Dragonlair Spider

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) None
Conspiracy: Take the Crown (CN2) Rare
Commander's Arsenal (CMA) Rare
Planechase 2012 Edition (PC2) Rare

Combos Browse all

Tokens

Dragonlair Spider

Creature — Spider

Reach

Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.

Dragonlair Spider Discussion

multimedia on THRO MOK [[Gruul Tokens]]

1 month ago

Hey, nice changes, Xenagos is a hell of a fun card. He's especially good as the Commander of a deck with Greater Good :)

Now that you have Stomping Ground and Sheltered Thicket consider Nature's Lore or Farseek replacing Rampant Growth ? Lore or Farseek is good land ramp because it can search for a Forest dual land, much better than Growth. Cinder Glade is another Forest dual land to consider for the manabase.

Dragonlair Spider , Hanweir Garrison and Ant Queen are budget creatures who are sources of tokens. Nissa, Voice of Zendikar and Xenagos, the Reveler are Planeswalkers who won't break the bank are sources of tokens. Another direction to consider since you added both Rabblemaster and Warboss is adding Krenko, Mob Boss . Krenko can be a source of lots of Goblin tokens.

flai53 on Ruric's Fun-House

2 months ago

I would replace Garruk's Packleader with Beast Whisperer .He costs one mana less and works with all creatures not only the strong.

I think Dragonlair Spider fits in very well with your commander's theme.

Your temperatures are usually very expensive (because they are strong) so I would add a little more ramp and maybe something to get them back from the cemetery. The two cards I can imagine with you thereby quite well: Genesis or Traverse the Outlands

Also I like the idea of dragonb0y777 pretty much

juiicyfruities on Spiders 2: Electric Boogaloo

3 months ago

I have a few Graverobber Spider cards already. I have considered sticking him in the deck, but I already have him in another Golgari deck of mine. I don't particularly care for Dragonlair Spider because it isn't modern legal. I'm sure my play group would still let me use it, but I think it might be a bit too strong if it's banned even in modern. I haven't seen Silklash Spider before, though. I'll have to think on that one. It definitely has potential.

QuietMyth on Xenagos competitive

3 months ago

Heavy blue invites playing Carpet of Flowers but that sorta depends on how many colors in addition to the blue. Skullclamp only kills your elves really, might be worth putting in a Craterhoof Behemoth package in case the one hit wonder doesnt work out. Dragon Broodmother and Dragonlair Spider are my favorite gruul cards for that

HalbrechtHalbrecht on "Bite of Delirium"

4 months ago

Hey juiicyfruities, thanks for the feedback!

I like Coat of Arms too, but the meta I mentioned in the deck's description is other tribal decks. So unfortunately, that card will help all the opponents out just as much. Thus, I like Vanquisher's Banner much better. But it competes with Ishkanah's CMC and I'm not sure what effect I'd take out for it. Any suggestions on what to take out?

I tried out Spider Spawning , but it never worked well. I don't run enough creatures to guarantee more than a couple in the graveyard.

Dragonlair Spider is one of the best spiders, but the tokens aren't spiders, so they don't synergize with Ishkanah's ability. And the double red in the cost is more difficult to simply splash for.

I'm going to try the Arachnus Spinner + Arachnus Web combo. I'm just not sure what to take out for them, though. I have to be careful to keep my card types balanced for Delirium, and my current creatures and enchantments are must-haves! Since I churn through so much of my deck and can easily get the Spinner out of the graveyard, I'm thinking of adding just 1-2 Spinner and 2 Web. We'll see how that goes.

juiicyfruities on "Bite of Delirium"

4 months ago

I personally like Coat of Arms for tribal decks. It might be worth running since you also have Arachnogenesis in here. It would be made even better if you ran Spider Spawning . It might not fit perfectly flavor-wise, but it makes your creatures so much stronger. You might alternatively consider running Vanquisher's Banner and Reliquary Tower . Arachnus Web is on theme and is decent conditional removal; it's made much better if you run Arachnus Spinner with it. You could also splash red and add Dragonlair Spider . It doesn't create spider tokens which is unfortunate, but the card is strong.

