Sadistic Sacrament

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Sadistic Sacrament

Sorcery

Kicker {{7}} (You may pay an additional {{7}} as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

Price & Acquistion Set Price Alerts

ZEN

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Recent Decks

Sadistic Sacrament Discussion

belugawhaleonthefloor on Wait where are your threats? (Esper Control)

1 week ago

I do like Sadistic Sacrament but three black may be hard to pull off. It seems like a solid card to run on the sideboard nontheless. Jester's Cap seems too slow though, paying 4 for just to get it down is too risky in the fast pace of modern

lagotripha on Wait where are your threats? (Esper Control)

1 week ago

Its a hand lockdown/card blanking deck. I like it, I'd run a Sadistic Sacrament or Jester's Cap to look out those 1-of threats out of the sideboard. sadistic has the benifit of being a backup wincon if the game stalls out completely.

gdm1989 on Welcome to Death TV

1 week ago

This is the first time I even heard about that card

Megalomania. I may consider it and Mirari may go back in the deck since Sadistic Sacrament has been a all star in this deck. It always give me a victory

Thescarabbob there are a few creatures I'm thinking of keeping which will provide a edge in case I can't get toshiro out. Though replacing some of them with a few more kill spells isn't a bad idea. I also thought about adding Tainted Strike for a infect type victory.

cplvela0811 I'll run some tests with ratchet bomb and see how it will do

I do know Lord of the Void have not been useful at all and surprisingly Nirkana Revenant

Funkydiscogod on

2 weeks ago

If you're trying to mill them out with Mind Funeral, I would try to figure out some way to kick a Sadistic Sacrament before I play it. A player with 22 non-fetching lands might survive (15 for sacrament, 3 in play/hand, 4 for the Funeral).

Bonus points since this is maindeck hate for most modern combos. On turn 3, cast it and take every copy of Grapeshot, for example.

gdm1989 on It's like murder except legal (MonoB Control EDH)

3 weeks ago

So tested out toshiro yesterday and to my surprise Helm of the Host go surprisingly well in the deck same with Sadistic Sacrament and I see a few cards that can benefit from the helm. check out Choice of Damnations as well or if you can afford it Xiahou Dun, the One-Eyed

chessmaster102 on Glimpse Beyond the Fraying Mind

4 weeks ago

I applaud you for the Path to Exile + Archive Trap combo. I hadn't thought of that one. I'm going to have to steal it :P

Have you considered Hedron Crab? I know you said you didn't want to use creatures, but I find that this is a really good 1 drop and works rather well with the fetch lands. And it repeatedly mills your opponent, rather than just having a one time use.

Also, I would like to know your opinion on Mind Funeral. I often find that there isn't enough milling happening when compared to Glimpse the Unthinkable. Two mana for 10 cards is a bit better than what I average with Mind Funeral, which has lead me to include Breaking instead. Slightly worse than Glimpse, but is one less mana than Mind Funeral and the average amount of cards I see milled from that is ~8 anyway.

My last suggestion would be -Memoricide +Card:Sadistic sacrament. I'm having a hard time convincing myself that this is the right move though. I mean, it's less mana, but more heavily reliant on having 3 lands that can produce . And doesn't search your opponents hand. But it does allow you to view their whole deck. And sometimes you can get rid of more than one of their finishers because not everyone runs a full playset of them.

Ender666666 on 0 to Doomsday in 3.5 turns -Grenzo Doomsday Reborn

1 month ago

Sadistic Sacrament vs. Praetor's Grasp was my choice of a swap a while back vs. Clay's original list. What I've found is that I rarely needed the extra cards that Sacrament gave access to didn't really matter, but being able to tutor their deck for a Doomsday is much more desirable. It's also slightly easier to cast by not needing

K1ngMars on "Library.exe has stopped working" [CORE 19 Update]

1 month ago

Thanks Beebles! I know, my deck probably lacks a bit on the card draw department and also on ramp (To me it seemed ok, since I have few cards costing more than 5 mana). I'll look out for it.

Crown of Doom is really of no use in a mill sense, but certainly moves mana and attention away from me. What I'm trying to do is act as if I'm still not a threat and then blow everyone out, though I might reconsider it. Kindof Pillow Fort if you will.

I tried to put as little wheel cards as possible, just because I've already got a friend in my group that runs a Yidris, Maelstrom Wielder tribal wheel. The only wheel present here is Jace's Archivist, because can buy me a fresh hand of cards when I want or mill and can be used multiple times.

I'm considering adding more boardwipes, though my general strategy on spot removal is just kindof don't worrying about it. I can just let the big guys at the table chunk each other, while I set up and then mill them out.

I own an Altar of the Brood, but it doesn't fit much, since I don't put many permanents on the field each turn and if I draw it lategame is basically a dead draw. I think it could be a much more effective card in combo decks like Breya, Etherium Shaper or Sharuum the Hegemon when they start an infinite enter/exit the battlefield combo. On the other hand, I like Memory Erosion much more, because comes out as if my opponents are milling themselves out.

About Isolation Tower and Arcane Lighthouse, I think they are great ways to answer opponents, but, again, in my playgroup there are like 6 cards over 11 decks that have hexproof. Much like Sadistic Sacrament, those two lands are cards I don't need to run, but that should definitely fit in for a more competitive environment.

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