Double Vision

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Double Vision

Enchantment

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

plakjekaas on Help with veyran

6 months ago

It doesn't copy the actual spells, it only copies abilities that are triggered by casting spells. So your Thermo-Alchemist will untap two times for casting one Seething Song.

If you want to draw additional cards due to Veyran's ability, you need Archmage Emeritus, it doesn't actually matter what instant or sorcery spell you cast.

Chandra, Hope's Beacon and Double Vision can actually copy the first instant or sorcery you cast per turn an additional time, but that's because of the ability on the planeswalker and the enchantment, not because of the spells you cast.

bushido_man96 on Thunder Dome

1 year ago

I think Double Vision might be a good add here.

Callicon on Scholar of Exile

1 year ago

Looking over the deck description, I noticed you mentioning that Mindblaze would get two triggers from Passionate Archaeologist if it were copied by Double Vision. Unfortunately, that is not how this works, copies are not cast, they simply get created on the existing stack. This also means that Mizzix's Mastery also does not trigger Passionate Archaeologist with the copied spells. However, this is still a really cool deck.

legendofa on Painting Your Demise

1 year ago

Welcome to the club, Amazonian_Girl!

My first thought on seeing this deck is that you have too many lands. With half your deck as lands, and no particular land-centric mechanics, this deck is going to mana flood pretty often. I would cut and replace 10-12 lands and see how that feels.

Parnesse, the Subtle Brush's second ability is going almost entirely unused. Cards like Meletis Charlatan and Double Vision can help you distribute spell copies, if you want to got that direction. Parnesse's biggest strength is her ability to direct opponents' attention away from you and towards each other, while giving them the means to fight each other. If you're mostly using your commander for protection, maybe consider a different commander, like Crosis, the Purger.

Akki Battle Squad is also pretty soft, with fewer than ten equipments, auras, and ways to grant counters.

Because of the symbol in the text box, Coastline Chimera can't be used with this commander. Color identity for Commander looks at all mana symbols in the casting cost and text box.

I see a couple of subthemes of Vampires/Blood tokens and sacrifice effects. If you enjoy those, try leaning harder into them.

Expanding on that, my biggest suggestion for this deck is to pick a theme and focus hard on it. Do you want to create and direct conflict between your opponents while keeping yourself safe? Do you want to sacrifice your own creatures and resources for bigger and better things? Do you want to go in with a crafty, manipulative Vampire army? All of these are viable strategies. If you want to, it's even possible to make a usable art/painting theme deck. Pick a central concept and look for cards that support, supplement, or reinforce that concept.

Building from a smaller collection can be tough. The trick is to find card synergies and effects that work well together, and get as much mileage as you can out of those. The Commander preconstructed decks, while fairly weak, usually have a good number of general-use "staple" cards like Sol Ring that can help any deck in the right colors.

Above all, have fun!

seshiro_of_the_orochi on Deck building Help

2 years ago

Seasons Past would've been my suggestion, as well. Jodah seems a fine commander.

You could go for a BIG MANA SORCERY theme with some of the Ultimatums that don't exile themselves on resolution, Apex of Power and Double Vision. Maelstrom Nexus and Maelstrom Archangel would be pretty busted in there, as well. Eerie Ultimatum would be especiall especially nasty when combined with Fraying Omnipotence

Solve the Equation is indeed awesome for that, but Diabolic Tutor, Dark Petition, Mastermind's Acquisition and especially Final Parting are powerful tutors that don't cost much.

keizerbuns on Milking a Miracle

2 years ago

Glad you like the deck coinfliplarry, always happy to hear more suggestions! :D

I never thought of using surveil, but I think that works perfectly for this deck! Although I don't think splashing in a little black is worth it just for a couple of Doom Whisperers, I do love your other surveil suggestions, especially Dragon's Rage Channeler! Double Vision is fun and all, but I think lower CMC with earlier game impact is the smarter way to go.

I would like to add more Temporal Masterys, but unfortunately they're a little too expensive for me to add more than 1 copy.

I agree with you that my mana base might be a little weak, but I'm just using lands I already had sitting around so I don't break the bank with this deck. That's good advice about the double colored mana symbol cards though, maybe I'll look into an alternative counterspell with only 1 colored mana in the cost.

No need to apologize for your English, I understood everything you said haha. Thanks again for the suggestions, I think you gave this deck that extra little push it needed! :D

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