pskinn01 on Prossh, Skyraider of my Friends

4 months ago

Some suggested cards by looking at your build:
Reclamation Sage - removal that you can recur.
Acidic Slime - ditto.
Ashnod's Altar - free sac outlet, ramp.
Beast Within - one of best removal spells in green.
Basilisk Collar - gains life, keeps opponents from attacking (death touch makes people weary of losing best attackee, and it becomes a board wipe with sharpshooter or thoctar - death touch, kill a creature repeat.

Below is a list of your non land cards and the role I see them in. I linked the cards that don't serve the end goal of going wide or comboing. I also high lighted cards that are either cost ineffective, or I found lack luster in my builds. Not recommending you cut them, just so you can look at them from another perspective. There are others that would be cut if needed to be more competitive and had the replacements.

1 drop (8).
1x Birds of Paradise - ramp/fix.
1x Elvish Mystic - ramp.
1x Llanowar Elves - ramp
1x Mortician Beetle - ??
1x Skullclamp - card draw.
1x Sol Ring - ramp.
1x Sudden Demise - ?
1x Tempt with Vengeance - ?
2 drop (10).
1x Blood Artist - combo piece.
1x farseek - ramp/mana fix.
1x Goblin Bombardment sac outlet/ combo piece.
1x Impact Tremors - combo piece
1x Rampant Growth - ramp/mana fix
1x Sakura-Tribe Elder - ramp/mana fix
1x Swiftfoot Boots - protection
1x Thought Vessel - ramp/unlimited hand
1x Wight of Precinct Six - ?
1x Zulaport Cutthroat - sac outlet 3 drop (17).
1x Awakening Zone - token producer.
1x Beastmaster Ascension - win con
1x Burnished Hart - ramp/mana fix
1x Catacomb Sifter - token producer/ scry
1x Champion of Lamb Holt - win con.
1x Commander's Sphere ramp/fix.
1x Cultivate - ramp/fix.
1x Eternal Witness - recursion
1x Fecundity - card draw.
1x Food Chain - combo engine.
1x Goblin Sharpshooter - win con
1x Growing Rites of Itlimoc - ramp.
1x Kodama's Reach - ramp/fix
1x Ophiomancer - token producer
1x Quagmire Druid - enchantment removal
1x Reincarnation - recursion
1x Stronghold Assassin - creature removal
4 drop (12).
1x Beast Whisperer - card draw
1x Brawn - give trample.
1x Grave Pact - stax piece.
1x Meren of Clan Nel Toth - recursion.
1x Ogre Battledriver - haste.
1x Parallel Lives - combo piece.
1x Pitiless Plunderer - combo piece.
1x Poison-Tip Archer - combo piece.
1x Purphoros, God of the Forge - combo piece.
1x Shattergang Brothers - stax?
1x Smothering Abomination - draw.
1x Xenagos, the Reveler - ramp/token producer
5 drop (6).
1x Doubling Season - combo piece.
1x Emrakul's Hatcher - token producer.
1x Endrek Sahr, Master Breeder - token producer
1x Mazirek, Kraul Death Priest - can make creatures real big.
1x Mycoloth - token producer
1x Xenagos, God of Revels - haste enabler for prossh.
6 drop (4).
1x Brood Monitor - token producer
1x Deathbringer Thoctar - combo piece
1x Dragonlair Spider - token producer.
1x Inferno Titan ??
7 drop (5).
1x Avenger of Zendikar - token producer.
1x Butcher of Malakir - stax.
1x Hornet Queen - token producer.
1x Sheoldred, Whispering One - recursion.
1x Stalking Vengeance - combo piece?
8 drop (1).
1x Woodfall Primus - removal. 9 drop (1).
1x In Garruk's Wake - removal.
12 drop (1).
1x It That Betrays - ??.

Let me know how this plays for you.

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Dragonlair Spider occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%