Dragonlair Spider


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) None
Conspiracy: Take the Crown (CN2) Rare
Commander's Arsenal (CMA) Rare
Planechase 2012 Edition (PC2) Rare

Combos Browse all


Dragonlair Spider

Creature — Spider


Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.

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Dragonlair Spider Discussion

griffstick on Stompy Stompy

3 weeks ago

OK first I want to point out the exclusions, cards I don't think fit

Borborygmos Enraged, he isn't a very good card unless you build around him. If you build around him a lil bit you will need cards like Snake Umbra, Keen Sense, and cards to combo with that like Skyship Weatherlight or Abundance to combo off so you draw lands over and over again. Otherwise he is over costed and not very good.

Majestic Myriarch is not a very strong card because of its huge downside. The card needs a team of creatures with him or her to be good. If your gonna keep this card you'll need to build a bit of a token deck to make it worth keeping. With cards like. Dragonlair Spider, Wolfcaller's Howl, Wolfbriar Elemental, Verdant Force, Tempt with Vengeance, Symbiotic Wurm, Sylvan Offering, Hornet Queen, Feed the Pack, Dragon Broodmother, Artifact Mutation, Arachnogenesis, and Ant Queen. These are also all good card suggestions.

Apocalypse Hydra is not a very good card. Gruul Ragebeast is a better spell. Or maybe Savage Ventmaw

Zendikar Incarnate is okay but Wilderness Elemental is faster off the ground making it slightly better. Everyone plays non basic lands first.

Undergrowth Champion is only good in the early game. Maybe Selvala, Heart of the Wilds to speed you up to the late game.

Ulvenwald Hydra, this card is great if your getting a really good land card from it like. Gaea's Cradle or Nykthos, Shrine to Nyx or whatever else seems good.

I'd drop both retreats exspecialy Retreat to Valakut these cards are not that strong. I'd put Lotus Cobra in its place

Gruul Signet, Gruul Keyrune, and Darksteel Ingot I'd take out for land ramp. The kinds that add them to your hand and or play. Cards like Kodama's Reach (you have in the deck all ready). Seek the Horizon, Journey of Discovery you also might like Harvest Season, Evolution Charm is great too.

TheMillKid on Thromok's All-You-Can-Eat Buffet

2 months ago

Okay soooo here goes something! FIrst off, some extra card advantage/protection for your favorite creatures could come in the forms of Inspiring Call and Heroic Intervention. On to lands things! Honestly, you don't need lands like Unknown Shores, because paying that extra one mana just to get the color you need is usually worse than just having a basic. The exception to this is a card by the name of Opal Palace, which also give you additional +1/+1 counters on your general for each time it has been cast from the command zone. Moving on from there, cards like Crop Rotation and Voyaging Satyr are decent, but only really shine when there's a specific nonbasic land you want to work with (namely, the ludicrously expensive Gaea's Cradle, which I won't recommend because of its rather prohibitive monetary cost). Crop Rotation miiiight be worth keeping, that's up to you, but as a whole, the deck needs a little more mana ramp. Cards like Skyshroud Claim, Cultivate, and Kodama's Reach are frequently played cards in every green EDH deck. Additionally, since your deck focuses on large creatures, a ramp spell such as Traverse the Outlands may find a good home here. Next, I don't think Broodhatch Nantuko and Hornet's Nest are good here, as they require being dealt damage before spawning tokens. Cards like Sprout Swarm are good for building an army, as are bigger creatures such as your Favorite Mycoloth, Dragon Broodmother, and Dragonlair Spider. Cards that are lackluster here include Arlinn Kord, Gruul Charm, Spellbreaker Behemoth, and Barrage of Boulders. Spellbreaker doesn't make any of your creatures uncounterable, as they all have less than 4 power while being cast, Gruul Charm has three very lackluster modes, and Barrage is only useful for removing blockers.

From your maybeboard, I'd suggest looking to find room for Kalonian Hydra, Dragonlair Spider, Vastwood Hydra, Doubling Season, and Blasphemous Act. Other possible cards that you could try out from the maybeboard are Bloodspore Thrinax, Ivy Lane Denizen, Oracle of Mul Daya, Burgeoning, Fires of Yavimaya, and Hammer of Purphoros.Speaking of Purphoros, God of the Forge, he would be incredible here, and I highly recommend adding him to the deck.That's my feedback, any questions, don't hesitate to ask! Happy brewing! Also, feel free to take all of my suggestions with a grain of salt :)

Catalog9000 on Anybody know of a card ...

2 months ago

I have a Gruul Superfriend's Zoo (Non-competitive, obviously) that generates just an absurd amount of tokens. We're talking two different kinds of Dragons, Hydra, Satyr, and more.

I currently have in there Dragonlair Spider, but unfortunately he's not Modern legal. Sucks, don't it?

Anybody know of cards that churn out tokens in a similar nature? I know of things like Hooded Hydra and Young Pyromancer, but those don't fit in the deck too well. I'm looking for something that churns out tokens whenever my opponent does something.

DLS was nice because he kept my opponent's at bay with their spells. I'd throw him down and they'd back off their casting out of fear of making my boardstate bigger. Looking for that vibe, but in Modern.

MindAblaze on Prossh Totty

5 months ago

Skarrg, the Rage Pits is a nice addition to get Prossh through.

I went the "things die so let's benefit from it" route with a lot of my black spells so Zulaport Cutthroat, Blood Artist and Falkenrath Noble, as well as Grave Pact, Dictate of Erebos and Butcher of Malakir.

If you want lots of tokens, Dragonlair Spider adds some guys, Mycoloth is powerful but slow and vulnerable, Mitotic Slime makes lots of extra bodies for one card and there's always the Nath of the Gilt-Leaf+Sadistic Hypnotist interaction. Hypnotist is good here anyway, as saccing Kobolds to destroy people's hands is always useful.

MindAblaze on Looking For cards that trigger ...

5 months ago

Well there are the forces, Baleful Force, Verdant Force...

Dragonlair Spider and Dragon Broodmother are another couple of good ones.

bogy on Rhys, the green father of Tokens

6 months ago

Oops, forgot to link the cards. Dragonlair Spider, Hooded Hydra, Hydra Broodmaster

Izu_Korasu on Good starter Commanders

7 months ago

Agent_Fire well your refined list of generals have a wide range of battle plans. so for each general ill provide an EDHREC link which can give you a better feel for how the typical deck plays, and its common contents.

that being said, I would probably steer you away from Surrak Eldrazi, between the basically 4c budget manabase () and the inherent hate players have for eldrazi, it might be an idea to table for now.

Thromok the Insatiable EDHREC is somewhat a standard g/r token deck, with token engines like Dragonlair Spider, Mycoloth support a large Thromok with Soul's Fire and Purphoros, God of the Forge type effects to maximize damage.

Hapatra, Vizier of Poisons EDHREC is almost the opposite, using an unconventional approach to generate tokens as a byproduct of cards like Midnight Banshee, Contagion Clasp and other similar (undervalued) cards that create interesting combo's and shenanigans.

Jhoira of the Ghitu EDHREC is a versatile commander that can be used for many shells (in my playgroup there is a Jhoira Eldrazi tribal deck) and chaos is easily one of the more fun options (most involve Obliterate+suspended Blightsteel Colossus/eldrazi titan) so she tends to draw hate... but for chaos tappedout user:Moondragon85 has a deck with a similar goal Eye of the Chaos Storm which could help you decide if its the route for you.

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