Sadistic Sacrament


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Sadistic Sacrament


Kicker {{7}} (You may pay an additional {{7}} as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

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Recent Decks

Sadistic Sacrament Discussion

pizzagod13 on Unmoored Ego

2 days ago

Whoops, just realized it only targets a single card. So Ad Nauseam is a bad example of an effective use of the card.

Sadistic Sacrament would actually work well in this case.

Also sorry about double post just wanted to clarify my error.

pizzagod13 on Unmoored Ego

2 days ago

I mean it seems fine if your opponent can only win with a single specific card. There are plenty of decks in modern like that Ad Nauseam which only runs 2(?) cards that win at one copy each.

However, it is awful in anything else. Surgical Extraction at least does something in other match ups. Also there are other lesser known options that do the same thing like Sadistic Sacrament.

Xoia on Battleship Black

2 weeks ago

Bad Moon, Nightmare, Sadistic Sacrament, and Nantuko Shade are all on the chopping block for good creature removal, Mana acceleration,draw effects, or life drain

LordBlackblade on Mono-B WTF?!

3 weeks ago

I'd have to recommend the classic approach for Mono-Black: Big Mana. Just use Maralen of the Mornsong to fetch your mana doublers (Crypt Ghast et al.) and eventually fire off a super charged Torment of Hailfire or for more of a slow death Sadistic Sacrament kicked to gut an opponent's deck.

Another thought, perhaps try a less enabling commander if you want to tone things down. Maralen can be fun as a Mono-Black commander, but unless you're super aggressive with locking others out with her, the combo player will use her more effectively than you will, unfortunately.

shadow63 on Why mill if you can exile?

4 weeks ago

You need more ways to defend yourself maybe some Vapor Snag style effects or something like Fatal Push or Dismember also you might wana use Sadistic Sacrament

zerowner on Sen Triplets Control

1 month ago

I wrote a ton and then realized I should probably ask what decks your playgroup plays, because idk if I should be recommending graveyard hate when your opponents might not utilize their graves. Another example would be a green deck ramping really fast, in which case I would maybe recommend something like Magus of the Balance or land destruction like Armageddon to screw over the ramp that they've focused on early in the game.

Maybe I'm not getting something here, but what is Transcendence doing here? How does it pull its weight in any way? If its just to stall when you get to critically low health, why not Resolute Archangel instead?

Etherwrought Page looks incredibly slow, especially for 4 mana. The life gain is super small, the damage is even smaller, and if you're using it for the filter ability, go with Search for Azcanta  Flip instead.

Necromancer's Covenant is decent lifegain + it hates a graveyard for you.

No Solemn Simulacrum? This deck probably needs all the ramp it can get.

Identity Crisis >>>>>>>>>>>>>>> Reap Intellect.

Darksteel Forge seems weird here, even if it does keep your commander alive (and I guess your mana rocks too, but I wouldn't deem those as needing protection at the point when you've got 9 mana that you can drop on the forge). I think I'd go with a protection equipment, like Darksteel Plate, and if not that then Lightning Greaves or Swiftfoot Boots.

No Austere Command? Its like Merciless Eviction but probably better.

I think I'd go Words of Waste over Words of Wind. Wind is just going to let them return a good ETB permanent to their hand, or a land if the game has gone late enough. Can't imagine it'll ever force something like a threatening creature or Planeswalker back to the hand. Not sure if I'd actually even recommend Words of Waste with your draw capabilities in this deck, but I'd definitely say get rid of Words of Wind.

Aura of Silence is solid all around. Its a nightmare for enchant/artifact decks, and otherwise its 3 mana sorcery speed to destroy an artifact/enchantment already on the field that can be cast preemptively.

Binding Grasp seems weird. Not sure what is good about it over something like Bribery or Acquire, and perhaps even Sower of Temptation in some ways (depends on how much removal that opponent runs, I suppose).

Praetor's Grasp seems really slow, and if you're looking to just rob them of a card, Sadistic Sacrament is nuts for that (especially for removing combos!). Life's Finale also doubles as a board wipe if that was your goal. If you really wanted to play the card yourself instead, then just go with Bribery, or put that good card that they have in your deck too, because paying 3 more mana for nearly any card seems S L O W.

Speaking of board wipes, your deck is pretty low on them. You've got single target removal like Darksteel Mutation but if you're up against 3 people, how much is that gonna help? I think I'd rather pay the 2 more mana for Wrath of God and all of its cousins.

Pulse of the Dross, how often does that come in handy? They're gonna reveal the 3 least important cards in their hand, and with such a slow deck I imagine you'll almost always have more cards in hand than most players.

Spellseeker is just good imo, I'd recommend it to nearly anyone running blue.

Depending on the decks you play against, Containment Priest can be an even better counterspell (against reanimation) that not only disrupts your opponents but also offers you a chump blocker.

You also don't seem to have a win-con, as I see the previous commenter mentioned, but perhaps your win-con could just be considered disrupting your opponents so much with your deck + your commander's ability that you drain them of all of their value, in which case you definitely need more protection for your commander than the Darksteel Forge and counterspells you're running.

Davros1 on Ob Nixilis, the Land Fallen

1 month ago

I'd suggest you run Sadistic Sacrament to combo with your Oblivion Sower to get lethal landfall triggers on Ob Nixilis, the Fallen

gdm1989 on Yuriko, Destroyer of Decks

1 month ago

you should add Sadistic Sacrament to put pressure on your opponents I'm using it in my variant of yuriko however my deck is kinda different

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