2022 9:16 a.m.
That would be my only hesitancy... When I playtested it in a more Timmie/CMC banger deck it performed stellar... It does some hilarious political things, I had players blaming a guy all game for allowing me to keep Obliterate & then it just started to snowball into card advantage for me. It is one more fun piece for your death by 1,000 cuts. I've thrown it in my other Rakdos groupslug deck because it is just so much dang fun.
June 9, 2022 9:04 a.m.
I think alot of "political" decks utilize other players as a resource, willfully or not, at least alot of the commonly explored "politics" avenues seem to go this way. There is also the under-utilized Machiavellian politics (IMO the best kind :) ), which is underutilized in my book. I've won so many games by just NOT joining in on temporary team-ups, not discussing picking apart a players boardstate, not taking proposed deals, fearlessly telling people to shit or get off the pot with their removal (don't hang it over my head), remembering that the game is a FFA. Anyway, it may be interesting to discuss politics inherent to certain strategies or decks. Maybe I am such a big Machiavellian player because that is the best way to win with Group Slug, forced combat, or direct damage decks?
June 8, 2022 6:37 p.m.
June 7, 2022 12:28 a.m.
Commander / EDH
SCORE: 12 | 9 COMMENTS | 948 VIEWS | IN 2 FOLDERS
Commander / EDH
SCORE: 33 | 29 COMMENTS | 4275 VIEWS | IN 10 FOLDERS
SCORE: 2 | 77 VIEWS | IN 1 FOLDER
|Avg. deck rating||7.44|
|Cards suggested / good suggestions||248 / 147|
|Last activity||2 days|