Night of Souls' Betrayal

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

Latest Decks as Commander

Night of Souls' Betrayal Discussion

TriusMalarky on What commander should I build?

5 months ago

Alrighty, thanks for all the suggestions!

So far, I'm thinking

Deadpoo111 on Thantis, who spreads Venom

5 months ago

Hmm, honestly I'd suggest more tutors and board wipes. Demonic Tutor is always solid and it's recent printing has made it really cheap. For budget versions, Increasing Ambition and Diabolic Tutor work fine. These will help you get important cards like hapatra or scarab god.

In terms of boardwipes, you can't do better than Damnation. Although you could use soft boardwipes to kill your opponents creatures like Mephitic Vapors or Night of Souls' Betrayal. Crux of Fate is a favorite of mine bc a lot of players play dragons and you can make them suffer every now and then.

I'd also suggest running Quillspike because of it's combo with Devoted Druid.

lagotripha on Fact or Fiction deck Idea …

6 months ago

It is worth glancing at the old Mystical Teachings lists for ideas, as it is a similar spell which likes instant speed and minor graveyard synergy.

Between gifts, fof, and mystical you have an incredible set of four mana card advantage tools, which is great for decks that want to trade and go long- so control and combo lists.

The lack of snappy will be awkward for control, but Mission Briefing can work. The big thing with avoiding snappy is that you can't just copy the deck, you need to make lacking that creature worth it; Polymorph combo or similar card type matters effects to give you an edge that more expensive decks would have to 'give up their best cards' for.

Just keep your playgroup in mind and try to maintain interaction on both sides of the table. Landing an unexpected Night of Souls' Betrayal great, or zero fun at all.

Kogarashi on Does Night of Souls' Betrayal …

6 months ago

Your creature would die before it could explore, but the exploration still happens.

First important note, Night of Souls' Betrayal has a static ability. It doesn't "trigger" at all. It always affects creatures that are on the battlefield.

Jadelight Ranger has a triggered ability (begins with "when," "whenever," or "at") that triggers when it enters the battlefield. Triggers always go on the stack when a player would next receive priority, but state-based actions are checked before they can resolve.

What happens is your Ranger enters the battlefield, triggering its explore ability. The trigger goes on the stack when a player next receives priority, but that's also when state-based actions are checked. SBAs see that your Ranger is receiving -1/-1 from Betrayal, giving it a toughness of 0, and your Ranger is sent to the graveyard. Then the Ranger's trigger resolves, and you complete the explore actions twice. If you reveal a nonland, you won't put a +1/+1 counter on anything, but you can still put it into your graveyard or back on your library. Anything that triggers "whenever a creature you control explores" still triggers from this, even though the Ranger is in the graveyard.

GerryAvalanche on Does Night of Souls' Betrayal …

6 months ago

Say a Night of Souls' Betrayal is already in play and I were to play a Jadelight Ranger. Would the creature die before it could explore?

DatFluffy711 on Haunt

7 months ago

seshiro_of_the_orochi my only problem with Night of Souls' Betrayal is that it makes Belfry Spirit and Orzhov Pontiff useless.

pokemonmasterjal on Son of a Lich | Lich Tribal

7 months ago

But Short Sword actually protects your 1/1 creatures. By surveying the group atmosphere, you can predict when a Night of Souls' Betrayal will drop. With good plays, you can equip the sword onto your 1/1 the turn before it drops. Then, your opponent, knowing you have outsmarted them, will likely concede.

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