|Commander / EDH||Legal|
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|Mercadian Masques (MMQ)||Uncommon|
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Whenever an opponent plays a blue or black spell, you may put a 1/1 green Snake creature token into play.
Price & Acquistion Set Price Alerts
Snake Pit Discussion
1 month ago
green - Fertile Imagination, Fists of Ironwood, Spontaneous Generation, Squirrel Nest, Saproling Symbiosis, Chatter of the Squirrel, Cobra Trap, Fresh Meat, Nissa, Voice of Zendikar, Bestial Menace, Night Soil, Parallel Evolution, Snake Pit,
multicolored - Seed Spark, Aura Mutation, AEther Mutation, Sorin, Lord of Innistrad, Migratory Route, Dovescape, Call, Thopter Foundry, Supply, Abzan Ascendancy, Fable of Wolf and Owl, Flurry of Wings,
5 months ago
Okay, so I like the ramp that is in there, but I think you could leverage some things for late game that aren't currently in the deck, mainly Songs of the Damned, but in that vein, you should probably have a Dark Ritual or something akin to that in there too.
I think you'll need some answers if someone smacks you with a Melira, Sylvok Outcast or Thief of Blood (you know I have both lmao). With that, you could add a few from: Ultimate Price, Victim of Night, Terror, or Dark Banishing. If you really want a end-game winning spell, there is also always Plague Wind, but I really doubt you'll need it. I think you'll be wiping out most stuff pretty easily.
Things you have in your maybe board that I think are worth it: Deity of Scars, Awakening Zone, and Grim Affliction.
I think you can safely cut: Tamiyo's Journal, Tireless Tracker, Regal Force, From Beyond, Zulaport Cutthroat, and Wretched Confluence.
I get the appeal of the snake tribal. If you want to expand it, there's Snake Pit and Sakura-Tribe Elder. But, as it is, I think cutting it honestly wouldn't hurt you too much. Otherwise, I think you should expand it to really take advantage of tribal (Coat of Arms type things).
Other things I thought of looking though this you could add: Traverse the Ulvenwald, Mycoloth, Verdant Force, Regrowth, and Pathbreaker Ibex.
6 months ago
Seshiro is one of my favorites. Here are some considerations that might fill gaps:
Avoid Fate, Raking Canopy, Seedborn Muse, Snake Umbra, Bear Umbra, Frontier Siege, Stonehoof Chieftain, Hall of Gemstone, Skullwinder, Praetor's Counsel, Seed the Land, Endless Swarm, Zendikar Resurgent, Shamanic Revelation, Snake Pit, Rhonas's monument, Nylea, God of the Hunt and/or Rhonas the Indomitable.
Forests are a risky Gauntlet to give out, maybe downgrade to Caged Sun if meta is heavy green.
Haven't used Mouth / Feed yet but probably a decent source of cards.
9 months ago
Your mana base is obviously not complete, so I won't comment on that yet :)
Obviously some cuts are in order. My first thoughts on things worth removing: Cobra Trap, Fog, Naturalize, Genesis Wave, Rampant Growth, Time of Need, Verdant Confluence, Doubling Season (Parallel Lives is better here and much cheaper in terms of $$$), Gaea's Anthem, Ongoing Investigation, Snake Pit (depends on meta), Blade of Selves (snakes can't carry blades), Brass Herald, and a lot of creatures (take your pick).
1 year ago
1 year ago
Better but still cards such as
Would make this so much better as it gives you a higher chance to poison your opponent/s especially as you are playing Triumph of the Hordes
1 year ago
Would be weary of running Kashi-Tribe Elite. It would prevent your legendary snakes from being targeted by Kaseto's ability. Also, Lotus Cobra would be swell here as it acts as ramp and it's another snake. Eldrazi Monument, Coat of Arms can make them a force to be reckoned with. Hooded Hydra is another snake missing that makes more snakes when it dies. Snake Pit and may be worth putting on a sideboard as well.